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People, robots, and companies mostly divide time and effort among projects, and \defined{shared effort games} model people investing resources in public endeavors and sharing the generated values. In linear $\theta$ sharing (effort) games,…

Computer Science and Game Theory · Computer Science 2026-05-26 Gleb Polevoy , Stojan Trajanovski , Mathijs de Weerdt

Hedonic games are an archetypal problem in coalition formation, where a set of selfish agents want to partition themselves into stable coalitions. In this work, we focus on two natural constraints on the possible outcomes. First, we require…

Computer Science and Game Theory · Computer Science 2026-03-24 Foivos Fioravantes , Harmender Gahlawat , Nikolaos Melissinos , Šimon Schierreich

The most widely applied strategy for workload sharing is to equalize the workload assigned to each resource. In mobile multi-agent systems, this principle directly leads to equitable partitioning policies in which (i) the workspace is…

Robotics · Computer Science 2009-03-31 Marco Pavone , Alessandro Arsie , Emilio Frazzoli , Francesco Bullo

We study hedonic coalition formation games in which cooperation among the players is restricted by a graph structure: a subset of players can form a coalition if and only if they are connected in the given graph. We investigate the…

Computer Science and Game Theory · Computer Science 2016-03-22 Ayumi Igarashi , Edith Elkind

We consider a sharing economy network where agents embedded in a graph share their resources. This is a fundamental model that abstracts numerous emerging applications of collaborative consumption systems. The agents generate a random…

Computer Science and Game Theory · Computer Science 2017-03-29 Leonidas Georgiadis , George Iosifidis , Leandros Tassiulas

We study the Stable Fixtures problem, a many-to-many generalisation of the classical non-bipartite Stable Roommates matching problem. Building on the foundational work of Tan on stable partitions, we extend his results to this significantly…

Data Structures and Algorithms · Computer Science 2025-07-08 Frederik Glitzner , David Manlove

We propose a class of cooperative games, called d Partitioned Compbinatorial Optimization Games (PCOGs). The input of PCOG consists of a set of agents and a combinatorial structure (typically a graph) with a fixed optimization goal on this…

Computer Science and Game Theory · Computer Science 2025-08-27 Jiehua Chen , Christian Hatschka , Sofia Simola

We consider a wireless network in which there is a transmitter and a set of users, all of whom want to download a popular file from the transmitter. Using the framework of cooperative game theory, we investigate conditions under which users…

Networking and Internet Architecture · Computer Science 2025-12-03 Anjali Yadav , Arya Agarwal , Alok Kumar , Tushar S. Muratkar , Gaurav S. Kasbekar

We present a method to find the best temporal partition at any time-scale and rank the relevance of partitions found at different time-scales. This method is based on random walkers coevolving with the network and as such constitutes a…

Physics and Society · Physics 2015-06-19 Giovanni Petri , Paul Expert

We consider an optimal partition of resources (e.g. consumers) between several agents (e.g. experts), given utility functions ("wisdoms") for the agents and their capacities. This problem is a variant of optimal transport…

Optimization and Control · Mathematics 2016-04-07 Gershon Wolansky

According to the structural balance theory, a signed graph is considered structurally balanced when it can be partitioned into a number of modules such that positive and negative edges are respectively located inside and between the…

Optimization and Control · Mathematics 2023-05-18 Nejat Arinik , Vincent Labatut , Rosa Figueiredo

We consider the existence and computational complexity of coalitional stability concepts based on social networks. Our concepts represent a natural and rich combinatorial generalization of a recent approach termed partition equilibrium. We…

Computer Science and Game Theory · Computer Science 2010-12-08 Martin Hoefer , Michal Penn , Maria Polukarov , Alexander Skopalik , Berhold Vöcking

We present a general framework to model strategic aspects and stable and fair resource allocations in networks via variants and generalizations of path coalitional games. In these games, a coalition of edges or vertices is successful if it…

Computer Science and Game Theory · Computer Science 2011-04-28 Haris Aziz , Troels Bjerre Sørensen

A group of $n$ agents with numerical preferences for each other are to be assigned to the $n$ seats of a dining table. We study two natural topologies:~circular (cycle) tables and panel (path) tables. For a given seating arrangement, an…

Computer Science and Game Theory · Computer Science 2023-10-10 Damien Berriaud , Andrei Constantinescu , Roger Wattenhofer

Hedonic games model settings in which a set of agents have to be partitioned into groups which we call coalitions. In the enemy aversion model, each agent has friends and enemies, and an agent prefers to be in a coalition with as few…

Computer Science and Game Theory · Computer Science 2025-02-20 Martin Durand , Laurin Erlacher , Johanne Müller Vistisen , Sofia Simola

Federations among sets of Cloud Providers (CPs), whereby a set of CPs agree to mutually use their own resources to run the VMs of other CPs, are considered a promising solution to the problem of reducing the energy cost. In this paper, we…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-02-23 Marco Guazzone , Cosimo Anglano , Matteo Sereno

Consider an important meeting to be held in a team-based organization. Taking availability constraints into account, an online scheduling poll is being used in order to decide upon the exact time of the meeting. Decisions are to be taken…

Computer Science and Game Theory · Computer Science 2016-11-29 Robert Bredereck , Jiehua Chen , Rolf Niedermeier , Svetlana Obraztsova , Nimrod Talmon

Incentive mechanism design is crucial for enabling federated learning. We deal with clustering problem of agents contributing to federated learning setting. Assuming agents behave selfishly, we model their interaction as a stable coalition…

Computer Science and Game Theory · Computer Science 2021-05-10 Cengis Hasan

A new and relatively elementary approach is proposed for solving the problem of fair division of a continuous resource (measurable space, pie, etc.) between several participants, the selection criteria of which are described by charges…

Dynamical Systems · Mathematics 2024-06-04 Michael Blank , Maxim Polyakov

This work shows that the formation of a finite number of coalitions in a nonatomic network congestion game benefits everyone. At the equilibrium of the composite game played by coalitions and individuals, the average cost to each coalition…

Computer Science and Game Theory · Computer Science 2015-03-20 Cheng Wan
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