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In this paper, we extend scene understanding to include that of human sketch. The result is a complete trilogy of scene representation from three diverse and complementary modalities -- sketch, photo, and text. Instead of learning a rigid…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Pinaki Nath Chowdhury , Ayan Kumar Bhunia , Aneeshan Sain , Subhadeep Koley , Tao Xiang , Yi-Zhe Song

In this paper, we address the task of semantics-guided image outpainting, which is to complete an image by generating semantically practical content. Different from most existing image outpainting works, we approach the above task by…

Computer Vision and Pattern Recognition · Computer Science 2022-05-09 Chiao-An Yang , Cheng-Yo Tan , Wan-Cyuan Fan , Cheng-Fu Yang , Meng-Lin Wu , Yu-Chiang Frank Wang

Surgical simulation offers a promising addition to conventional surgical training. However, available simulation tools lack photorealism and rely on hardcoded behaviour. Denoising Diffusion Models are a promising alternative for…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Yannik Frisch , Ssharvien Kumar Sivakumar , Çağhan Köksal , Elsa Böhm , Felix Wagner , Adrian Gericke , Ghazal Ghazaei , Anirban Mukhopadhyay

The goal of this study is to provide a method for computing the following: Given a network of curves in 3d (satisfying a condition at the intersection points), compute efficiently a smooth surface such that the curves are geodesics on it.…

Computational Geometry · Computer Science 2024-06-04 Tom Gilat

This paper presents GaussEdit, a framework for adaptive 3D scene editing guided by text and image prompts. GaussEdit leverages 3D Gaussian Splatting as its backbone for scene representation, enabling convenient Region of Interest selection…

Graphics · Computer Science 2025-10-01 Zhenyu Shu , Junlong Yu , Kai Chao , Shiqing Xin , Ligang Liu

We devise a 3D scene graph representation, contact graph+ (cg+), for efficient sequential task planning. Augmented with predicate-like attributes, this contact graph-based representation abstracts scene layouts with succinct geometric…

Robotics · Computer Science 2022-07-19 Ziyuan Jiao , Yida Niu , Zeyu Zhang , Song-Chun Zhu , Yixin Zhu , Hangxin Liu

Current 3D reconstruction methods typically generate outputs in the form of voxels, point clouds, or meshes. However, each of these formats has inherent limitations, such as rough surfaces and distorted structures. Additionally, these data…

Computer Vision and Pattern Recognition · Computer Science 2025-02-21 Hong-Bin Yang

Sketching is a direct and inexpensive means of visual expression. Though image-based sketching has been well studied, video-based sketch animation generation is still very challenging due to the temporal coherence requirement. In this…

Graphics · Computer Science 2026-03-19 Xinding Zhu , Xinye Yang , Shuyang Zheng , Zhexin Zhang , Fei Gao , Jing Huang , Jiazhou Chen

This paper introduces Sketched Reality, an approach that combines AR sketching and actuated tangible user interfaces (TUI) for bidirectional sketching interaction. Bi-directional sketching enables virtual sketches and physical objects to…

Human-Computer Interaction · Computer Science 2022-10-05 Hiroki Kaimoto , Kyzyl Monteiro , Mehrad Faridan , Jiatong Li , Samin Farajian , Yasuaki Kakehi , Ken Nakagaki , Ryo Suzuki

Sketchformer is a novel transformer-based representation for encoding free-hand sketches input in a vector form, i.e. as a sequence of strokes. Sketchformer effectively addresses multiple tasks: sketch classification, sketch based image…

Computer Vision and Pattern Recognition · Computer Science 2020-02-25 Leo Sampaio Ferraz Ribeiro , Tu Bui , John Collomosse , Moacir Ponti

We introduce LUCSS, a language-based system for interactive col- orization of scene sketches, based on their semantic understanding. LUCSS is built upon deep neural networks trained via a large-scale repository of scene sketches and…

Computer Vision and Pattern Recognition · Computer Science 2018-09-03 Changqing Zou , Haoran Mo , Ruofei Du , Xing Wu , Chengying Gao , Hongbo Fu

Controllability plays a crucial role in the practical applications of 3D indoor scene synthesis. Existing works either allow rough language-based control, that is convenient but lacks fine-grained scene customization, or employ graph based…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Tongyuan Bai , Wangyuanfan Bai , Dong Chen , Tieru Wu , Manyi Li , Rui Ma

Recent advancements in 3D Gaussian Splatting(3DGS) have significantly improved semantic scene understanding, enabling natural language queries to localize objects within a scene. However, existing methods primarily focus on embedding…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Xihan Wang , Dianyi Yang , Yu Gao , Yufeng Yue , Yi Yang , Mengyin Fu

Building 3D scene graphs has recently emerged as a topic in scene representation for several embodied AI applications to represent the world in a structured and rich manner. With their increased use in solving downstream tasks (eg,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-28 Sayan Deb Sarkar , Ondrej Miksik , Marc Pollefeys , Daniel Barath , Iro Armeni

Sketching is used as a ubiquitous tool of expression by novices and experts alike. In this thesis I explore two methods that help a system provide a geometric machine-understanding of sketches, and in-turn help a user accomplish a…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Raghav Brahmadesam Venkataramaiyer

Semantics has enabled 3D scene understanding and affordance-driven object interaction. However, robots operating in real-world environments face a critical limitation: they cannot anticipate how objects move. Long-horizon mobile…

We present an evaluation update (or simply, update) algorithm for a full-featured functional programming language, which synthesizes program changes based on output changes. Intuitively, the update algorithm retraces the steps of the…

Programming Languages · Computer Science 2018-10-22 Mikaël Mayer , Viktor Kunčak , Ravi Chugh

The ability to semantically interpret hand-drawn line sketches, although very challenging, can pave way for novel applications in multimedia. We propose SketchParse, the first deep-network architecture for fully automatic parsing of…

Computer Vision and Pattern Recognition · Computer Science 2017-09-06 Ravi Kiran Sarvadevabhatla , Isht Dwivedi , Abhijat Biswas , Sahil Manocha , R. Venkatesh Babu

Sketch editing requires jointly handling high-level semantic changes and precise local redrawing, a combination that is particularly challenging for sparse, style-sensitive line art. Unlike natural images, sketches rely on minimal visual…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Han Zou , Yan Zhang , Ruiqi Yu , Cong Xie , Jie Huang , Zhenpeng Zhan

3D content generation has recently attracted significant research interest, driven by its critical applications in VR/AR and embodied AI. In this work, we tackle the challenging task of synthesizing multiple 3D assets within a single scene…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Yanxu Meng , Haoning Wu , Ya Zhang , Weidi Xie