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Related papers: Hybrid-Rendering Techniques in GPU

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RayGauss has achieved state-of-the-art rendering quality for novel-view synthesis on synthetic and indoor scenes by representing radiance and density fields with irregularly distributed elliptical basis functions, rendered via volume ray…

Computer Vision and Pattern Recognition · Computer Science 2025-09-10 Hugo Blanc , Jean-Emmanuel Deschaud , Alexis Paljic

Representing and rendering dynamic scenes has been an important but challenging task. Especially, to accurately model complex motions, high efficiency is usually hard to guarantee. To achieve real-time dynamic scene rendering while also…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Guanjun Wu , Taoran Yi , Jiemin Fang , Lingxi Xie , Xiaopeng Zhang , Wei Wei , Wenyu Liu , Qi Tian , Xinggang Wang

Representing and rendering dynamic scenes from 2D images is a fundamental yet challenging problem in computer vision and graphics. This survey provides a comprehensive review of the evolution and advancements in dynamic scene representation…

Graphics · Computer Science 2025-03-12 Jiaxuan Zhu , Hao Tang

Image reconstruction techniques such as denoising often need to be applied to the RGB output of cameras and cellphones. Unfortunately, the commonly used additive white noise (AWGN) models do not accurately reproduce the noise and the…

Computer Vision and Pattern Recognition · Computer Science 2019-04-19 Ronnachai Jaroensri , Camille Biscarrat , Miika Aittala , Frédo Durand

Radiance field-based rendering methods have attracted significant interest from the computer vision and computer graphics communities. They enable high-fidelity rendering with complex real-world lighting effects, but at the cost of high…

Graphics · Computer Science 2026-01-23 Yinghan Xu , Théo Morales , John Dingliana

Neural Radiance Field (NeRF) has emerged as a leading technique for novel view synthesis, owing to its impressive photorealistic reconstruction and rendering capability. Nevertheless, achieving real-time NeRF rendering in large-scale scenes…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Chaojian Li , Bichen Wu , Peter Vajda , Yingyan Celine Lin

Developing complex, real world graphics applications which leverage multiple GPUs and computers for interactive 3D rendering tasks is a complex task. It requires expertise in distributed systems and parallel rendering in addition to the…

Graphics · Computer Science 2018-02-23 Stefan Eilemann , David Steiner , Renato Pajarola

Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such as rasterization or…

This is a comparative study of the traditional 3D computer graphics technique of geometric modelling and image-based rendering techniques that were surveyed and implemented.We have discussed the classifications and representative methods of…

Graphics · Computer Science 2014-09-18 Agrima Seth , Deepak Mishra

Since its introduction, 3D Gaussian Splatting (3DGS) has become an important reference method for learning 3D representations of a captured scene, allowing real-time novel-view synthesis with high visual quality and fast training times.…

Graphics · Computer Science 2025-02-27 Adam Celarek , George Kopanas , George Drettakis , Michael Wimmer , Bernhard Kerbl

Video denoising for raw image has always been the difficulty of camera image processing. On the one hand, image denoising performance largely determines the image quality, moreover denoising effect in raw image will affect the accuracy of…

Image and Video Processing · Electrical Eng. & Systems 2022-09-07 Bin Ma , Yueli Hu , Xianxian Lv , Kai Li

Controllable image denoising aims to generate clean samples with human perceptual priors and balance sharpness and smoothness. In traditional filter-based denoising methods, this can be easily achieved by adjusting the filtering strength.…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Zhaoyang Zhang , Yitong Jiang , Wenqi Shao , Xiaogang Wang , Ping Luo , Kaimo Lin , Jinwei Gu

We present a fast, differentiable, GPU-accelerated optimization method for ray path tracing in environments containing planar reflectors and straight diffraction edges. Based on Fermat's principle, our approach reformulates the path-finding…

Signal Processing · Electrical Eng. & Systems 2026-01-01 Jérome Eertmans , Sophie Lequeu , Benoît Legat , Laurent Jacques , Claude Oestges

Vector graphics (VG) have been ubiquitous in our daily life with vast applications in engineering, architecture, designs, etc. The VG recognition process of most existing methods is to first render the VG into raster graphics (RG) and then…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Ruoxi Shi , Xinyang Jiang , Caihua Shan , Yansen Wang , Dongsheng Li

We present a novel, hardware rasterized rendering approach for ray-based 3D Gaussian Splatting (RayGS), obtaining both fast and high-quality results for novel view synthesis. Our work contains a mathematically rigorous and geometrically…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Samuel Rota Bulò , Nemanja Bartolovic , Lorenzo Porzi , Peter Kontschieder

This work presents a web-based, open-source path tracer for rendering physically-based 3D scenes using WebGPU and the OpenPBR surface shading model. While rasterization has been the dominant real-time rendering technique on the web since…

Graphics · Computer Science 2024-08-29 Simon Stucki , Philipp Ackermann

In this paper, we examine the problem of real-world image deblurring and take into account two key factors for improving the performance of the deep image deblurring model, namely, training data synthesis and network architecture design.…

Computer Vision and Pattern Recognition · Computer Science 2022-09-29 Hao Wei , Chenyang Ge , Xin Qiao , Pengchao Deng

Multi-Object Tracking, also known as Multi-Target Tracking, is a significant area of computer vision that has many uses in a variety of settings. The development of deep learning, which has encouraged researchers to propose more and more…

Computer Vision and Pattern Recognition · Computer Science 2023-08-03 Vincenzo Mariano Scarrica , Ciro Panariello , Alessio Ferone , Antonino Staiano

Real-world imaging systems acquire measurements that are degraded by noise, optical aberrations, and other imperfections that make image processing for human viewing and higher-level perception tasks challenging. Conventional cameras…

Computer Vision and Pattern Recognition · Computer Science 2021-05-11 Steven Diamond , Vincent Sitzmann , Frank Julca-Aguilar , Stephen Boyd , Gordon Wetzstein , Felix Heide

Recent years have witnessed substantial advancements in the field of 3D reconstruction from 2D images, particularly following the introduction of the neural radiance field (NeRF) technique. However, reconstructing a 3D high dynamic range…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Jiahao Wu , Lu Xiao , Rui Peng , Kaiqiang Xiong , Ronggang Wang
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