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In this paper, we study a routing and travel-mode choice problem for mobility systems with a multimodal transportation network as a ``mobility game" with coupled action sets. We develop a game-theoretic framework to study the impact on…

Computer Science and Game Theory · Computer Science 2022-12-15 Ioannis Vasileios Chremos , Andreas A. Malikopoulos

This work focuses on the design of taxes in atomic congestion games, a commonly studied model for competitive resource sharing. While most related studies focus on optimizing either the worst- or best-case performance (i.e., Price of…

Computer Science and Game Theory · Computer Science 2023-04-14 Rahul Chandan , Dario Paccagnan , Jason R. Marden

Selfish routing is a central problem in algorithmic game theory, with one of the principal applications being that of routing in road networks. Inspired by the emergence of routing technologies and autonomous driving, we revisit selfish…

Computer Science and Game Theory · Computer Science 2017-07-04 Soumya Basu , Ger Yang , Thanasis Lianeas , Evdokia Nikolova , Yitao Chen

Fleets of autonomous vehicles (AV) often are at the core of intelligent transportation scenarios for smart cities, and may require a wireless Internet connection to offload computer vision tasks to data centers located either in the edge or…

Signal Processing · Electrical Eng. & Systems 2026-05-14 Giuseppe Baruffa , Luca Rugini , Francesco Binucci , Fabrizio Frescura , Paolo Banelli , Renzo Perfetti

User-generated content can be distributed at a low cost using peer-to-peer (P2P) networks, but the free-rider problem hinders the utilization of P2P networks. In order to achieve an efficient use of P2P networks, we investigate fundamental…

Networking and Internet Architecture · Computer Science 2010-08-03 Jaeok Park , Mihaela van der Schaar

Ride-pooling systems, to succeed, must provide an attractive service, namely compensate perceived costs with an appealing price. However, because of a strong heterogeneity in a value-of-time, each traveller has his own acceptable price,…

Computer Science and Game Theory · Computer Science 2025-09-01 Michal Bujak , Rafal Kucharski

The growing demand for data and AI-generated digital goods, such as personalized written content and artwork, necessitates effective pricing and feedback mechanisms that account for uncertain utility and costly production. Motivated by…

Computer Science and Game Theory · Computer Science 2023-06-06 Zachary Robertson , Oluwasanmi Koyejo

Informal and privatized transit services, such as minibuses and shared auto-rickshaws, are integral to daily travel in large urban metropolises, providing affordable commutes where a formal public transport system is inadequate and other…

Computer Science and Game Theory · Computer Science 2026-03-10 Devansh Jalota , Matthew Tsao

When many independent users try to route traffic through a network, the flow can easily become suboptimal as a consequence of congestion of the most efficient paths. The degree of this suboptimality is quantified by the so-called "price of…

Disordered Systems and Neural Networks · Physics 2015-05-19 Brian Skinner

We consider a requester who acquires a set of data (e.g. images) that is not owned by one party. In order to collect as many data as possible, crowdsourcing mechanisms have been widely used to seek help from the crowd. However, existing…

Computer Science and Game Theory · Computer Science 2020-02-28 Wen Zhang , Yao Zhang , Dengji Zhao

This paper studies online shortest path routing over multi-hop networks. Link costs or delays are time-varying and modeled by independent and identically distributed random processes, whose parameters are initially unknown. The parameters,…

Networking and Internet Architecture · Computer Science 2017-01-19 M. Sadegh Talebi , Zhenhua Zou , Richard Combes , Alexandre Proutiere , Mikael Johansson

Multi-Access edge computing (MEC) is an emerging paradigm where users offload computationally intensive jobs to the Access Point (AP). Given that the AP's resources are shared by selfish users, pricing is a useful tool for incentivising…

Information Theory · Computer Science 2020-09-01 Lingxiang Li , Marie Siew , Tony Q. S. Quek , Zhi Chen

The reliability and security of a user in an interconnected system depends on all users' collective effort in security. Consequently, investments in security technologies by strategic users is typically modeled as a public good problem,…

Computer Science and Game Theory · Computer Science 2014-08-28 Parinaz Naghizadeh , Mingyan Liu

We consider the situation where multiple transportation service providers cooperate to offer an integrated multi-modal platform to enhance the convenience to the passengers through ease in multi-modal journey planning, payment, and first…

Systems and Control · Electrical Eng. & Systems 2022-06-29 Yuntian Deng , Shiping Shao , Archak Mittal , Richard Twumasi-Boakye , James Fishelson , Abhishek Gupta , Ness B. Shroff

Point-of-Interest (POI) recommender systems provide personalized recommendations to users and help businesses attract potential customers. Despite their success, recent studies suggest that highly data-driven recommendations could be…

Information Retrieval · Computer Science 2022-04-11 Hossein A. Rahmani , Yashar Deldjoo , Ali Tourani , Mohammadmehdi Naghiaei

Crowdsourced mobile video streaming enables nearby mobile video users to aggregate network resources to improve their video streaming performances. However, users are often selfish and may not be willing to cooperate without proper…

Networking and Internet Architecture · Computer Science 2018-07-10 Ming Tang , Haitian Pang , Shou Wang , Lin Gao , Jianwei Huang , Lifeng Sun

A high-quality fresh high-definition (HD) map is vital in enhancing transportation efficiency and safety in autonomous driving. Vehicle-based crowdsourcing offers a promising approach for updating HD maps. However, recruiting crowdsourcing…

Computer Science and Game Theory · Computer Science 2024-05-02 Wentao Ye , Bo Liu , Yuan Luo , Jianwei Huang

We consider designing reward schemes that incentivize agents to create high-quality content (e.g., videos, images, text, ideas). The problem is at the center of a real-world application where the goal is to optimize the overall quality of…

Computer Science and Game Theory · Computer Science 2022-05-03 Mengjing Chen , Pingzhong Tang , Zihe Wang , Shenke Xiao , Xiwang Yang

When users access shared resources in a selfish manner, the resulting societal cost and perceived users' cost is often higher than what would result from a centrally coordinated optimal allocation. While several contributions in mechanism…

Computer Science and Game Theory · Computer Science 2024-03-08 Leonardo Pedroso , Andrea Agazzi , W. P. M. H. Heemels , Mauro Salazar

Rideshare and ride-pooling platforms use artificial intelligence-based matching algorithms to pair riders and drivers. However, these platforms can induce inequality either through an unequal income distribution or disparate treatment of…

Artificial Intelligence · Computer Science 2021-10-08 Naveen Raman , Sanket Shah , John Dickerson
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