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Event cameras are sensors inspired by biological systems that specialize in capturing changes in brightness. These emerging cameras offer many advantages over conventional frame-based cameras, including high dynamic range, high frame rates,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-04 Haodong Chen , Vera Chung , Li Tan , Xiaoming Chen

We present an approach to estimating camera rotation in crowded, real-world scenes from handheld monocular video. While camera rotation estimation is a well-studied problem, no previous methods exhibit both high accuracy and acceptable…

Computer Vision and Pattern Recognition · Computer Science 2023-09-18 Fabien Delattre , David Dirnfeld , Phat Nguyen , Stephen Scarano , Michael J. Jones , Pedro Miraldo , Erik Learned-Miller

Hand pose estimation from monocular depth images has been an important and challenging problem in the Computer Vision community. In this paper, we present a novel approach to estimate 3D hand joint locations from 2D depth images. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2020-02-21 Rohan Lekhwani , Bhupendra Singh

Human pose estimation is critical for applications such as rehabilitation, sports analytics, and AR/VR systems. However, rapid motion and low-light conditions often introduce motion blur, significantly degrading pose estimation due to the…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Youngho Kim , Hoonhee Cho , Kuk-Jin Yoon

We present a new solution to egocentric 3D body pose estimation from monocular images captured from a downward looking fish-eye camera installed on the rim of a head mounted virtual reality device. This unusual viewpoint, just 2 cm. away…

Computer Vision and Pattern Recognition · Computer Science 2019-07-24 Denis Tome , Patrick Peluse , Lourdes Agapito , Hernan Badino

Model-based approaches to 3D hand tracking have been shown to perform well in a wide range of scenarios. However, they require initialisation and cannot recover easily from tracking failures that occur due to fast hand motions. Data-driven…

Computer Vision and Pattern Recognition · Computer Science 2015-10-28 Georg Poier , Konstantinos Roditakis , Samuel Schulter , Damien Michel , Horst Bischof , Antonis A. Argyros

The pursuit of accurate 3D hand pose estimation stands as a keystone for understanding human activity in the realm of egocentric vision. The majority of existing estimation methods still rely on single-view images as input, leading to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Ruicong Liu , Takehiko Ohkawa , Mingfang Zhang , Yoichi Sato

Event cameras have gained increasing attention for 3D reconstruction due to their high temporal resolution, low latency, and high dynamic range. They capture per-pixel brightness changes asynchronously, allowing accurate reconstruction…

Graphics · Computer Science 2025-06-03 Chuanzhi Xu , Haoxian Zhou , Haodong Chen , Vera Chung , Qiang Qu

Reliable hand mesh reconstruction (HMR) from commonly-used color and depth sensors is challenging especially under scenarios with varied illuminations and fast motions. Event camera is a highly promising alternative for its high dynamic…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Jianping Jiang , Xinyu Zhou , Bingxuan Wang , Xiaoming Deng , Chao Xu , Boxin Shi

In low-light conditions, capturing videos with frame-based cameras often requires long exposure times, resulting in motion blur and reduced visibility. While frame-based motion deblurring and low-light enhancement have been studied, they…

Computer Vision and Pattern Recognition · Computer Science 2024-08-28 Taewoo Kim , Jaeseok Jeong , Hoonhee Cho , Yuhwan Jeong , Kuk-Jin Yoon

We present HaPTIC, an approach that infers coherent 4D hand trajectories from monocular videos. Current video-based hand pose reconstruction methods primarily focus on improving frame-wise 3D pose using adjacent frames rather than studying…

Computer Vision and Pattern Recognition · Computer Science 2025-01-15 Yufei Ye , Yao Feng , Omid Taheri , Haiwen Feng , Shubham Tulsiani , Michael J. Black

Wearable cameras allow people to record their daily activities from a user-centered (First Person Vision) perspective. Due to their favorable location, wearable cameras frequently capture the hands of the user, and may thus represent a…

Human-Computer Interaction · Computer Science 2016-09-15 Alejandro Betancourt , Pietro Morerio , Emilia Barakova , Lucio Marcenaro , Matthias Rauterberg , Carlo Regazzoni

This paper proposes a fast and online method for jointly performing 3D multi-object tracking and pose estimation using multiple monocular cameras. Our algorithm requires only 2D bounding box and pose detections, eliminating the need for…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Linh Van Ma , Tran Thien Dat Nguyen , Moongu Jeon

We propose an approach for reconstructing free-moving object from a monocular RGB video. Most existing methods either assume scene prior, hand pose prior, object category pose prior, or rely on local optimization with multiple sequence…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Haixin Shi , Yinlin Hu , Daniel Koguciuk , Juan-Ting Lin , Mathieu Salzmann , David Ferstl

Hand gesture recognition is becoming a more prevalent mode of human-computer interaction, especially as cameras proliferate across everyday devices. Despite continued progress in this field, gesture customization is often underexplored.…

Human-Computer Interaction · Computer Science 2024-10-04 Soroush Shahi , Vimal Mollyn , Cori Tymoszek Park , Richard Kang , Asaf Liberman , Oron Levy , Jun Gong , Abdelkareem Bedri , Gierad Laput

Estimating 3D poses of multiple humans in real-time is a classic but still challenging task in computer vision. Its major difficulty lies in the ambiguity in cross-view association of 2D poses and the huge state space when there are…

Computer Vision and Pattern Recognition · Computer Science 2021-07-30 Long Chen , Haizhou Ai , Rui Chen , Zijie Zhuang , Shuang Liu

To address the challenge of short-term object pose tracking in dynamic environments with monocular RGB input, we introduce a large-scale synthetic dataset OmniPose6D, crafted to mirror the diversity of real-world conditions. We additionally…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Yunzhi Lin , Yipu Zhao , Fu-Jen Chu , Xingyu Chen , Weiyao Wang , Hao Tang , Patricio A. Vela , Matt Feiszli , Kevin Liang

We present the first method for real-time full body capture that estimates shape and motion of body and hands together with a dynamic 3D face model from a single color image. Our approach uses a new neural network architecture that exploits…

Computer Vision and Pattern Recognition · Computer Science 2021-04-16 Yuxiao Zhou , Marc Habermann , Ikhsanul Habibie , Ayush Tewari , Christian Theobalt , Feng Xu

Hand pose estimation from a single image has many applications. However, approaches to full 3D body pose estimation are typically trained on day-to-day activities or actions. As such, detailed hand-to-hand interactions are poorly…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Maksym Ivashechkin , Oscar Mendez , Richard Bowden

Tracking 3D human motion from egocentric multi-camera headset is challenged by severe egomotion, partial visibility or occlusions and lack of training data. Existing methods designed for monocular video often require static or slowly-moving…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Nan Yang , Julian Straub , Fan Zhang , Richard Newcombe , Jakob Engel , Lingni Ma