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Approval-based multiwinner voting rules have recently received much attention in the Computational Social Choice literature. Such rules aggregate approval ballots and determine a winning committee of alternatives. To assess effectiveness,…

Artificial Intelligence · Computer Science 2020-11-10 Ioannis Caragiannis , Christos Kaklamanis , Nikos Karanikolas , George A. Krimpas

We study multiwinner elections with approval-based preferences. An instance of a multiwinner election consists of a set of alternatives, a population of voters---each voter approves a subset of alternatives, and the desired committee size…

Computer Science and Game Theory · Computer Science 2019-10-15 Piotr Skowron

We consider a voting model, where a number of candidates need to be selected subject to certain feasibility constraints. The model generalises committee elections (where there is a single constraint on the number of candidates that need to…

Computer Science and Game Theory · Computer Science 2025-09-24 Tomáš Masařík , Grzegorz Pierczyński , Piotr Skowron

In rank aggregation, the goal is to combine multiple input rankings into a single output ranking. In this paper, we analyze rank aggregation methods, so-called social welfare functions (SWFs), with respect to strategyproofness, which…

Computer Science and Game Theory · Computer Science 2026-02-09 Manuel Eberl , Patrick Lederer

In approval-based multiwinner voting, voters express approval preferences over a set of candidates, and the goal is to return a winning committee. This model captures a broad range of subset selection problems under preferences. Prior work…

Computer Science and Game Theory · Computer Science 2026-04-28 Niclas Boehmer , Luca Kreisel , Jannik Peters

We study the computational complexity of committee selection problem for several approval-based voting rules in the presence of outliers. Our first result shows that outlier consideration makes committee selection problem intractable for…

Multiagent Systems · Computer Science 2015-11-16 Palash Dey , Neeldhara Misra , Y. Narahari

Motivated by the difficulty of specifying complete ordinal preferences over a large set of $m$ candidates, we study voting rules that are computable by querying voters about $t < m$ candidates. Generalizing prior works that focused on…

Computer Science and Game Theory · Computer Science 2024-09-30 Daniel Halpern , Safwan Hossain , Jamie Tucker-Foltz

In this paper, we propose a family of approval voting-schemes for electing committees based on the preferences of voters. In our schemes, we calculate the vector of distances of the possible committees from each of the ballots and, for a…

Computer Science and Game Theory · Computer Science 2018-01-24 Shankar N. Sivarajan

We characterise multi-candidate pure-strategy equilibria in the Hotelling-Downs spatial election model for the class of best-worst voting rules, in which each voter is endowed with both a positive and a negative vote, i.e., each voter can…

Computer Science and Game Theory · Computer Science 2016-10-11 Dodge Cahan , Arkadii Slinko

This work contributes to a foundational question in economic theory: how do individual-level cognitive biases interact with collective choice mechanisms? We study a setting where voters hold intrinsic preference rankings over a set of…

Theoretical Economics · Economics 2026-02-24 Federico Fioravanti , Zoi Terzopoulou

A negotiating team is a group of two or more agents who join together as a single negotiating party because they share a common goal related to the negotiation. Since a negotiating team is composed of several stakeholders, represented as a…

Computer Science and Game Theory · Computer Science 2021-08-03 Leora Schmerler , Noam Hazon

We examine strategy-proof elections to select a winner amongst a set of agents, each of whom cares only about winning. This impartial selection problem was introduced independently by Holzman and Moulin and Alon et al. Fisher and Klimm…

Computer Science and Game Theory · Computer Science 2014-08-01 Nicolas Bousquet , Sergey Norin , Adrian Vetta

Approval voting is widely used for making multi-winner voting decisions. The canonical rule (also called Approval Voting) used in the setting aims to maximize social welfare by selecting candidates with the highest number of approvals. We…

Computer Science and Game Theory · Computer Science 2026-04-21 Haris Aziz , Yuhang Guo , Venkateswara Rao Kagita , Baharak Rastegari , Mashbat Suzuki

In problems involving the allocation of a single non-disposable commodity, we study rules defined on a general domain of preferences requiring only that each preference exhibit a unique global maximum. Our focus is on rules that satisfy a…

Theoretical Economics · Economics 2025-12-18 R. Pablo Arribillaga , Agustin G. Bonifacio

We design two mechanisms that ensure that the majority preferred option wins in all equilibria. The first one is a simultaneous game where agents choose other agents to cooperate with on top of the vote for an alternative, thus overcoming…

Theoretical Economics · Economics 2023-10-12 Kirneva Margarita , Núñez Matías

We study the effect of strategic behavior in iterative voting for multiple issues under uncertainty. We introduce a model synthesizing simultaneous multi-issue voting with Meir, Lev, and Rosenschein (2014)'s local dominance theory and…

Computer Science and Game Theory · Computer Science 2023-01-24 Joshua Kavner , Reshef Meir , Francesca Rossi , Lirong Xia

Given a set of agents with approval preferences over each other, we study the task of finding $k$ matchings fairly representing everyone's preferences. We model the problem as an approval-based multiwinner election where the set of…

Computer Science and Game Theory · Computer Science 2021-02-16 Niclas Boehmer , Markus Brill , Ulrike Schmidt-Kraepelin

Two distinct specifications of single peakedness as currently met in the relevant literature are singled out and discussed. Then, it is shown that, under both of those specifications, a voting rule as defined on a bounded distributive…

Economics · Quantitative Finance 2014-06-20 Ernesto Savaglio , Stefano Vannucci

We consider a facility location game in which $n$ agents reside at known locations on a path, and $k$ heterogeneous facilities are to be constructed on the path. Each agent is adversely affected by some subset of the facilities, and is…

Computer Science and Game Theory · Computer Science 2023-05-23 Fu Li , C. Gregory Plaxton , Vaibhav B. Sinha

Limited Voting (LV) is an approval-based method for multi-winner elections where all ballots are required to have a same fixed size. While it appears to be used as voting method in corporate governance and has some political applications,…

Computer Science and Game Theory · Computer Science 2024-07-26 Maaike Venema-Los , Zoé Christoff , Davide Grossi
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