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Volume Rendering applications require sophisticated user interaction for the definition and refinement of transfer functions. Traditional 2D desktop user interface elements have been developed to solve this task, but such concepts do not…

Graphics · Computer Science 2013-02-11 Jonathan Klein , Dennis Reuling , Jan Grimm , Andreas Pfau , Damien Lefloch , Martin Lambers , Andreas Kolb

Visual Document Retrieval (VDR), the task of retrieving visually-rich document pages using queries that combine visual and textual cues, is crucial for numerous real-world applications. Recent state-of-the-art methods leverage Large…

Computation and Language · Computer Science 2025-09-30 Yibo Yan , Guangwei Xu , Xin Zou , Shuliang Liu , James Kwok , Xuming Hu

Even though architectural modelling radically evolved over the course of its history, the current integration of Augmented Reality (AR) and Virtual Reality(VR) components in the corresponding design tasks is mostly limited to enhancing…

Human-Computer Interaction · Computer Science 2023-10-27 Adrien Coppens , Tom Mens , Mohamed-Anis Gallas

Current multimodal large language models (MLLMs) struggle with hour-level video understanding, facing significant challenges not only in modeling the substantial information volume of long videos but also in overcoming the memory wall and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Hong Gao , Yiming Bao , Xuezhen Tu , Bin Zhong , Linan Yue , Minling Zhang

Obtainable computational efficiency is evaluated when using an Adaptive Mesh Refinement (AMR) strategy in time accurate simulations governed by sets of conservation laws. For a variety of 1D, 2D, and 3D hydro- and magnetohydrodynamic…

Astrophysics · Physics 2009-11-10 R. Keppens , M. Nool , G. Toth , J. P. Goedbloed

We have carried out numerical simulations of strongly gravitating systems based on the Einstein equations coupled to the relativistic hydrodynamic equations using adaptive mesh refinement (AMR) techniques. We show AMR simulations of NS…

General Relativity and Quantum Cosmology · Physics 2009-11-11 Edwin Evans , Sai Iyer , Erik Schnetter , Wai-Mo Suen , Jian Tao , Randy Wolfmeyer , Hui-Min Zhang

Deep learning has transformed computer vision (CV), achieving outstanding performance in classification, segmentation, and related tasks. Such AI-based CV systems are becoming prevalent, with applications spanning from medical imaging to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Neo Christopher Chung , Jakub Binda

Viewing omnidirectional images (ODIs) in virtual reality (VR) represents a novel form of media that provides immersive experiences for users to navigate and interact with digital content. Nonetheless, this sense of immersion can be greatly…

Human-Computer Interaction · Computer Science 2024-05-02 Zidong Cao , Zhan Wang , Yexin Liu , Yan-Pei Cao , Ying Shan , Wei Zeng , Lin Wang

This paper presents an authoring environment for augmenting static visualizations with virtual content in augmented reality. Augmenting static visualizations can leverage the best of both physical and digital worlds, but its creation…

Human-Computer Interaction · Computer Science 2024-05-14 Chen Zhu-Tian , Wai Tong , Qianwen Wang , Benjamin Bach , Huamin Qu

In this demonstration paper, we present our interactive virtual reality (VR) experience, which has been designed to facilitate interaction with energy-related information. This experience consists of two main modes: the world in miniature…

Human-Computer Interaction · Computer Science 2024-08-23 Saeed Safikhani , Georg Arbesser-Rastburg , Anna Schreuer , Jürgen Suschek-Berger , Hermann Edtmayer , Johanna Pirker

Augmented Reality (AR) is transforming the way we interact with virtual information in the physical world. By overlaying digital content in real-world environments, AR enables new forms of immersive and engaging experiences. However,…

Human-Computer Interaction · Computer Science 2025-04-24 Julian Rasch , Florian Müller , Francesco Chiossi

We introduce CRASH-AMR, a new version of the cosmological Radiative Transfer (RT) code CRASH, enabled to use refined grids. This new feature allows us to attain higher resolution in our RT simulations and thus to describe more accurately…

Cosmology and Nongalactic Astrophysics · Physics 2017-02-01 N. Hariharan , L. Graziani , B. Ciardi , F. Miniati , H. -J. Bungartz

Large-scale video generation models have shown remarkable potential in modeling photorealistic appearance and lighting interactions in real-world scenes. However, a closed-loop framework that jointly understands intrinsic scene properties…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Ye Fang , Tong Wu , Valentin Deschaintre , Duygu Ceylan , Iliyan Georgiev , Chun-Hao Paul Huang , Yiwei Hu , Xuelin Chen , Tuanfeng Yang Wang

This work proposes, implements and tests an immersive framework upon Virtual Reality (VR) for comprehension, knowledge development and learning process assisting an improved perception of complex spatial arrangements in AEC in comparison to…

Human-Computer Interaction · Computer Science 2022-09-23 Michael Kraus , Romana Rust , Maximilian Rietschel , Daniel Hall

With the growing integration of human-computer interaction into everyday life, advances in machine learning have enabled systems to better perceive and respond to users' emotional states. Most existing affect recognition datasets focus on…

Machine Learning · Computer Science 2026-05-04 Karim Alghoul , Faisal Mohd , Fedwa Laamarti , Hussein Al Osman , Abdulmotaleb El Saddik

Current Adaptive Mesh Refinement (AMR) simulations require algorithms that are highly parallelized and manage memory efficiently. As compute engines grow larger, AMR simulations will require algorithms that achieve new levels of efficient…

Solar and Stellar Astrophysics · Physics 2015-03-19 Jonathan J. Carroll-Nellenback , Brandon Shroyer , Adam Frank , Chen Ding

The recent increase in popularity of volumetric representations for scene reconstruction and novel view synthesis has put renewed focus on animating volumetric content at high visual quality and in real-time. While implicit deformation…

Virtual Reality (VR) has the potential of becoming the next ubiquitous computing platform. Continued progress in the burgeoning field of VR depends critically on an efficient computing substrate. In particular, DRAM access energy is known…

Graphics · Computer Science 2023-10-03 Nisarg Ujjainkar , Ethan Shahan , Kenneth Chen , Budmonde Duinkharjav , Qi Sun , Yuhao Zhu

This paper introduces VIVRA (Voice Interactive Virtual Reality Annotation), a VR application combining multimodal interaction with large language models (LLMs) to transform users' ideas into interactive 3D visualizations. VIVRA converts…

Human-Computer Interaction · Computer Science 2024-09-24 Yunhao Xing , Jerrick Ban , Timothy D. Hubbard , Michael Villano , Diego Gomez-Zara

Direct volume rendering (DVR) aims to help users identify and examine regions of interest (ROIs) within volumetric data, and feature representations that support effective ROI classification and clustering play a fundamental role in volume…

Graphics · Computer Science 2026-04-14 Haill An , Suhyeon Kim , Donghyuk Choo , Younhyun Jung
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