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The cake-cutting problem involves dividing a heterogeneous, divisible resource fairly between $n$ agents. Br\^{a}nzei et al. [6] introduced {\em generalised cut and choose} (GCC) protocols, a formal model for representing cake-cutting…

Computer Science and Game Theory · Computer Science 2021-08-10 Paul W. Goldberg , Ioana Iaru

We introduce a generalized cake-cutting problem in which we seek to divide multiple cakes so that two players may get their most-preferred piece selections: a choice of one piece from each cake, allowing for the possibility of linked…

Combinatorics · Mathematics 2009-09-03 John Cloutier , Kathryn L. Nyman , Francis Edward Su

We consider a setting in which a single divisible good ("cake") needs to be divided between n players, each with a possibly different valuation function over pieces of the cake. For this setting, we address the problem of finding divisions…

Computer Science and Game Theory · Computer Science 2016-11-11 Yonatan Aumann , Yair Dombb , Avinatan Hassidim

This work develops algorithmic results for the classic cake-cutting problem in which a divisible, heterogeneous resource (modeled as a cake) needs to be partitioned among agents with distinct preferences. We focus on a standard formulation…

Computer Science and Game Theory · Computer Science 2021-05-13 Siddharth Barman , Nidhi Rathi

In this paper, we study the consensus problem of multiple agents on a kind of famous graph, Peterson graph. It is an undirected graph with 10 vertices and 15 edges. Each agent randomly walks on this graph and communicates with each other if…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-03-09 Hannah Arendt , Jorgensen Jost

In the concurrent graph sharing game, two players, called First and Second, share the vertices of a connected graph with positive vertex-weights summing up to $1$ as follows. The game begins with First taking any vertex. In each proceeding…

Combinatorics · Mathematics 2015-10-06 Steven Chaplick , Piotr Micek , Torsten Ueckerdt , Veit Wiechert

We characterize methods of dividing a cake between two bidders in a way that is incentive-compatible and Pareto-efficient. In our cake cutting model, each bidder desires a subset of the cake (with a uniform value over this subset), and is…

Computer Science and Game Theory · Computer Science 2012-10-02 Avishay Maya , Noam Nisan

In this article we study a cake cutting problem. More precisely, we study symmetric fair division algorithms, that is to say we study algorithms where the order of the players do not influence the value obtained by each player. In the first…

Computer Science and Game Theory · Computer Science 2019-10-14 Guillaume Chèze

Consensus strategies find a variety of applications in distributed coordination and decision making in multi-agent systems. In particular, average consensus plays a key role in a number of applications and is closely associated with two…

Multiagent Systems · Computer Science 2012-10-17 Themistoklis Charalambous , Christoforos N. Hadjicostis

In the classic cake-cutting problem (Steinhaus, 1948), a heterogeneous resource has to be divided among n agents with different valuations in a proportional way --- giving each agent a piece with a value of at least 1/n of the total. In…

Computer Science and Game Theory · Computer Science 2017-06-05 Erel Segal-Halevi , Balázs Sziklai

This paper considers the distributed consensus problem of multi-agent systems with general continuous-time linear dynamics. Two distributed adaptive dynamic consensus protocols are proposed, based on the relative output information of…

Systems and Control · Computer Science 2015-01-20 Zhongkui Li , Xiangdong Liu , Wei Ren , Lihua Xie

Cake-cutting protocols aim at dividing a ``cake'' (i.e., a divisible resource) and assigning the resulting portions to several players in a way that each of the players feels to have received a ``fair'' amount of the cake. An important…

Computer Science and Game Theory · Computer Science 2009-10-19 Claudia Lindner , Joerg Rothe

This paper studies the fastest distributed consensus averaging problem on branches of an arbitrary connected sensor network. In the previous works full knowledge about the sensor network's connectivity topology was required for determining…

Information Theory · Computer Science 2011-06-06 Saber Jafarizadeh , Abbas Jamalipour

A tangle is a connected topological space constructed by gluing several copies of the unit interval $[0, 1]$. We explore which tangles guarantee envy-free allocations of connected shares for n agents, meaning that such allocations exist no…

Combinatorics · Mathematics 2021-02-18 Ayumi Igarashi , William S. Zwicker

Distributed quantized weight-balancing and average consensus over fixed digraphs are considered. A digraph with non-negative weights associated to its edges is weight-balanced if, for each node, the sum of the weights of its out-going edges…

Optimization and Control · Mathematics 2018-09-19 Chang-Shen Lee , Nicolò Michelusi , Gesualdo Scutari

Motivated by the analysis of consensus formation in the Deffuant model for social interaction, we consider the following procedure on a graph $G$. Initially, there is one unit of tea at a fixed vertex $r \in V(G)$, and all other vertices…

To divide a cake into equal sized pieces most people use a knife and a mixture of luck and dexterity. These attempts are often met with varying success. Through precise geometric constructions performed with the knife replacing Euclid's…

History and Overview · Mathematics 2021-07-13 Alexander Müller-Hermes

We consider fair allocation of indivisible items under an additional constraint: there is an undirected graph describing the relationship between the items, and each agent's share must form a connected subgraph of this graph. This framework…

Computer Science and Game Theory · Computer Science 2017-06-07 Sylvain Bouveret , Katarína Cechlárová , Edith Elkind , Ayumi Igarashi , Dominik Peters

Classic cake-cutting algorithms enable people with different preferences to divide among them a heterogeneous resource (``cake''), such that the resulting division is fair according to each agent's individual preferences. However, these…

Computer Science and Game Theory · Computer Science 2021-08-06 Erel Segal-Halevi , Shmuel Nitzan , Avinatan Hassidim , Yonatan Aumann

Motivated by the needs of resiliency, scalability, and plug-and-play operation, distributed decision-making is becoming increasingly prevalent. The problem of achieving consensus in a multi-agent system is at the core of distributed…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-11-21 Vivek Khatana , Murti V. Salapaka