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We design a coordination mechanism for truck drivers that uses pricing-and-routing schemes that can help alleviate traffic congestion in a general transportation network. We consider the user heterogeneity in Value-Of-Time (VOT) by adopting…

Optimization and Control · Mathematics 2021-03-01 Aristotelis-Angelos Papadopoulos , Ioannis Kordonis , Maged M. Dessouky , Petros A. Ioannou

A smartphone user's personal hotspot (pH) allows him to share cellular connection to another (e.g., a traveler) in the vicinity, but such sharing consumes the limited data quota in his two-part tariff plan and may lead to overage charge.…

Computer Science and Game Theory · Computer Science 2018-06-28 Feng Wang , Lingjie Duan , Jianwei Niu

The price of anarchy has become a standard measure of the efficiency of equilibria in games. Most of the literature in this area has focused on establishing worst-case bounds for specific classes of games, such as routing games or more…

Computer Science and Game Theory · Computer Science 2022-06-09 Roberto Cominetti , Valerio Dose , Marco Scarsini

When people choose routes minimizing their individual delay, the aggregate congestion can be much higher compared to that experienced by a centrally-imposed routing. Yet centralized routing is incompatible with the presence of…

Systems and Control · Electrical Eng. & Systems 2021-03-08 Mauro Salazar , Dario Paccagnan , Andrea Agazzi , W. P. M. H. , Heemels

We study selfish routing games where users can choose between regular and priority service for each network edge on their chosen path. Priority users pay an additional fee, but in turn they may travel the edge prior to non-priority users,…

Computer Science and Game Theory · Computer Science 2026-02-09 Yang Li , Alexander Skopalik , Marc Uetz

The Price of Anarchy (PoA) is a well-established game-theoretic concept to shed light on coordination issues arising in open distributed systems. Leaving agents to selfishly optimize comes with the risk of ending up in sub-optimal states…

Computer Science and Game Theory · Computer Science 2019-06-04 Krishnendu Chatterjee , Laura Schmid , Stefan Schmid

Today many mobile users in various zones are invited to sense and send back real-time useful information (e.g., traffic observation and sensor data) to keep the freshness of the content updates in such zones. However, due to the sampling…

Systems and Control · Electrical Eng. & Systems 2021-05-19 Xuehe Wang , Lingjie Duan

Overcoming the impact of selfish behavior of rational players in multiagent systems is a fundamental problem in game theory. Without any intervention from a central agent, strategic users take actions in order to maximize their personal…

Computer Science and Game Theory · Computer Science 2024-09-06 Maria-Florina Balcan , Matteo Pozzi , Dravyansh Sharma

We consider a fundamental game theoretic problem concerning selfish users contributing packets to an M/M/1 queue. In this game, each user controls its own input rate so as to optimize a desired tradeoff between throughput and delay. We…

Computer Science and Game Theory · Computer Science 2016-11-17 Yi Gai , Hua Liu , Bhaskar Krishnamachari

We consider the min-cost multicast problem (under network coding) with multiple correlated sources where each terminal wants to losslessly reconstruct all the sources. We study the inefficiency brought forth by the selfish behavior of the…

Computer Science and Game Theory · Computer Science 2009-03-01 Aditya Ramamoorthy , Vwani Roychowdhury , Sudhir Kumar Singh

The effective design and management of public transport systems are essential to ensure the best service for users. The performance of a transport system will depend heavily on user behaviour. In the common-lines problem approach, users…

Optimization and Control · Mathematics 2024-11-21 Victoria M. Orlando , Iván L. Degano , Pablo A. Lotito

We investigate the behavior of a large number of selfish users that are able to switch dynamically between multiple wireless access-points (possibly belonging to different standards) by introducing an iterated non-cooperative game. Users…

Computer Science and Game Theory · Computer Science 2008-06-09 Panayotis Mertikopoulos , Aris L. Moustakas

Incentive design constitutes a foundational paradigm for influencing the behavior of strategic agents, wherein a system planner (principal) publicly commits to an incentive mechanism designed to align individual objectives with collective…

Optimization and Control · Mathematics 2026-04-08 Georgios Vasileiou , Lantian Zhang , Silun Zhang

In many wireless communication networks a common channel is shared by multiple users who must compete to gain access to it. The operation of the network by self-interested and strategic users usually leads to the overuse of the channel…

Computer Science and Game Theory · Computer Science 2012-11-16 Luca Canzian , Yuanzhang Xiao , Michele Zorzi , Mihaela van der Schaar

We consider the problem of designing network cost-sharing protocols with good equilibria under uncertainty. The underlying game is a multicast game in a rooted undirected graph with nonnegative edge costs. A set of k terminal vertices or…

Computer Science and Game Theory · Computer Science 2015-07-27 George Christodoulou , Alkmini Sgouritsa

Considering congestion games with uncertain delays, we compute the inefficiency introduced in network routing by risk-averse agents. At equilibrium, agents may select paths that do not minimize the expected latency so as to obtain lower…

Computer Science and Game Theory · Computer Science 2021-02-19 E. Nikolova , N. Stier-Moses

We consider the problem of designing the the utility functions of the utility-maximizing agents in a multi-agent system so that they work synergistically to maximize a global utility. The particular problem domain we explore is the control…

Artificial Intelligence · Computer Science 2011-06-10 K. Tumer , D. H. Wolpert

Despite the increasing popularity and successful examples of crowdsourcing, it is stripped of aureole when collective efforts are derailed or severely hindered by elaborate sabotage. A service exchange dilemma arises when non-cooperation…

Computer Science and Game Theory · Computer Science 2018-03-06 Jianfeng Lu , Yun Xin , Zhao Zhang , Xinwang Liu , Kenli Li

Increasingly large trip demands have strained urban transportation capacity, which consequently leads to traffic congestion and rapid growth of greenhouse gas emissions. In this work, we focus on achieving sustainable transportation by…

Computers and Society · Computer Science 2019-12-09 Luyao Niu , Andrew Clark

Previous work has shown that when multiple selfish Autonomous Vehicles (AVs) are introduced to future cities and start learning optimal routing strategies using Multi-Agent Reinforcement Learning (MARL), they may destabilize traffic…

Multiagent Systems · Computer Science 2025-10-15 Anastasia Psarou , Łukasz Gorczyca , Dominik Gaweł , Rafał Kucharski