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This paper develops a game-theoretic model and an agent-based model to study group formation driven by resource pooling, spatial cohesion, and heterogeneity. We focus on cross-sector partnerships (CSPs) involving public, private, and…

Computer Science and Game Theory · Computer Science 2025-09-24 Chenlan Wang , Jimin Han , Diana Jue-Rajasingh

In many multi-agent settings, participants can form teams to achieve collective outcomes that may far surpass their individual capabilities. Measuring the relative contributions of agents and allocating them shares of the reward that…

Machine Learning · Computer Science 2022-08-19 Daphne Cornelisse , Thomas Rood , Mateusz Malinowski , Yoram Bachrach , Tal Kachman

We study a game theoretic model where a coalition of processors might collude to bias the outcome of the protocol, where we assume that the processors always prefer any legitimate outcome over a non-legitimate one. We show that the problems…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-05-16 Assaf Yifrach , Yishay Mansour

In this work, we investigate the distributed generalized Nash equilibrium (GNE) seeking problems for $N$-coalition games with inequality constraints. First, we study the scenario where each agent in a coalition has full information of all…

Optimization and Control · Mathematics 2021-09-28 Chao Sun , Guoqiang Hu

We consider a large, homogeneous portfolio of life or disability annuity policies. The policies are assumed to be independent conditional on an external stochastic process representing the economic-demographic environment. Using a…

Risk Management · Quantitative Finance 2014-08-27 Boualem Djehiche , Björn Löfdahl

In order to study real-world systems, many applied works model them through signed graphs, i.e. graphs whose edges are labeled as either positive or negative. Such a graph is considered as structurally balanced when it can be partitioned…

Robotics · Computer Science 2022-03-31 Nejat Arinik , Rosa Figueiredo , Vincent Labatut

The stable allocation problem is a many-to-many generalization of the well-known stable marriage problem, where we seek a bipartite assignment between, say, jobs (of varying sizes) and machines (of varying capacities) that is "stable" based…

Data Structures and Algorithms · Computer Science 2014-11-26 Ágnes Cseh , Brian C. Dean

Competing bimodal coalitions among a group of actors are discussed. First, a model from political sciences is revisited. Most of the model statements are found not to be contained in the model. Second, a new coalition model is built. It…

Condensed Matter · Physics 2015-06-25 Serge Galam

A well-known axiom for proportional representation is Proportionality of Solid Coalitions (PSC). We characterize committees satisfying PSC as possible outcomes of the Minimal Demand rule, which generalizes an approach pioneered by Michael…

Computer Science and Game Theory · Computer Science 2021-07-15 Haris Aziz , Barton E. Lee

In the framework of transferable utility coalitional games, a scoring (characteristic) function determines the value of any subset/coalition of agents. Agents decide on both which coalitions to form and the allocations of the values of the…

Computer Science and Game Theory · Computer Science 2023-11-29 Aya Hamed , Jeff S. Shamma

Minimal balanced collections are a generalization of partitions of a finite set of n elements and have important applications in cooperative game theory and discrete mathematics. However, their number is not known beyond n = 4. In this…

Computer Science and Game Theory · Computer Science 2025-07-09 Dylan Laplace Mermoud , Michel Grabisch , Peter Sudhölter

We introduce a natural variant of weighted voting games, which we refer to as k-Prize Weighted Voting Games. Such games consist of n players with weights, and k prizes, of possibly differing values. The players form coalitions, and the i-th…

Computer Science and Game Theory · Computer Science 2023-03-03 Wei-Chen Lee , David Hyland , Alessandro Abate , Edith Elkind , Jiarui Gan , Julian Gutierrez , Paul Harrenstein , Michael Wooldridge

We study a fair division setting in which participants are to be fairly distributed among teams, where not only do the teams have preferences over the participants as in the canonical fair division setting, but the participants also have…

Computer Science and Game Theory · Computer Science 2024-08-27 Ayumi Igarashi , Yasushi Kawase , Warut Suksompong , Hanna Sumita

Categories of partitions are combinatorial structures arising from the representation theory of certain compact quantum groups and are linked to classical diagram algebras such as the Temperley-Lieb algebra. In this paper, we present…

Data Structures and Algorithms · Computer Science 2025-02-11 Nicolas Faroß , Sebastian Volz

We study the proportional division value in TU-games, which distributes the worth of the grand coalition in proportion to each player's stand-alone worth. Focusing on fixed-population consistency, we characterize the proportional division…

Theoretical Economics · Economics 2025-11-10 Yukihiko Funaki , Yukio Koriyama , Satoshi Nakada , Yuki Tamura

This paper addresses the benefit allocation in a mixed-energy truck platoon composed of fuel-powered and electric trucks. The interactions among trucks during platoon formation are modeled as a coalitional game with transferable utility. We…

Systems and Control · Electrical Eng. & Systems 2025-07-24 Ting Bai , Karl Henrik Johansson , Jonas Mårtensson , Andreas A. Malikopoulos

We thoroughly study a generalized version of the classic Stable Marriage and Stable Roommates problems where agents may share partners. We consider two prominent stability concepts: ordinal stability [Aharoni and Fleiner, Journal of…

Computer Science and Game Theory · Computer Science 2020-11-25 Jiehua Chen , Sanjukta Roy , Manuel Sorge

We consider coalition formation games in which each player has preferences over the other players and his preferences over coalitions are based on the best player ($\mathcal{B}$-/B-hedonic games) or the worst player ($\mathcal{W}$/W-hedonic…

Computer Science and Game Theory · Computer Science 2011-12-06 Haris Aziz , Paul Harrenstein , Evangelia Pyrga

The core of Transferable Utility (T.U.) games is a well-known solution concept from cooperative game theory yielding a cost allocation among n agents (called players) forming a coalition that is stable (i.e. no subset of players has an…

Optimization and Control · Mathematics 2025-12-02 Nicolas Besson-Niebles , Sylvain Bouveret , Nadia Brauner , Nicolas Brulard

In network science, identifying optimal partitions of a signed network into internally cohesive and mutually divisive clusters based on generalized balance theory is computationally challenging. We reformulate and generalize two binary…

Social and Information Networks · Computer Science 2022-07-28 Samin Aref , Zachary P. Neal