The Polygon Burning Problem
Abstract
Motivated by the -center problem in location analysis, we consider the \emph{polygon burning} (PB) problem: Given a polygonal domain with holes and vertices, find a set of vertices of that minimizes the maximum geodesic distance from any point in to its nearest vertex in . Alternatively, viewing each vertex in as a site to start a fire, the goal is to select such that fires burning simultaneously and uniformly from , restricted to , consume entirely as quickly as possible. We prove that PB is NP-hard when is arbitrary. We show that the discrete -center of the vertices of under the geodesic metric on provides a -approximation for PB, resulting in an -time -approximation algorithm for PB. Lastly, we define and characterize a new type of polygon, the sliceable polygon. A sliceable polygon is a convex polygon that contains no Voronoi vertex from the Voronoi diagram of its vertices. We give a dynamic programming algorithm to solve PB exactly on a sliceable polygon in time.
Cite
@article{arxiv.2111.09054,
title = {The Polygon Burning Problem},
author = {William Evans and Rebecca Lin},
journal= {arXiv preprint arXiv:2111.09054},
year = {2021}
}
Comments
13 pages, 6 figures