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Livestreaming commerce, a hybrid of e-commerce and self-media, has expanded the broad spectrum of traditional sales performance determinants. To investigate the factors that contribute to the success of livestreaming commerce, we construct…

Econometrics · Economics 2023-10-31 Xiong Xiong , Fan Yang , Li Su

Creating an artifact in front of public offers an opportunity to involve spectators in the creation process. For example, in a live music concert, audience members can clap, stomp and sing with the musicians to be part of the music piece.…

Human-Computer Interaction · Computer Science 2019-10-08 Sang Won Lee

Large-scale streaming platforms such as Twitch are becoming increasingly popular, but detailed audience-streamer interaction dynamics remain unexplored at scale. In this paper, we perform a mixed-methods study on a dataset with over 12…

Social and Information Networks · Computer Science 2020-12-02 Claudia Flores-Saviaga , Jessica Hammer , Juan Pablo Flores , Joseph Seering , Stuart Reeves , Saiph Savage

Audio Description (AD) provides essential access to visual media for blind and low vision (BLV) audiences. Yet current AD production tools remain largely inaccessible to BLV video creators, who possess valuable expertise but face barriers…

Human-Computer Interaction · Computer Science 2026-02-10 Franklin Mingzhe Li , Michael Xieyang Liu , Cynthia L. Bennett , Shaun K. Kane

Audio description (AD) makes video content accessible to millions of blind and low vision (BLV) users. However, creating high-quality AD involves a trade-off between the precision of human-crafted descriptions and the efficiency of…

Human-Computer Interaction · Computer Science 2025-08-05 Maryam Cheema , Sina Elahimanesh , Samuel Martin , Pooyan Fazli , Hasti Seifi

Adaptive streaming addresses the increasing and heterogenous demand of multimedia content over the Internet by offering several encoded versions for each video sequence. Each version (or representation) has a different resolution and bit…

Multimedia · Computer Science 2015-06-15 Laura Toni , Ramon Aparicio-Pardo , Karine Pires , Gwendal Simon , Alberto Blanc , Pascal Frossard

Customization is crucial for making visualizations accessible to blind and low-vision (BLV) people with widely-varying needs. But what makes for usable or useful customization? We identify four design goals for how BLV people should be able…

Human-Computer Interaction · Computer Science 2024-03-01 Shuli Jones , Isabella Pedraza Pineros , Daniel Hajas , Jonathan Zong , Arvind Satyanarayan

Automatically describing videos has ever been fascinating. In this work, we attempt to describe videos from a specific domain - broadcast videos of lawn tennis matches. Given a video shot from a tennis match, we intend to generate a textual…

Computer Vision and Pattern Recognition · Computer Science 2015-11-30 Mohak Sukhwani , C. V. Jawahar

The advent of 5G has driven the demand for high-quality, low-latency live streaming. However, challenges such as managing the increased data volume, ensuring synchronization across multiple streams, and maintaining consistent quality under…

Multimedia · Computer Science 2025-05-01 Aizierjiang Aiersilan , Zhiqiang Wang

Video streaming, in various forms of video on demand (VOD), live, and 360 degree streaming, has grown dramatically during the past few years. In comparison to traditional cable broadcasters whose contents can only be watched on TVs, video…

Multimedia · Computer Science 2020-12-01 Xiangbo Li , Mahmoud Darwich , Magdy Bayoumi , Mohsen Amini Salehi

Video captioning is the process of describing the content of a sequence of images capturing its semantic relationships and meanings. Dealing with this task with a single image is arduous, not to mention how difficult it is for a video (or…

Computer Vision and Pattern Recognition · Computer Science 2022-04-14 Daniela Moctezuma , Tania Ramírez-delReal , Guillermo Ruiz , Othón González-Chávez

Video-sharing platforms (VSPs) have become increasingly important for individuals with ADHD to recognize symptoms, acquire knowledge, and receive support. While videos offer rich information and high engagement, they also present unique…

Human-Computer Interaction · Computer Science 2025-07-18 Hanxiu 'Hazel' Zhu , Avanthika Senthil Kumar , Sihang Zhao , Ru Wang , Xin Tong , Yuhang Zhao

Internet Service Providers (ISPs) bear the brunt of being the first port of call for poor video streaming experience. ISPs can benefit from knowing the user's device type (e.g., Android, iOS) and software agent (e.g., native app, Chrome) to…

Networking and Internet Architecture · Computer Science 2024-09-02 Yifan Wang , Minzhao Lyu , Vijay Sivaraman

Advances in multimodal large language models enable automatic video narration and question answering (VQA), offering scalable alternatives to labor-intensive, human-authored audio descriptions (ADs) for blind and low vision (BLV) viewers.…

Human-Computer Interaction · Computer Science 2026-03-17 Maryam Cheema , Sina Elahimanesh , Pooyan Fazli , Hasti Seifi

VTubers, or Virtual YouTubers, are live streamers who create streaming content using animated 2D or 3D virtual avatars. In recent years, there has been a significant increase in the number of VTuber creators and viewers across the globe.…

Human-Computer Interaction · Computer Science 2024-03-01 Qian Wan , Zhicong Lu

Live streaming plays a major role in today's digital platforms, supporting entertainment, education, social media, etc. However, research in this field is limited by the lack of large, publicly available datasets that capture real-time…

Recent efforts to enhance immersive and interactive user experiences have driven the development of volumetric video, a form of 3D content that enables 6 DoF. Unlike traditional 2D content, volumetric content can be represented in various…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Erfan Entezami , Hui Guan

Blind or low vision (BLV) people were recently reported to be live streamers on the online platforms that employed content curation algorithms. Recent research uncovered algorithm biases suppressing the content created by marginalized…

Human-Computer Interaction · Computer Science 2022-04-26 Ethan Z. Rong , Mo Morgana Zhou , Zhicong Lu , Mingming Fan

Due to the rapid growth of internet broadband access and proliferation of modern mobile devices, various types of multimedia (e.g. text, images, audios and videos) have become ubiquitously available anytime. Mobile device users usually…

Information Retrieval · Computer Science 2013-12-24 Feng Xia , Nana Yaw Asabere , Ahmedin Mohammed Ahmed , Jing Li , Xiangjie Kong

Sharing live telepresence experiences for teleconferencing or remote collaboration receives increasing interest with the recent progress in capturing and AR/VR technology. Whereas impressive telepresence systems have been proposed on top of…

Human-Computer Interaction · Computer Science 2020-01-14 Patrick Stotko , Stefan Krumpen , Michael Weinmann , Reinhard Klein