Related papers: On Approximation Schemes for Stabbing Rectilinear …
We consider a regularized least squares problem, with regularization by structured sparsity-inducing norms, which extend the usual $\ell_1$ and the group lasso penalty, by allowing the subsets to overlap. Such regularizations lead to…
Orthogonality constraints naturally appear in many machine learning problems, from principal component analysis to robust neural network training. They are usually solved using Riemannian optimization algorithms, which minimize the…
In this paper, we address the minimum-area rectangular and square annulus problem, which asks a rectangular or square annulus of minimum area, either in a fixed orientation or over all orientations, that encloses a set $P$ of $n$ input…
We consider a classical scheduling problem on $m$ identical machines. For an arbitrary constant $q>1$, the aim is to assign jobs to machines such that $\sum_{i=1}^m C_i^q$ is minimized, where $C_i$ is the total processing time of jobs…
A graph is rectilinear planar if it admits a planar orthogonal drawing without bends. While testing rectilinear planarity is NP-hard in general (Garg and Tamassia, 2001), it is a long-standing open problem to establish a tight upper bound…
In the Strip Packing problem (SP), we are given a vertical half-strip $[0,W]\times[0,\infty)$ and a set of $n$ axis-aligned rectangles of width at most $W$. The goal is to find a non-overlapping packing of all rectangles into the strip such…
We study the problem of aggregating polygons by covering them with disjoint representative regions, thereby inducing a clustering of the polygons. Our objective is to minimize a weighted sum of the total area and the total perimeter of the…
Building on the blueprint from Goemans and Williamson (1995) for the Max-Cut problem, we construct a polynomial-time approximation algorithm for orthogonally constrained quadratic optimization problems. First, we derive a semidefinite…
The problem that we consider is the following: given an $n \times n$ array $A$ of positive numbers, find a tiling using at most $p$ rectangles (which means that each array element must be covered by some rectangle and no two rectangles must…
In the Euclidean TSP with neighborhoods (TSPN), we are given a collection of n regions (neighborhoods) and we seek a shortest tour that visits each region. As a generalization of the classical Euclidean TSP, TSPN is also NP-hard. In this…
Given a graph, the general problem to cover the maximum number of vertices by a collection of vertex-disjoint long paths seemingly escapes from the literature. A path containing at least $k$ vertices is considered long. When $k \le 3$, the…
Given a collection $L$ of line segments, we consider its arrangement and study the problem of covering all cells with line segments of $L$. That is, we want to find a minimum-size set $L'$ of line segments such that every cell in the…
We present an algorithm for sampling tightly confined random equilateral closed polygons in three-space which has runtime linear in the number of edges. Using symplectic geometry, sampling such polygons reduces to sampling a moment…
Approximate nearest-neighbor search is a fundamental algorithmic problem that continues to inspire study due its essential role in numerous contexts. In contrast to most prior work, which has focused on point sets, we consider…
In this paper, we consider the problem of representing graphs by polygons whose sides touch. We show that at least six sides per polygon are necessary by constructing a class of planar graphs that cannot be represented by pentagons. We also…
In this paper we study the MAX-CUT problem on power law graphs (PLGs) with power law exponent $\beta$. We prove some new approximability results on that problem. In particular we show that there exist polynomial time approximation schemes…
We study fundamental point-line covering problems in computational geometry, in which the input is a set $S$ of points in the plane. The first is the Rich Lines problem, which asks for the set of all lines that each covers at least…
We present an algorithm to find an {\it Euclidean Shortest Path} from a source vertex $s$ to a sink vertex $t$ in the presence of obstacles in $\Re^2$. Our algorithm takes $O(T+m(\lg{m})(\lg{n}))$ time and $O(n)$ space. Here, $O(T)$ is the…
Sublinear time complexity is required by the massively parallel computation (MPC) model. Breaking dynamic programs into a set of sparse dynamic programs that can be divided, solved, and merged in sublinear time. The rectangle escape problem…
Motivated by the $k$-center problem in location analysis, we consider the \emph{polygon burning} (PB) problem: Given a polygonal domain $P$ with $h$ holes and $n$ vertices, find a set $S$ of $k$ vertices of $P$ that minimizes the maximum…