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Given a distribution of pebbles on the vertices of a graph, say that we can pebble a vertex if a pebble is left on it after some sequence of moves, each of which takes two pebbles from some vertex and places one on an adjacent vertex. A…

Combinatorics · Mathematics 2019-06-03 David Moews

In graph pegging, we view each vertex of a graph as a hole into which a peg can be placed, with checker-like ``pegging moves'' allowed. Motivated by well-studied questions in graph pebbling, we introduce two pegging quantities. The pegging…

Combinatorics · Mathematics 2008-04-08 Geir Helleloid , Madeeha Khalid , David Petrie Moulton , Philip Matchett Wood

A pebbling move on a graph removes two pebbles from a vertex and adds one pebble to an adjacent vertex. A vertex is reachable from a pebble distribution if it is possible to move a pebble to that vertex using pebbling moves. The optimal…

Combinatorics · Mathematics 2020-02-26 Ervin Győri , Gyula Y. Katona , László F. Papp

A pebbling move on a graph removes two pebbles at a vertex and adds one pebble at an adjacent vertex. Rubbling is a version of pebbling where an additional move is allowed. In this new move, one pebble each is removed at vertices $v$ and…

Combinatorics · Mathematics 2017-08-29 Gyula Y. Katona , László F. Papp

In a graph $G$, we define a set of vertices to be a \emph{strong hub set} if for any two vertices in $G$, we can find a path between them whose internal vertices are all in this set. We define the \emph{strong hub cover pebbling number} of…

Combinatorics · Mathematics 2025-10-08 Runze Wang

A configuration of pebbles on the vertices of a graph is solvable if one can place a pebble on any given root vertex via a sequence of pebbling steps. A function is a pebbling threshold for a sequence of graphs if a randomly chosen…

Combinatorics · Mathematics 2007-05-23 Andrzej Czygrinow , Glenn Hurlbert

Given a connected graph $G$ and a configuration of $t$ pebbles on the vertices of G, a $q$-pebbling step consists of removing $q$ pebbles from a vertex, and adding a single pebble to one of its neighbors. Given a vector…

Combinatorics · Mathematics 2023-09-06 Neal Bushaw , Nathan Kettle

Fractional pebbling is a generalization of black-white pebbling introduced recently. In this reasearch paper we solve an open problem by proving a tight lower bound on the pebble weight required to fractionally pebble a balanced d-ary tree…

Computational Complexity · Computer Science 2013-05-29 Frank Vanderzwet

The reversible pebble game is a combinatorial game played on rooted DAGs. This game was introduced by Bennett (1989) motivated by applications in designing space efficient reversible algorithms. Recently, Chan (2013) showed that the…

Computational Complexity · Computer Science 2016-04-20 Balagopal Komarath , Jayalal Sarma , Saurabh Sawlani

We consider the computational complexity of finding a legal black pebbling of a DAG $G=(V,E)$ with minimum cumulative cost. A black pebbling is a sequence $P_0,\ldots, P_t \subseteq V$ of sets of nodes which must satisfy the following…

Cryptography and Security · Computer Science 2018-01-23 Jeremiah Blocki , Samson Zhou

The pebbling number of a graph $G$, $f(G)$, is the least $p$ such that, however $p$ pebbles are placed on the vertices of $G$, we can move a pebble to any vertex by a sequence of moves, each move taking two pebbles off one vertex and…

Combinatorics · Mathematics 2017-05-02 Zheng-Jiang Xia , Zhen-Mu Hong , Fu-Yuan Chen

Consider a distribution of pebbles on a graph. A pebbling move removes two pebbles from a vertex and place one at an adjacent vertex. A vertex is reachable under a pebble distribution if it has a pebble after the application of a sequence…

Combinatorics · Mathematics 2023-01-25 László F. Papp

The cumulative pebbling complexity of a directed acyclic graph $G$ is defined as $\mathsf{cc}(G) = \min_P \sum_i |P_i|$, where the minimum is taken over all legal (parallel) black pebblings of $G$ and $|P_i|$ denotes the number of pebbles…

Computational Complexity · Computer Science 2019-11-19 Jeremiah Blocki , Seunghoon Lee , Samson Zhou

The pebbling number of a graph $G$, $f(G)$, is the least $p$ such that, however $p$ pebbles are placed on the vertices of $G$, we can move a pebble to any vertex by a sequence of moves, each move taking two pebbles off one vertex and…

Combinatorics · Mathematics 2014-02-07 Zheng-Jiang Xia , Yong-Liang Pan , Jun-Ming Xu

Pebble games were originally formulated to study time-space tradeoffs in computation, modeled by games played on directed acyclic graphs (DAGs). Close connections between pebbling and cryptography have been known for decades. A series of…

Cryptography and Security · Computer Science 2018-03-13 Thaddeus Dryja , Quanquan C. Liu , Sunoo Park

The Tree Evaluation Problem was introduced by Cook et al. in 2010 as a candidate for separating P from L and NL. The most general space lower bounds known for the Tree Evaluation Problem require a semantic restriction on the branching…

Computational Complexity · Computer Science 2013-11-05 David Liu

Pebble games are single-player games on DAGs involving placing and moving pebbles on nodes of the graph according to a certain set of rules. The goal is to pebble a set of target nodes using a minimum number of pebbles. In this paper, we…

Computational Complexity · Computer Science 2018-07-16 Erik D. Demaine , Quanquan C. Liu

A new graph invariant called the secure vertex cover pebbling number, which is a combination of two graph invariants, namely secure vertex cover and cover pebbling number, is introduced in this paper. The secure vertex cover pebbling number…

Combinatorics · Mathematics 2022-12-22 Glenn H Hurlbert , Lian Mathew , Jasintha Quadras , S Sarah Surya

Bubbling is a run-time graph transformation studied for the execution of non-deterministic steps in functional logic computations. This transformation has been proven correct, but as currently formulated it requires information about the…

Programming Languages · Computer Science 2018-08-27 Sergio Antoy , Steven Libby

Graph burning is a simple model for the spread of social influence in networks. The objective is to measure how quickly a fire (e.g., a piece of fake news) can be spread in a network. The burning process takes place in discrete rounds. In…

Combinatorics · Mathematics 2019-09-05 Shahin Kamali , Avery Miller , Kenny Zhang