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Real-time aerial image segmentation plays an important role in the environmental perception of Uncrewed Aerial Vehicles (UAVs). We introduce BlabberSeg, an optimized Vision-Language Model built on CLIPSeg for on-board, real-time processing…

Robotics · Computer Science 2024-10-18 Haechan Mark Bong , Ricardo de Azambuja , Giovanni Beltrame

During collaboration in XR (eXtended Reality), users typically share and interact with virtual objects in a common, shared virtual environment. Specifically, collaboration among users in Mixed Reality (MR) requires knowing their position,…

Human-Computer Interaction · Computer Science 2023-10-10 Hung-Jui Guo , Omeed Eshaghi Ashtiani , Balakrishnan Prabhakaran

Immersive televisualization is important both for telepresence and teleoperation, but resolution and fidelity are often limited by communication bandwidth constraints. We propose a lightweight method for foveated compression of immersive…

Image and Video Processing · Electrical Eng. & Systems 2025-10-24 Max Schwarz , Sven Behnke

4D reconstruction and rendering of human activities is critical for immersive VR/AR experience.Recent advances still fail to recover fine geometry and texture results with the level of detail present in the input images from sparse…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Xin Suo , Yuheng Jiang , Pei Lin , Yingliang Zhang , Kaiwen Guo , Minye Wu , Lan Xu

Venue recommendation aims to assist users by making personalised suggestions of venues to visit, building upon data available from location-based social networks (LBSNs) such as Foursquare. A particular challenge for this task is…

Information Retrieval · Computer Science 2016-06-28 Jarana Manotumruksa , Craig Macdonald , Iadh Ounis

Gravitational instabilities naturally give rise to multi-scale structure, which is difficult for traditional Eulerian hydrodynamic methods to accurately evolve. This can be circumvented by adaptively adding resolution (in the form of…

Astrophysics · Physics 2007-05-23 G. L. Bryan , M. L. Norman

Virtual and augmented reality (VR/AR) displays strive to provide a resolution, framerate and field of view that matches the perceptual capabilities of the human visual system, all while constrained by limited compute budgets and…

Human-Computer Interaction · Computer Science 2021-06-22 Brooke Krajancich , Petr Kellnhofer , Gordon Wetzstein

With deep learning and computer vision technology development, autonomous driving provides new solutions to improve traffic safety and efficiency. The importance of building high-quality datasets is self-evident, especially with the rise of…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Guohang Yan , Jiahao Pi , Jianfei Guo , Zhaotong Luo , Min Dou , Nianchen Deng , Qiusheng Huang , Daocheng Fu , Licheng Wen , Pinlong Cai , Xing Gao , Xinyu Cai , Bo Zhang , Xuemeng Yang , Yeqi Bai , Hongbin Zhou , Botian Shi

Stated preference experiments have been known to suffer from the lack of realism. This issue is particularly visible when the scenario doesn't have a well understood prior reference e.g. in case of the autonomous vehicles related scenarios.…

Human-Computer Interaction · Computer Science 2018-09-18 Bilal Farooq , Elisabetta Cherchi , Anae Sobhani

Virtual Reality (VR) has the potential to support mobile knowledge workers by complementing traditional input devices with a large three-dimensional output space and spatial input. Previous research on supporting VR knowledge work explored…

This paper proposed a new interaction paradigm in the virtual reality (VR) environments, which consists of a virtual mirror or window projected onto a virtual surface, representing the correct perspective geometry of a mirror or window…

Human-Computer Interaction · Computer Science 2020-11-13 Baihan Lin

Multi-UAV collaborative 3D detection enables accurate and robust perception by fusing multi-view observations from aerial platforms, offering significant advantages in coverage and occlusion handling, while posing new challenges for…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Zhongyao Li , Peirui Cheng , Liangjin Zhao , Chen Chen , Yundu Li , Zhechao Wang , Xue Yang , Xian Sun , Zhirui Wang

Hero-class HPC simulations rely on Adaptive Mesh Refinement (AMR) to reduce compute and memory demands while maintaining accuracy. This work analyzes the performance of Parthenon, a block-structured AMR benchmark, on CPU-GPU systems. We…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-09-25 Akash Poptani , Alireza Khadem , Scott Mahlke , Jonah Miller , Joshua Dolence , Reetuparna Das

Virtual reality (VR) significantly transforms immersive digital interfaces, greatly enhancing education, professional practices, and entertainment by increasing user engagement and opening up new possibilities in various industries. Among…

Graphics · Computer Science 2025-07-08 Shuo Xin , Haiyu Wang , Sai Qian Zhang

In this work, we present a dense tracking and mapping system named Vox-Fusion, which seamlessly fuses neural implicit representations with traditional volumetric fusion methods. Our approach is inspired by the recently developed implicit…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Xingrui Yang , Hai Li , Hongjia Zhai , Yuhang Ming , Yuqian Liu , Guofeng Zhang

Reconstructing real-world 3D objects has numerous applications in computer vision, such as virtual reality, video games, and animations. Ideally, 3D reconstruction methods should generate high-fidelity results with 3D consistency in…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Jingnan Gao , Zhuo Chen , Yichao Yan , Bowen Pan , Zhe Wang , Jiangjing Lyu , Xiaokang Yang

As large language models (LLMs) continue to improve in reasoning and decision-making, there is a growing need for realistic and interactive environments where their abilities can be rigorously evaluated. We present VirtualEnv, a…

Artificial Intelligence · Computer Science 2026-02-10 Kabir Swain , Sijie Han , Ayush Raina , Jin Zhang , Shuang Li , Michael Stopa , Antonio Torralba

Depth estimation is a fundamental component of spatial perception for autonomous driving and other unmanned systems operating in open urban environments. Existing depth datasets such as KITTI, nuScenes, and DDAD have advanced the field but…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Xianda Guo , Ruijun Zhang , Yiqun Duan , Ruilin Wang , Matteo Poggi , Keyuan Zhou , Wenzhao Zheng , Wenke Huang , Gangwei Xu , Yanlun Peng , Yuan Si , Qin Zou

Adaptive representations are increasingly indispensable for reducing the in-memory and on-disk footprints of large-scale data. Usual solutions are designed broadly along two themes: reducing data precision, e.g., through compression, or…

Graphics · Computer Science 2022-07-15 Harsh Bhatia , Duong Hoang , Nate Morrical , Valerio Pascucci , Peer-Timo Bremer , Peter Lindstrom

\textbf{BEAVR} is an open-source, bimanual, multi-embodiment Virtual Reality (VR) teleoperation system for robots, designed to unify real-time control, data recording, and policy learning across heterogeneous robotic platforms. BEAVR…

Robotics · Computer Science 2025-08-14 Alejandro Posadas-Nava , Alejandro Carrasco , Richard Linares
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