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Document understanding aims to perform question answering and information extraction over document images, where the visual content is highly information-dense and most queries rely on only a few relevant layout regions. However, existing…

Artificial Intelligence · Computer Science 2026-05-27 Ye Mo , Kai Ye , Xianwei Mao , Zirui Shao , Gang Huang , Bo Zhang , Hangdi Xing , Kehan Chen , Huan Zhou , Zixu Yan , Jiajun Bu , Sheng Zhou

Automatic assessment of the quality of scholarly documents is a difficult task with high potential impact. Multimodality, in particular the addition of visual information next to text, has been shown to improve the performance on scholarly…

Computation and Language · Computer Science 2023-08-17 Gideon Maillette de Buy Wenniger , Thomas van Dongen , Lambert Schomaker

We present volkit, an open source library with high performance implementations of image manipulation and computer vision algorithms that focus on 3D volumetric representations. Volkit implements a cross-platform, performance-portable API…

Computer Vision and Pattern Recognition · Computer Science 2022-03-22 Stefan Zellmann , Giovanni Aguirre , Jürgen P. Schulze

Referential gestures, or as termed in linguistics, deixis, are an essential part of communication around data visualizations. Despite their importance, such gestures are often overlooked when documenting data analysis meetings. Transcripts,…

Human-Computer Interaction · Computer Science 2024-08-09 Chang Han , Katherine E. Isaacs

Although Virtual Reality (VR) has undoubtedly improved human interaction with 3D data, users still face difficulties retaining important details of complex digital objects in preparation for physical tasks. To address this issue, we…

Human-Computer Interaction · Computer Science 2024-10-28 Lucas Siqueira Rodrigues , Timo Torsten Schmidt , John Nyakatura , Stefan Zachow , Johann Habakuk Israel , Thomas Kosch

We present Korbit, a large-scale, open-domain, mixed-interface, dialogue-based intelligent tutoring system (ITS). Korbit uses machine learning, natural language processing and reinforcement learning to provide interactive, personalized…

We present ReViVD, a tool for exploring and filtering large trajectory-based datasets using virtual reality. ReViVD's novelty lies in using simple 3D shapes -- such as cuboids, spheres and cylinders -- as queries for users to select and…

Human-Computer Interaction · Computer Science 2022-02-23 François Homps , Yohan Beugin , Romain Vuillemot

This article introduces GeoBotsVR, an easily accessible virtual reality game that combines elements of puzzle-solving with robotics learning and aims to cultivate interest and motivation in robotics, programming, and electronics among…

Human-Computer Interaction · Computer Science 2024-02-29 Syed T. Mubarrat

Multimedia event detection is the task of detecting a specific event of interest in an user-generated video on websites. The most fundamental challenge facing this task lies in the enormously varying quality of the video as well as the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-18 Minnan Luo , Xiaojun Chang , Chen Gong

Despite the rapid progress of Vision-Language Models (VLMs), their capabilities are inadequately assessed by existing benchmarks, which are predominantly English-centric, feature simplistic layouts, and support limited tasks. Consequently,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Ketong Chen , Yuhao Chen , Yang Xue

Remote work and online courses have become important methods of knowledge dissemination, leading to a large number of document-based instructional videos. Unlike traditional video datasets, these videos mainly feature rich-text images and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Haochen Wang , Kai Hu , Liangcai Gao

We describe a series of interactive, student-developed, self-paced, modules for learning R. We detail the components of this resource, and the pedagogical underpinning. We discuss the development of this resource, and avenues for future…

The VirtualCube system is a 3D video conference system that attempts to overcome some limitations of conventional technologies. The key ingredient is VirtualCube, an abstract representation of a real-world cubicle instrumented with RGBD…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 Yizhong Zhang , Jiaolong Yang , Zhen Liu , Ruicheng Wang , Guojun Chen , Xin Tong , Baining Guo

In this work, we tackle the problem of text-to-video retrieval (T2VR). Inspired by the success of late interaction techniques in text-document, text-image, and text-video retrieval, our approach, Video-ColBERT, introduces a simple and…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Arun Reddy , Alexander Martin , Eugene Yang , Andrew Yates , Kate Sanders , Kenton Murray , Reno Kriz , Celso M. de Melo , Benjamin Van Durme , Rama Chellappa

Virtual Reality (VR) and Augmented Reality (AR) tools have been applied in all engineering fields in order to avoid the use of physical prototypes, to train in high-risk situations, and to interpret real or simulated results. In order to…

Human-Computer Interaction · Computer Science 2025-01-17 Shahin Doroudian

Interactive articles help readers engage with complex ideas through exploration, yet creating them remains costly, requiring both domain expertise and web development skills. Recent LLM-based agents can automate content creation, but…

Computation and Language · Computer Science 2026-03-03 Yinghao Tang , Yupeng Xie , Yingchaojie Feng , Tingfeng Lan , Wei Chen

Virtual locomotion technique (VLT) is a fundamental component of virtual reality (VR) systems that translates physical and controller inputs into virtual translational movements and viewpoint transitions. Poorly designed VLTs can result in…

Human-Computer Interaction · Computer Science 2024-11-15 Armin Mostafavi , Zhiwen Qiu , Tong Bill Xu , Saleh Kalantari

We propose a new approach for interaction in Virtual Reality (VR) using mobile robots as proxies for haptic feedback. This approach allows VR users to have the experience of sharing and manipulating tangible physical objects with remote…

Human-Computer Interaction · Computer Science 2017-02-01 Zhenyi He , Fengyuan Zhu , Aaron Gaudette , Ken Perlin

Peripheral vision plays a significant role in human perception and orientation. However, its relevance for human-computer interaction, especially head-mounted displays, has not been fully explored yet. In the past, a few specialized…

Human-Computer Interaction · Computer Science 2023-02-17 Matthias Albrecht , Lorenz Assländer , Harald Reiterer , Stephan Streuber

This work explores knowledge distillation (KD) for visually-rich document (VRD) applications such as document layout analysis (DLA) and document image classification (DIC). While VRD research is dependent on increasingly sophisticated and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Jordy Van Landeghem , Subhajit Maity , Ayan Banerjee , Matthew Blaschko , Marie-Francine Moens , Josep Lladós , Sanket Biswas
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