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Humans can easily describe what they see in a coherent way and at varying level of detail. However, existing approaches for automatic video description are mainly focused on single sentence generation and produce descriptions at a fixed…

Computer Vision and Pattern Recognition · Computer Science 2016-09-26 Anna Senina , Marcus Rohrbach , Wei Qiu , Annemarie Friedrich , Sikandar Amin , Mykhaylo Andriluka , Manfred Pinkal , Bernt Schiele

Live-streaming Novel View Synthesis (NVS) from unposed multi-view video remains an open challenge in a wide range of applications. Existing methods for dynamic scene representation typically require ground-truth camera parameters and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Pedro Quesado , Erkut Akdag , Yasaman Kashefbahrami , Willem Menu , Egor Bondarev

Immersive, stereoscopic viewing enables scientists to better analyze the spatial structures of visualized physical phenomena. However, their findings cannot be properly presented in traditional media, which lack these core attributes.…

Graphics · Computer Science 2016-11-29 Jacqueline Chu , Leonardo Ferrer , Min Shih , Kwan-Liu Ma

In this paper, we propose the task of live comment generation. Live comments are a new form of comments on videos, which can be regarded as a mixture of comments and chats. A high-quality live comment should be not only relevant to the…

Computation and Language · Computer Science 2018-08-14 Damai Dai

Search queries are appropriate when users have explicit intent, but they perform poorly when the intent is difficult to express or if the user is simply looking to be inspired. Visual browsing systems allow e-commerce platforms to address…

Information Retrieval · Computer Science 2018-10-04 Choon Hui Teo , Houssam Nassif , Daniel Hill , Sriram Srinavasan , Mitchell Goodman , Vijai Mohan , SVN Vishwanathan

Despite gaining traction in North America, live streaming has not reached the popularity it has in China, where livestreaming has a tremendous impact on the social behaviors of users. To better understand this socio-technological…

Human-Computer Interaction · Computer Science 2018-03-19 Zhicong Lu , Haijun Xia , Seongkook Heo , Daniel Wigdor

Deaf individuals face great challenges in today's society. It can be very difficult to be able to understand different forms of media without a sense of hearing. Many videos and movies found online today are not captioned, and even fewer…

Human-Computer Interaction · Computer Science 2019-09-06 Raja Kushalnagar , Matthew Seita , Abraham Glasser

Real-world event sequences are often complex and heterogeneous, making it difficult to create meaningful visualizations using simple data aggregation and visual encoding techniques. Consequently, visualization researchers have developed…

Human-Computer Interaction · Computer Science 2023-06-06 Kazi Tasnim Zinat , Jinhua Yang , Arjun Gandhi , Nistha Mitra , Zhicheng Liu

The tremendous amount of increase in the quantity of information resources available on the web has made the total time that the user spends on a single page very minimal. Users revisiting the same page would be able to fetch the required…

Information Retrieval · Computer Science 2012-02-14 K. S. Kuppusamy , G. Aghila

The spectatorship experience for virtual reality (VR) games differs strongly from its non-VR precursor. When watching non-VR games on platforms such as Twitch, spectators just see what the player sees, as the physical interaction is mostly…

Human-Computer Interaction · Computer Science 2021-01-13 Katharina Emmerich , Andrey Krekhov , Sebastian Cmentowski , Jens Krueger

The increasing adoption of Virtual Reality (VR) systems in different domains have led to a need to support interaction between many spectators and a VR user. This is common in game streaming, live performances, and webinars. Prior CSCW…

Human-Computer Interaction · Computer Science 2023-11-28 Haohua Lyu , Cyrus Vachha , Qianyi Chen , Balasaravanan Thoravi Kumaravel , Bjöern Hartmann

Sighted and blind and low vision (BLV) creators alike use videos to communicate with broad audiences. Yet, video editing remains inaccessible to BLV creators. Our formative study revealed that current video editing tools make it difficult…

Human-Computer Interaction · Computer Science 2023-03-01 Mina Huh , Saelyne Yang , Yi-Hao Peng , Xiang 'Anthony' Chen , Young-Ho Kim , Amy Pavel

The rapid growth of online video content has outpaced efforts to make visual information accessible to blind and low vision (BLV) audiences. While professional Audio Description (AD) remains the gold standard, it is costly and difficult to…

Human-Computer Interaction · Computer Science 2025-08-13 Ruolin wang , Xingyu Liu , Biao Wang , Wayne Zhang , Ziqian Liao , Ziwen Li , Amy Pavel , Xiang 'Anthony' Chen

In this paper we present a deep graph reinforcement learning model to predict and improve the user experience during a live video streaming event, orchestrated by an agent/tracker. We first formulate the user experience prediction problem…

Artificial Intelligence · Computer Science 2021-07-30 Stefanos Antaris , Dimitrios Rafailidis , Sarunas Girdzijauskas

Live streaming platforms have become a dominant form of online content consumption, offering dynamically evolving content, real-time interactions, and highly engaging user experiences. These unique characteristics introduce new challenges…

Information Retrieval · Computer Science 2026-04-27 Changle Qu , Sunhao Dai , Ke Guo , Xiao Zhang , Liqin Zhao , Shijun Wang , Yannan Niu , Lantao Hu , Han Li , Jun Xu

Video summarization is a technique to create a short skim of the original video while preserving the main stories/content. There exists a substantial interest in automatizing this process due to the rapid growth of the available material.…

Computer Vision and Pattern Recognition · Computer Science 2019-04-12 Mayu Otani , Yuta Nakashima , Esa Rahtu , Janne Heikkilä

Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…

Human-Computer Interaction · Computer Science 2022-01-11 Shaoyu Chen , Budmonde Duinkharjav , Xin Sun , Li-Yi Wei , Stefano Petrangeli , Jose Echevarria , Claudio Silva , Qi Sun

Generating multimedia streams, such as in a netradio, is a task which is complex and difficult to adapt to every users' needs. We introduce a novel approach in order to achieve it, based on a dedicated high-level functional programming…

Programming Languages · Computer Science 2011-04-15 David Baelde , Romain Beauxis , Samuel Mimram

Benefiting from the advancements in large language models and cross-modal alignment, existing multi-modal video understanding methods have achieved prominent performance in offline scenario. However, online video streams, as one of the most…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Haoji Zhang , Yiqin Wang , Yansong Tang , Yong Liu , Jiashi Feng , Jifeng Dai , Xiaojie Jin

Often, the needs and visual abilities differ between the annotator group and the end user group. Generating detailed diagram descriptions for blind and low-vision (BLV) users is one such challenging domain. Sighted annotators could describe…

Artificial Intelligence · Computer Science 2025-03-18 Wan Ju Kang , Eunki Kim , Na Min An , Sangryul Kim , Haemin Choi , Ki Hoon Kwak , James Thorne
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