Controllability plays a crucial role in the practical applications of 3D indoor scene synthesis. Existing works either allow rough language-based control, that is convenient but lacks fine-grained scene customization, or employ graph based control, which offers better controllability but demands considerable knowledge for the cumbersome graph design process. To address these challenges, we present FreeScene, a user-friendly framework that enables both convenient and effective control for indoor scene synthesis.Specifically, FreeScene supports free-form user inputs including text description and/or reference images, allowing users to express versatile design intentions. The user inputs are adequately analyzed and integrated into a graph representation by a VLM-based Graph Designer. We then propose MG-DiT, a Mixed Graph Diffusion Transformer, which performs graph-aware denoising to enhance scene generation. Our MG-DiT not only excels at preserving graph structure but also offers broad applicability to various tasks, including, but not limited to, text-to-scene, graph-to-scene, and rearrangement, all within a single model. Extensive experiments demonstrate that FreeScene provides an efficient and user-friendly solution that unifies text-based and graph based scene synthesis, outperforming state-of-the-art methods in terms of both generation quality and controllability in a range of applications.
@article{arxiv.2506.02781,
title = {FreeScene: Mixed Graph Diffusion for 3D Scene Synthesis from Free Prompts},
author = {Tongyuan Bai and Wangyuanfan Bai and Dong Chen and Tieru Wu and Manyi Li and Rui Ma},
journal= {arXiv preprint arXiv:2506.02781},
year = {2025}
}