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Numerical simulations of two-phase flow and fluid structure interaction problems are of great interest in many environmental problems and engineering applications. To capture the complex physical processes involved in these problems, a high…

Fluid Dynamics · Physics 2023-06-02 Yadong Zeng

Two-dimensional embeddings obtained from dimensionality reduction techniques such as MDS, t-SNE, or UMAP, are widely used to visualize high-dimensional data and support researchers in visually identifying clusters, outliers, and other…

Machine Learning · Computer Science 2026-05-01 Pavlin G. Poličar , Blaž Zupan

Virtual, Augmented, and eXtended Reality (VR/AR/XR) technologies are increasingly recognized for their applications in training, diagnostics, and psychological research, particularly in high-risk and highly regulated environments. In this…

VFIVE is a scientific visualization application for CAVE-type immersive virtual reality systems. The source codes are freely available. VFIVE is used as a research tool in various VR systems. It also lays the groundwork for developments of…

Graphics · Computer Science 2013-01-28 Akira Kageyama , Nobuaki Ohno , Shintaro Kawahara , Kazuo Kashiyama , Hiroaki Ohtani

Visual place recognition (VPR) is an essential component of robot navigation and localization systems that allows them to identify a place using only image data. VPR is challenging due to the significant changes in a place's appearance…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Bruno Arcanjo , Bruno Ferrarini , Michael Milford , Klaus D. McDonald-Maier , Shoaib Ehsan

We present volkit, an open source library with high performance implementations of image manipulation and computer vision algorithms that focus on 3D volumetric representations. Volkit implements a cross-platform, performance-portable API…

Computer Vision and Pattern Recognition · Computer Science 2022-03-22 Stefan Zellmann , Giovanni Aguirre , Jürgen P. Schulze

Biomolecule Visualization with Ellipsoidal Coarse-graining (BioVEC) is a tool for visualizing molecular dynamics simulation data while allowing coarse-grained residues to be rendered as ellipsoids. BioVEC reads in configuration files, which…

Soft Condensed Matter · Physics 2009-06-15 E. Abrahamsson , S. S. Plotkin

In this technical report, we discuss several approaches to in-core rendering of large volumetric datasets in Unreal Engine 5 (UE5). We explore the following methods: the TBRayMarcher Plugin, the Niagara Fluids Plugin , and various…

Graphics · Computer Science 2025-04-11 Markus Schlüter , Tom Kwasnitschka , Armin Bernstetter , Jens Karstens

Volumetric medical imaging technologies produce detailed 3D representations of anatomical structures. However, effective medical data visualization and exploration pose significant challenges, especially for individuals with limited medical…

Human-Computer Interaction · Computer Science 2025-07-01 Qixuan Liu , Shi Qiu , Yinqiao Wang , Xiwen Wu , Kenneth Siu Ho Chok , Chi-Wing Fu , Pheng-Ann Heng

Adaptive mesh refinement (AMR) is a classical technique about local refinement in space where needed, thus effectively reducing computational costs for HPC-based physics simulations. Although AMR has been used for many years, little…

Fluid Dynamics · Physics 2024-05-14 Dewen Liu , Shuai He , Haoran Cheng , Yadong Zeng

Adaptive Mesh Refinement (AMR) enables efficient computation of flows by providing high resolution in critical regions while allowing for coarsening in areas where fine detail is unnecessary. While early AMR software packages relied solely…

Computational Physics · Physics 2025-02-26 Khodr Jaber , Ebenezer Essel , Pierre Sullivan

In Augmented Reality (AR) environment, realistic interactions between the virtual and real objects play a crucial role in user experience. Much of recent advances in AR has been largely focused on developing geometry-aware environment, but…

Computer Vision and Pattern Recognition · Computer Science 2018-03-19 Long Chen , Karl Francis , Wen Tang

Neural Radiance Fields (NeRF) offer significant promise for generating photorealistic images and videos. However, existing mainstream neural rendering models often fall short in meeting the demands for immediacy and power efficiency in…

Hardware Architecture · Computer Science 2025-08-05 Fangxin Liu , Haomin Li , Bowen Zhu , Zongwu Wang , Zhuoran Song , Habing Guan , Li Jiang

Implicit neural representations (INRs) have emerged as a powerful tool for compressing large-scale volume data. This opens up new possibilities for in situ visualization. However, the efficient application of INRs to distributed data…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-07-23 Qi Wu , Joseph A. Insley , Victor A. Mateevitsi , Silvio Rizzi , Michael E. Papka , Kwan-Liu Ma

Protein-protein interaction networks (PPIN) enable the study of cellular processes in organisms. Visualizing PPINs in extended reality (XR), including virtual reality (VR) and mixed reality (MR), is crucial for exploring subnetworks,…

Multimedia · Computer Science 2024-02-07 Busra Senderin , Nurcan Tuncbag , Elif Surer

Augmented reality (AR) games, particularly those designed for head-mounted displays, have grown increasingly prevalent. However, most existing systems depend on pre-scanned, static environments and rely heavily on continuous tracking or…

Human-Computer Interaction · Computer Science 2026-02-06 Liuchuan Yu , Ching-I Huang , Hsueh-Cheng Wang , Lap-Fai Yu

E-commerce is increasingly multimedia-enriched, with products exhibited in a broad-domain manner as images, short videos, or live stream promotions. A unified and vectorized cross-domain production representation is essential. Due to large…

Multimedia · Computer Science 2025-06-25 Ruixiang Zhao , Jian Jia , Yan Li , Xuehan Bai , Quan Chen , Han Li , Peng Jiang , Xirong Li

Point-Based Neural Rendering (PBNR) is emerging as a promising class of rendering techniques, which are permeating all aspects of society, driven by a growing demand for real-time, photorealistic rendering in AR/VR and digital twins.…

Graphics · Computer Science 2024-12-10 Weikai Lin , Yu Feng , Yuhao Zhu

With the emergence of neural radiance fields (NeRFs), view synthesis quality has reached an unprecedented level. Compared to traditional mesh-based assets, this volumetric representation is more powerful in expressing scene geometry but…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Yuan-Chen Guo , Yan-Pei Cao , Chen Wang , Yu He , Ying Shan , Xiaohu Qie , Song-Hai Zhang

Dimensionality Reduction (DR) techniques such as t-SNE and UMAP are popular for transforming complex datasets into simpler visual representations. However, while effective in uncovering general dataset patterns, these methods may introduce…

Human-Computer Interaction · Computer Science 2024-04-19 Parisa Salmanian , Angelos Chatzimparmpas , Ali Can Karaca , Rafael M. Martins