English

MoCapDeform: Monocular 3D Human Motion Capture in Deformable Scenes

Computer Vision and Pattern Recognition 2022-08-18 v1

Abstract

3D human motion capture from monocular RGB images respecting interactions of a subject with complex and possibly deformable environments is a very challenging, ill-posed and under-explored problem. Existing methods address it only weakly and do not model possible surface deformations often occurring when humans interact with scene surfaces. In contrast, this paper proposes MoCapDeform, i.e., a new framework for monocular 3D human motion capture that is the first to explicitly model non-rigid deformations of a 3D scene for improved 3D human pose estimation and deformable environment reconstruction. MoCapDeform accepts a monocular RGB video and a 3D scene mesh aligned in the camera space. It first localises a subject in the input monocular video along with dense contact labels using a new raycasting based strategy. Next, our human-environment interaction constraints are leveraged to jointly optimise global 3D human poses and non-rigid surface deformations. MoCapDeform achieves superior accuracy than competing methods on several datasets, including our newly recorded one with deforming background scenes.

Keywords

Cite

@article{arxiv.2208.08439,
  title  = {MoCapDeform: Monocular 3D Human Motion Capture in Deformable Scenes},
  author = {Zhi Li and Soshi Shimada and Bernt Schiele and Christian Theobalt and Vladislav Golyanik},
  journal= {arXiv preprint arXiv:2208.08439},
  year   = {2022}
}

Comments

11 pages, 8 figures, 3 tables; project page: https://4dqv.mpi-inf.mpg.de/MoCapDeform/

R2 v1 2026-06-25T01:46:37.643Z