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Results from a triple-blind mixed-method user study into the effectiveness of mixed-initiative tools for the procedural generation of game levels are presented. A tool which generates levels using interactive evolutionary optimisation was…

Neural and Evolutionary Computing · Computer Science 2021-06-03 Sean P. Walton , Alma A. M. Rahat , James Stovold

Combining large language models with evolutionary computation algorithms represents a promising research direction leveraging the remarkable generative and in-context learning capabilities of LLMs with the strengths of evolutionary…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Tobias Preintner , Weixuan Yuan , Adrian König , Thomas Bäck , Elena Raponi , Niki van Stein

We introduce a method for the generation of images from an input scene graph. The method separates between a layout embedding and an appearance embedding. The dual embedding leads to generated images that better match the scene graph, have…

Computer Vision and Pattern Recognition · Computer Science 2019-11-19 Oron Ashual , Lior Wolf

Evolutionary Computation is a group of biologically inspired algorithms used to solve complex optimisation problems. It can be split into Evolutionary Algorithms, which take inspiration from genetic inheritance, and Swarm Intelligence…

Neural and Evolutionary Computing · Computer Science 2021-08-11 Sizhe Yuen , Thomas H. G. Ezard , Adam J. Sobey

This work presents a novel interactive system for simple garment composition and surface patterning. Our approach makes it easier for casual users to customize machine-knitted garments, while enabling more advanced users to design their own…

Human-Computer Interaction · Computer Science 2019-08-02 Alexandre Kaspar , Liane Makatura , Wojciech Matusik

Suggesting complementary clothing items to compose an outfit is a process of emerging interest, yet it involves a fine understanding of fashion trends and visual aesthetics. Previous works have mainly focused on recommendation by scoring…

Computer Vision and Pattern Recognition · Computer Science 2023-04-18 Federico Becattini , Federico Maria Teotini , Alberto Del Bimbo

Creating and editing the shape and color of 3D objects require tremendous human effort and expertise. Compared to direct manipulation in 3D interfaces, 2D interactions such as sketches and scribbles are usually much more natural and…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Zezhou Cheng , Menglei Chai , Jian Ren , Hsin-Ying Lee , Kyle Olszewski , Zeng Huang , Subhransu Maji , Sergey Tulyakov

In this study, we build upon a previously proposed neuroevolution framework to evolve deep convolutional models. Specifically, the genome encoding and the crossover operator are extended to make them applicable to layered networks. We also…

Neural and Evolutionary Computing · Computer Science 2021-04-13 Alexander Hadjiivanov , Alan Blair

Graph embeddings play a critical role in graph representation learning, allowing machine learning models to explore and interpret graph-structured data. However, existing methods often rely on opaque, high-dimensional embeddings, limiting…

Machine Learning · Computer Science 2025-11-26 Astrit Tola , Funmilola Mary Taiwo , Cuneyt Gurcan Akcora , Baris Coskunuzer

Over the last few years, we have witnessed the availability of an increasing data generated from non-Euclidean domains, which are usually represented as graphs with complex relationships, and Graph Neural Networks (GNN) have gained a high…

Machine Learning · Computer Science 2023-08-15 Andrea Apicella , Francesco Isgrò , Andrea Pollastro , Roberto Prevete

Many real-world and artificial systems and processes can be represented as graphs. Some examples of such systems include social networks, financial transactions, supply chains, and molecular structures. In many of these cases, one needs to…

Machine Learning · Computer Science 2025-03-21 Ashkan Dehghan , Paweł Prałat , François Théberge

Scene graphs provide a rich, structured representation of a scene by encoding the entities (objects) and their spatial relationships in a graphical format. This representation has proven useful in several tasks, such as question answering,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Sanjoy Kundu , Sathyanarayanan N. Aakur

Many improvements to programming have come from shortening feedback loops, for example with Integrated Development Environments, Unit Testing, Live Programming, and Distributed Version Control. A barrier to feedback that deserves greater…

Programming Languages · Computer Science 2024-12-10 Jonathan Edwards , Tomas Petricek , Tijs van der Storm , Geoffrey Litt

Software Visualization encompasses the development and evaluation of methods for graphically representing different aspects of methods of software, including its structure, execution and evolution. Creating visualizations helps the user to…

Software Engineering · Computer Science 2010-02-08 Akepogu Anand Rao , Karanam Madhavi

In this paper, we propose a novel encoder, called ShapeEditor, for high-resolution, realistic and high-fidelity face exchange. First of all, in order to ensure sufficient clarity and authenticity, our key idea is to use an advanced…

Computer Vision and Pattern Recognition · Computer Science 2021-06-29 Shuai Yang , Kai Qiao

Finding the optimal parameter setting (i.e. the optimal population size, the optimal mutation probability, the optimal evolutionary model etc) for an Evolutionary Algorithm (EA) is a difficult task. Instead of evolving only the parameters…

Neural and Evolutionary Computing · Computer Science 2021-09-29 Mihai Oltean , Crina Groşan

In the game development process, creating character animations is a vital step that involves several stages. Typically for 2D games, illustrators begin by designing the main character image, which serves as the foundation for all subsequent…

Graphics · Computer Science 2025-03-18 Cheng-An Hsieh , Jing Zhang , Ava Yan

Drug discovery aims at designing novel molecules with specific desired properties for clinical trials. Over past decades, drug discovery and development have been a costly and time consuming process. Driven by big chemical data and AI, deep…

Machine Learning · Computer Science 2020-07-22 Karan Yang , Chengxi Zang , Fei Wang

Creating 2D animations is a complex, iterative process requiring continuous adjustments to movement, timing, and coordination of multiple elements within a scene. To support designers of varying levels of experience with animation design…

Human-Computer Interaction · Computer Science 2025-08-14 Tiffany Tseng , Ruijia Cheng , Jeffrey Nichols

A biologically motivated individual-based framework for evolution in network-structured populations is developed that can accommodate eco-evolutionary dynamics. This framework is used to construct a network birth and death model. The…

Populations and Evolution · Quantitative Biology 2021-03-19 Karan Pattni , Christopher E. Overton , Kieran J. Sharkey