Related papers: Almost Tight Bounds for Online Hypergraph Matching
Motivated by the use of high speed circuit switches in large scale data centers, we consider the problem of circuit switch scheduling. In this problem we are given demands between pairs of servers and the goal is to schedule at every time…
We study the online load balancing problem on unrelated machines, with the objective of minimizing the square of the $\ell_2$ norm of the loads on the machines. The greedy algorithm of Awerbuch et al. (STOC'95) is optimal for deterministic…
We study a variant of the Erd\H{o}s Matching Problem in random hypergraphs. Let $\mathcal{K}_p(n,k)$ denote the Erd\H{o}s-R\'enyi random $k$-uniform hypergraph on $n$ vertices where each possible edge is included with probability $p$. We…
An unexpected difference between online and offline algorithms is observed. The natural greedy algorithms are shown to be worst case online optimal for Online Independent Set and Online Vertex Cover on graphs with 'enough' isolated…
We study the algorithmic problem of finding a large independent set in the Erd{\"o}s-R\'{e}nyi random graph $G(n,p)$. For constant $p$ and $b=1/(1-p)$, the largest independent set has size $2\log_b n$, while a simple greedy algorithm -…
Resource allocation in distributed and networked systems such as the Cloud is becoming increasingly flexible, allowing these systems to dynamically adjust toward the workloads they serve, in a demand-aware manner. Online balanced…
This paper studies an online cost optimization problem for distributed storage and access. The goal is to dynamically create and delete copies of data objects over time at geo-distributed servers to serve access requests and minimize the…
Consider a random graph model where each possible edge $e$ is present independently with some probability $p_e$. Given these probabilities, we want to build a large/heavy matching in the randomly generated graph. However, the only way we…
We give an online algorithm that with high probability computes a $\left(\frac{e}{e-1} + o(1)\right)\Delta$ edge coloring on a graph $G$ with maximum degree $\Delta = \omega(\log n)$ under online edge arrivals against oblivious adversaries,…
In this paper, we consider the online version of the machine minimization problem (introduced by Chuzhoy et al., FOCS 2004), where the goal is to schedule a set of jobs with release times, deadlines, and processing lengths on a minimum…
We study deterministic online algorithms for the problem of chasing sets of cardinality at most $k$ in a metric space, also known as metrical service systems and equivalent to width-$k$ layered graph traversal. We resolve the 30-year-old…
We study the greedy-based online algorithm for edge-weighted matching with (one-sided) vertex arrivals in bipartite graphs, and edge arrivals in general graphs. This algorithm was first studied more than a decade ago by Korula and P\'al for…
In a 1989 paper titled "shortest paths without a map", Papadimitriou and Yannakakis introduced an online model of searching in a weighted layered graph for a target node, while attempting to minimize the total length of the path traversed…
In the Online Machine Covering problem jobs, defined by their sizes, arrive one by one and have to be assigned to $m$ parallel and identical machines, with the goal of maximizing the load of the least-loaded machine. In this work, we study…
We are given a set $P$ of $n$ points in the plane, and a sequence of axis-aligned squares that arrive in an online fashion. The online hitting set problem consists of maintaining, by adding new points if necessary, a set $H\subseteq P$ that…
We introduce the Online Unbounded Knapsack Problem with Removal, a variation of the well-known Online Knapsack Problem. Items, each with a weight and value, arrive online and an algorithm must decide on whether or not to pack them into a…
We study deterministic algorithms for computing graph cuts, with focus on two fundamental problems: balanced sparse cut and $k$-vertex connectivity for small $k$ ($k=O(\polylog n)$). Both problems can be solved in near-linear time with…
A frequently studied performance measure in online optimization is competitive analysis. It corresponds to the worst-case ratio, over all possible inputs of an algorithm, between the performance of the algorithm and the optimal offline…
We study the resource augmented version of the $k$-server problem, also known as the $k$-server problem against weak adversaries or the $(h,k)$-server problem. In this setting, an online algorithm using $k$ servers is compared to an offline…
We propose a formal graph-theoretic model for studying the problem of matching rides online in a ride-sharing platform. Unlike most of the literature on online matching, our model, that we call {\em Online Windowed Non-Bipartite Matching}…