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Classical approaches for asymptotic convergence to the global average in a distributed fashion typically assume timely and reliable exchange of information between neighboring components of a given multi-component system. These assumptions…

Multiagent Systems · Computer Science 2013-02-25 Christoforos N. Hadjicostis , Themistoklis Charalambous

We consider a cost sharing problem on a weighted undirected graph, where all the nodes want to connect to a special node called source, and they need to share the total cost (weights) of the used edges. Each node except for the source has a…

Computer Science and Game Theory · Computer Science 2023-03-07 Tianyi Zhang , Junyu Zhang , Sizhe Gu , Dengji Zhao

We analyze a class of distributed quantized consen- sus algorithms for arbitrary networks. In the initial setting, each node in the network has an integer value. Nodes exchange their current estimate of the mean value in the network, and…

Applications · Statistics 2013-05-21 Shang Shang , Paul W. Cuff , Pan Hui , Sanjeev R. Kulkarni

The graph grabbing game is played on a non-negatively weighted connected graph by Alice and Bob who alternately claim a non-cut vertex from the remaining graph, where Alice plays first, to maximize the weights on their respective claimed…

Combinatorics · Mathematics 2020-07-24 Sopon Boriboon , Teeradej Kittipassorn

A pebbling move on a weighted graph removes some pebbles at a vertex and adds one pebble at an adjacent vertex. The number of pebbles removed is the weight of the edge connecting the vertices. A vertex is reachable from a pebble…

Combinatorics · Mathematics 2009-04-13 Nandor Sieben

Given a tree of weighted vertices, it is sometimes possible to break the tree into two equally-weighted subtrees within an allowable error. We give a fast algorithm that finds an edge which breaks the tree into equal-weight components or…

Combinatorics · Mathematics 2020-11-13 Corinne Mulvey

In the recently introduced model of fair partitioning of friends, there is a set of agents located on the vertices of an underlying graph that indicates the friendships between the agents. The task is to partition the graph into $k$…

Computer Science and Game Theory · Computer Science 2025-03-17 Argyrios Deligkas , Eduard Eiben , Stavros D. Ioannidis , Dušan Knop , Šimon Schierreich

Vertex connectivity and edge connectivity are fundamental concepts in graph theory that have been widely studied from both structural and algorithmic perspectives. The focus of this paper is on computing these two parameters for graphs…

Data Structures and Algorithms · Computer Science 2025-10-14 Therese Biedl , Prosenjit Bose , Karthik Murali

The performance of distributed averaging depends heavily on the underlying topology. In various fields, including compressed sensing, multi-party computation, and abstract graph theory, graphs may be expected to be free of short cycles,…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-04-15 Florine W. Dekker , Zekeriya Erkin , Mauro Conti

This paper addresses the problem of distributed learning of average belief with sequential observations, in which a network of $n>1$ agents aim to reach a consensus on the average value of their beliefs, by exchanging information only with…

Multiagent Systems · Computer Science 2018-11-20 Kaiqing Zhang , Yang Liu , Ji Liu , Mingyan Liu , Tamer Başar

This article deals with the consensus problem involving agents with time-varying singularities in the dynamics or communication in undirected graph networks. Existing results provide control laws which guarantee asymptotic consensus. These…

Systems and Control · Computer Science 2014-04-07 Nilanjan Roy Chowdhury , Srikant Sukumar

This paper introduces a conception that any weighted directed network topology is almost decouplable, which can help to transform the topology into a similar form being composed of uncoupled vertices, and thus reduce the complexity of…

Systems and Control · Computer Science 2014-08-05 Ning Cai , M. Junaid Khan

Distributed consensus computation over random graph processes is considered. The random graph process is defined as a sequence of random variables which take values from the set of all possible digraphs over the node set. At each time step,…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-11-18 Guodong Shi , Brian D. O. Anderson , Karl Henrik Johansson

This work aims to address the design of fully distributed control protocols for stochastic consensus, and, for the first time, establishes the existence and uniqueness of solutions for the path-dependent and highly nonlinear closed-loop…

Systems and Control · Electrical Eng. & Systems 2026-04-01 Xuping Hou , Xiaofeng Zong , Yong He

This paper proposes the matrix-weighted consensus algorithm, which is a generalization of the consensus algorithm in the literature. Given a networked dynamical system where the interconnections between agents are weighted by nonnegative…

Optimization and Control · Mathematics 2018-01-09 Minh Hoang Trinh , Hyo-Sung Ahn

We consider a cost sharing problem on a weighted directed acyclic graph (DAG) with a source node to which all the other nodes want to connect. The cost (weight) of each edge is private information reported by multiple contractors, and among…

Computer Science and Game Theory · Computer Science 2023-11-16 Tianyi Zhang , Dengji Zhao , Junyu Zhang , Sizhe Gu

The betweenness centrality (BC) of a node in a network (or graph) is a measure of its importance in the network. BC is widely used in a large number of environments such as social networks, transport networks, security/mobile networks and…

Data Structures and Algorithms · Computer Science 2019-02-06 Matteo Pontecorvi , Vijaya Ramachandran

Given a network of multiple agents, the pointing consensus problem asks all agents to point toward a common target. This paper proposes a simple method to solve the pointing consensus problem in the plane. In our formulation, each agent…

Optimization and Control · Mathematics 2021-08-17 Minh Hoang Trinh , Daniel Zelazo , Quoc Van Tran , Hyo-Sung Ahn

We study the classic cake cutting problem from a mechanism design perspective, in particular focusing on deterministic mechanisms that are strategyproof and fair. We begin by looking at mechanisms that are non-wasteful and primarily show…

Computer Science and Game Theory · Computer Science 2017-05-19 Vijay Menon , Kate Larson

Many load balancing problems that arise in scientific computing applications ask to partition a graph with weights on the vertices and costs on the edges into a given number of almost equally-weighted parts such that the maximum boundary…

Data Structures and Algorithms · Computer Science 2007-05-23 David Steurer
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