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We consider the allocation of indivisible objects when agents have preferences over their own allocations, but share the ownership of the resources to be distributed. Examples might include seats in public schools, faculty offices, and time…

Theoretical Economics · Economics 2021-09-07 Mustafa Oğuz Afacan , Inácio Bó

This note provides upper bounds on the number of operations required to compute by value iterations a nearly optimal policy for an infinite-horizon discounted Markov decision process with a finite number of states and actions. For a given…

Optimization and Control · Mathematics 2020-01-29 Eugene A. Feinberg , Gaojin He

We study the problem of coalitional manipulation---where $k$ manipulators try to manipulate an election on $m$ candidates---under general scoring rules, with a focus on the Borda protocol. We do so both in the weighted and unweighted…

Data Structures and Algorithms · Computer Science 2017-08-17 Orgad Keller , Avinatan Hassidim , Noam Hazon

The single transferable vote (STV) is a system of preferential proportional voting employed in multi-seat elections. Each ballot cast by a voter is a (potentially partial) ranking over a set of candidates. The margin of victory, or simply…

Computer Science and Game Theory · Computer Science 2025-03-26 Michelle Blom , Alexander Ek , Peter J. Stuckey , Vanessa Teague , Damjan Vukcevic

We study the selection of agents based on mutual nominations, a theoretical problem with many applications from committee selection to AI alignment. As agents both select and are selected, they may be incentivized to misrepresent their true…

Computer Science and Game Theory · Computer Science 2025-10-23 Javier Cembrano , Felix Fischer , Max Klimm

To make a joint decision, agents (or voters) are often required to provide their preferences as linear orders. To determine a winner, the given linear orders can be aggregated according to a voting protocol. However, in realistic settings,…

Computational Complexity · Computer Science 2010-05-03 Nadja Betzler , Britta Dorn

Voting is a commonly applied method for the aggregation of the preferences of multiple agents into a joint decision. If preferences are binary, i.e., "yes" and "no", every voting system can be described by a (monotone) Boolean function…

Computer Science and Game Theory · Computer Science 2016-07-15 Martin Olsen , Sascha Kurz , Xavier Molinero

Multi-winner voting rules based on approval ballots have received increased attention in recent years. In particular Satisfaction Approval Voting (SAV) and its variants have been proposed. In this note, we show that the winning set can be…

Computer Science and Game Theory · Computer Science 2015-01-12 Haris Aziz , Toby Walsh

We consider the manipulability of tournament rules, in which $n$ teams play a round robin tournament and a winner is (possibly randomly) selected based on the outcome of all $\binom{n}{2}$ matches. Prior work defines a tournament rule to be…

Computer Science and Game Theory · Computer Science 2019-11-19 Ariel Schvartzman , S. Matthew Weinberg , Eitan Zlatin , Albert Zuo

Core stability is a natural and well-studied notion for group fairness in multi-winner voting, where the task is to select a committee from a pool of candidates. We study the setting where voters either approve or disapprove of each…

Computer Science and Game Theory · Computer Science 2025-12-19 Ratip Emin Berker , Emanuel Tewolde , Vincent Conitzer , Mingyu Guo , Marijn Heule , Lirong Xia

Preference aggregation is a fundamental problem in voting theory, in which public input rankings of a set of alternatives (called preferences) must be aggregated into a single preference that satisfies certain soundness properties. The…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-10-30 Kenan Wood , Hammurabi Mendes , Jonad Pulaj

The paper considers the problem of finding the number of dominant voters in two-level voting procedures. At the first stage, voting is conducted among local groups of voters, and at the second stage, the results are aggregated to form a…

Discrete Mathematics · Computer Science 2025-06-11 N. I. Shushko , D. V. Lemtyuzhnikova

We revisit the problem of designing strategyproof mechanisms for allocating divisible items among two agents who have linear utilities, where payments are disallowed and there is no prior information on the agents' preferences. The…

Computer Science and Game Theory · Computer Science 2017-04-13 Yun Kuen Cheung

In an approval-based committee election, the task is to select a committee of up to $k$ candidates from a set of $m$ candidates based on the preferences of $n$ voters, each of whom approves a subset of the candidates. A central open…

Computer Science and Game Theory · Computer Science 2026-05-08 Patrick Becker , Matthias Greger , Dominik Peters

The goal of this paper is to propose and study properties of multiwinner voting rules which can be consider as generalisations of single-winner scoring voting rules. We consider SNTV, Bloc, k-Borda, STV, and several variants of…

Computer Science and Game Theory · Computer Science 2015-06-10 Edith Elkind , Piotr Faliszewski , Piotr Skowron , Arkadii Slinko

Apportionment is the act of distributing the seats of a legislature among political parties (or states) in proportion to their vote shares (or populations). A famous impossibility by Balinski and Young (2001) shows that no apportionment…

Computer Science and Game Theory · Computer Science 2024-05-07 José Correa , Paul Gölz , Ulrike Schmidt-Kraepelin , Jamie Tucker-Foltz , Victor Verdugo

Constrained decision-making is essential for designing safe policies in real-world control systems, yet simulated environments often fail to capture real-world adversities. We consider the problem of learning a policy that will maximize the…

Machine Learning · Computer Science 2026-02-10 Sourav Ganguly , Kishan Panaganti , Arnob Ghosh , Adam Wierman

We study the {PAC} learnability of multiwinner voting, focusing on the class of approval-based committee scoring (ABCS) rules. These are voting rules applied on profiles with approval ballots, where each voter approves some of the…

Computer Science and Game Theory · Computer Science 2023-08-02 Ioannis Caragiannis , Karl Fehrs

We study organizational elections in which each group nominates one candidate and receives as payoff its members expected utility under a probabilistic winning rule. We empirically justify a standard monotonicity assumption by simulating…

Computer Science and Game Theory · Computer Science 2026-02-06 Chuang-Chieh Lin , Chi-Jen Lu , Po-An Chen , Chih-Chieh Hung

Formal verification of multi-agent systems is hard, both theoretically and in practice. In particular, studies that use a single verification technique typically show limited efficiency, and allow to verify only toy examples. Here, we…

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