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Related papers: 3D Pose Estimation of Two Interacting Hands from a…

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This paper addresses the problem of 3D hand pose estimation from a monocular RGB image. While previous methods have shown great success, the structure of hands has not been fully exploited, which is critical in pose estimation. To this end,…

Computer Vision and Pattern Recognition · Computer Science 2021-06-04 Yiming He , Wei Hu

Existing deep models predict 2D and 3D kinematic poses from video that are approximately accurate, but contain visible errors that violate physical constraints, such as feet penetrating the ground and bodies leaning at extreme angles. In…

Computer Vision and Pattern Recognition · Computer Science 2020-07-27 Davis Rempe , Leonidas J. Guibas , Aaron Hertzmann , Bryan Russell , Ruben Villegas , Jimei Yang

3D hand pose estimation has received a lot of attention for its wide range of applications and has made great progress owing to the development of deep learning. Existing approaches mainly consider different input modalities and settings,…

Computer Vision and Pattern Recognition · Computer Science 2020-01-01 Kuo-Wei Lee , Shih-Hung Liu , Hwann-Tzong Chen , Koichi Ito

In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of the person together with the object pose, the contact…

Computer Vision and Pattern Recognition · Computer Science 2021-11-03 Zongmian Li , Jiri Sedlar , Justin Carpentier , Ivan Laptev , Nicolas Mansard , Josef Sivic

3D human motion capture from monocular RGB images respecting interactions of a subject with complex and possibly deformable environments is a very challenging, ill-posed and under-explored problem. Existing methods address it only weakly…

Computer Vision and Pattern Recognition · Computer Science 2022-08-18 Zhi Li , Soshi Shimada , Bernt Schiele , Christian Theobalt , Vladislav Golyanik

We present a unified framework for understanding 3D hand and object interactions in raw image sequences from egocentric RGB cameras. Given a single RGB image, our model jointly estimates the 3D hand and object poses, models their…

Computer Vision and Pattern Recognition · Computer Science 2019-04-11 Bugra Tekin , Federica Bogo , Marc Pollefeys

The cameras in modern gaze-tracking systems suffer from fundamental bandwidth and power limitations, constraining data acquisition speed to 300 Hz realistically. This obstructs the use of mobile eye trackers to perform, e.g., low latency…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Anastasios N. Angelopoulos , Julien N. P. Martel , Amit P. S. Kohli , Jorg Conradt , Gordon Wetzstein

Understanding human movement and city dynamics has always been challenging. From traditional methods of manually observing the city's inhabitant, to using cameras, to now using sensors and more complex technology, the field of urban…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Jack Brady , Andrew Dailey , Kristen Schang , Zo Vic Shong

Estimating 3D hand and object pose from a single image is an extremely challenging problem: hands and objects are often self-occluded during interactions, and the 3D annotations are scarce as even humans cannot directly label the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-10 Shaowei Liu , Hanwen Jiang , Jiarui Xu , Sifei Liu , Xiaolong Wang

Low-cost autonomous agents including autonomous driving vehicles chiefly adopt monocular 3D object detection to perceive surrounding environment. This paper studies 3D intermediate representation methods which generate intermediate 3D…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Qian Ye , Ling Jiang , Wang Zhen , Yuyang Du

Depth estimation is usually ill-posed and ambiguous for monocular camera-based 3D multi-person pose estimation. Since LiDAR can capture accurate depth information in long-range scenes, it can benefit both the global localization of…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Peishan Cong , Yiteng Xu , Yiming Ren , Juze Zhang , Lan Xu , Jingya Wang , Jingyi Yu , Yuexin Ma

Event cameras offer multiple advantages in monocular egocentric 3D human pose estimation from head-mounted devices, such as millisecond temporal resolution, high dynamic range, and negligible motion blur. Existing methods effectively…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Mayur Deshmukh , Hiroyasu Akada , Helge Rhodin , Christian Theobalt , Vladislav Golyanik

Event cameras are motion-activated sensors that capture pixel-level illumination changes instead of the intensity image with a fixed frame rate. Compared with the standard cameras, it can provide reliable visual perception during high-speed…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Weipeng Guan , Peiyu Chen , Yuhan Xie , Peng Lu

Shooting video with handheld shooting devices often results in blurry frames due to shaking hands and other instability factors. Although previous video deblurring methods have achieved impressive progress, they still struggle to perform…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Honglei Xu , Zhilu Zhang , Junjie Fan , Xiaohe Wu , Wangmeng Zuo

This work proposes an end-to-end approach to estimate full 3D hand pose from stereo cameras. Most existing methods of estimating hand pose from stereo cameras apply stereo matching to obtain depth map and use depth-based solution to…

Computer Vision and Pattern Recognition · Computer Science 2022-06-06 Yuncheng Li , Zehao Xue , Yingying Wang , Liuhao Ge , Zhou Ren , Jonathan Rodriguez

Event cameras are neuromorphically inspired sensors that sparsely and asynchronously report brightness changes. Their unique characteristics of high temporal resolution, high dynamic range, and low power consumption make them well-suited…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Haitao Meng , Chonghao Zhong , Sheng Tang , Lian JunJia , Wenwei Lin , Zhenshan Bing , Yi Chang , Gang Chen , Alois Knoll

Markerless tracking of hands and fingers is a promising enabler for human-computer interaction. However, adoption has been limited because of tracking inaccuracies, incomplete coverage of motions, low framerate, complex camera setups, and…

Computer Vision and Pattern Recognition · Computer Science 2016-02-15 Srinath Sridhar , Franziska Mueller , Antti Oulasvirta , Christian Theobalt

Recovering temporally consistent 3D human body pose, shape and motion from a monocular video is a challenging task due to (self-)occlusions, poor lighting conditions, complex articulated body poses, depth ambiguity, and limited availability…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Sushovan Chanda , Amogh Tiwari , Lokender Tiwari , Brojeshwar Bhowmick , Avinash Sharma , Hrishav Barua

Color-based two-hand 3D pose estimation in the global coordinate system is essential in many applications. However, there are very few datasets dedicated to this task and no existing dataset supports estimation in a non-laboratory…

Computer Vision and Pattern Recognition · Computer Science 2022-06-13 Fanqing Lin , Tony Martinez

Touch contact and pressure are essential for understanding how humans interact with and manipulate objects, insights which can significantly benefit applications in mixed reality and robotics. However, estimating these interactions from an…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Yiming Zhao , Taein Kwon , Paul Streli , Marc Pollefeys , Christian Holz
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