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With the emergence of e-learning and personalised education, the production and distribution of digital educational resources have boomed. Video lectures have now become one of the primary modalities to impart knowledge to masses in the…

Computers and Society · Computer Science 2020-11-05 Sahan Bulathwela , Maria Perez-Ortiz , Emine Yilmaz , John Shawe-Taylor

Vocabulary acquisition in early education often relies on rote memorization and passive screen-based tools, which can fail to engage students kinesthetically and collaboratively. This paper introduces Vocabuild, an augmented tangible…

Human-Computer Interaction · Computer Science 2025-09-16 Siying Hu , Zhenhao Zhang

Comprehending long visual documents, where information is distributed across extensive pages of text and visual elements, is a critical but challenging task for modern Vision-Language Models (VLMs). Existing approaches falter on a…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Dawei Zhu , Rui Meng , Jiefeng Chen , Sujian Li , Tomas Pfister , Jinsung Yoon

The advent of cyber-physical systems, such as robots and autonomous vehicles (AVs), brings new opportunities and challenges for the domain of interaction design. Though there is consensus about the value of human-centred development, there…

Human-Computer Interaction · Computer Science 2024-06-14 Marius Hoggenmuller , Martin Tomitsch , Callum Parker , Trung Thanh Nguyen , Dawei Zhou , Stewart Worrall , Eduardo Nebot

Facilitating class-wide debriefings after small-group discussions is a common strategy in ethics education. Instructor interviews revealed that effective debriefings should highlight frequently discussed themes and surface underrepresented…

Human-Computer Interaction · Computer Science 2026-01-08 Panayu Keelawat , David Barron , Kaushik Narasimhan , Daniel Manesh , Xiaohang Tang , Xi Chen , Sang Won Lee , Yan Chen

Multi-vector representations generated by late interaction models, such as ColBERT, enable superior retrieval quality compared to single-vector representations in information retrieval applications. In multi-vector retrieval systems, both…

Information Retrieval · Computer Science 2026-05-22 Elias Jääsaari , Ville Hyvönen , Teemu Roos

Due to the corona pandemic, numerous courses were held using digital solutions in order to be able to continue teaching. Conventional collaboration tools (Zoom, Big Blue Button, etc.) were used in particular to digitally map a synchronous…

Human-Computer Interaction · Computer Science 2022-11-23 Enes Yigitbas

We delineate the development of a mind-mapping system designed concurrently for both VR and desktop platforms. Employing an iterative methodology with groups of users, we systematically examined and improved various facets of our system,…

Human-Computer Interaction · Computer Science 2024-03-26 Ying Yang , Tim Dwyer , Zachari Swiecki , Benjamin Lee , Michael Wybrow , Maxime Cordeil , Teresa Wulandari , Bruce H. Thomas , Mark Billinghurst

With increasing amounts of visual data being created in the form of videos and images, visual data selection and summarization are becoming ever increasing problems. We present Vis-DSS, an open-source toolkit for Visual Data Selection and…

Computer Vision and Pattern Recognition · Computer Science 2018-09-25 Rishabh Iyer , Pratik Dubal , Kunal Dargan , Suraj Kothawade , Rohan Mahadev , Vishal Kaushal

Virtual Reality (VR) can enhance the display and interaction of mobile knowledge work and in particular, spreadsheet applications. While spreadsheets are widely used yet are challenging to interact with, especially on mobile devices, using…

Human-Computer Interaction · Computer Science 2020-08-12 Travis Gesslein , Verena Biener , Philipp Gagel , Daniel Schneider , Per Ola Kristensson , Eyal Ofek , Michel Pahud , Jens Grubert

Virtual reality (VR) is increasingly used to enhance the ecological validity of motor control and learning studies by providing immersive, interactive environments with precise motion tracking. However, designing realistic VR-based motor…

Quantitative Methods · Quantitative Biology 2025-05-01 Cristina Rossi , Rini Varghese , Amy J Bastian

The advent of immersive Virtual Reality applications has transformed various domains, yet their integration with advanced artificial intelligence technologies like Visual Language Models remains underexplored. This study introduces a…

Robotics · Computer Science 2024-08-06 Mikhail Konenkov , Artem Lykov , Daria Trinitatova , Dzmitry Tsetserukou

Recently, automatically extracting information from visually rich documents (e.g., tickets and resumes) has become a hot and vital research topic due to its widespread commercial value. Most existing methods divide this task into two…

Computer Vision and Pattern Recognition · Computer Science 2022-07-15 Zhanzhan Cheng , Peng Zhang , Can Li , Qiao Liang , Yunlu Xu , Pengfei Li , Shiliang Pu , Yi Niu , Fei Wu

Lecture slide presentations, a sequence of pages that contain text and figures accompanied by speech, are constructed and presented carefully in order to optimally transfer knowledge to students. Previous studies in multimedia and…

Artificial Intelligence · Computer Science 2022-08-18 Dong Won Lee , Chaitanya Ahuja , Paul Pu Liang , Sanika Natu , Louis-Philippe Morency

Active consumption of digital documents has yielded scope for research in various applications, including search. Traditionally, searching within a document has been cast as a text matching problem ignoring the rich layout and visual cues…

Computer Vision and Pattern Recognition · Computer Science 2022-09-15 Abhinav Java , Shripad Deshmukh , Milan Aggarwal , Surgan Jandial , Mausoom Sarkar , Balaji Krishnamurthy

As the internet of things (IoT) has integrated physical and digital technologies, designing for multiple sensory media (mulsemedia) has become more attainable. Designing technology for multiple senses has the capacity to improve virtual…

Human-Computer Interaction · Computer Science 2018-04-03 Alina Striner

Document layout analysis is a known problem to the documents research community and has been vastly explored yielding a multitude of solutions ranging from text mining, and recognition to graph-based representation, visual feature…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Subhajit Maity , Sanket Biswas , Siladittya Manna , Ayan Banerjee , Josep Lladós , Saumik Bhattacharya , Umapada Pal

With the recent progress of simulations by 3D modeling software and game engines, many researchers have focused on Embodied AI tasks in the virtual environment. However, the research community lacks a platform that can easily serve both…

Computational Geometry · Computer Science 2022-06-24 Yizhou Zhao , Steven Gong , Xiaofeng Gao , Wensi Ai , Song-Chun Zhu

Manually investigating sheet music collections is challenging for music analysts due to the magnitude and complexity of underlying features, structures, and contextual information. However, applying sophisticated algorithmic methods would…

Human-Computer Interaction · Computer Science 2022-03-25 Matthias Miller , Julius Rauscher , Daniel A. Keim , Mennatallah El-Assady

This paper provided empirical knowledge of the user experience for using collaborative visualization in a distributed asymmetrical setting through controlled user studies. With the ability to access various computing devices, such as…

Human-Computer Interaction · Computer Science 2023-02-07 Wai Tong , Meng Xia , Kam Kwai Wong , Doug A. Bowman , Ting-Chuen Pong , Huamin Qu , Yalong Yang
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