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Using a model in which agents compete to develop a potentially dangerous new technology (AI), we study how changes in the pricing of factors of production (computational resources) affect agents' strategies, particularly their spending on…

General Economics · Economics 2023-02-23 Mckay Jensen , Nicholas Emery-Xu , Robert Trager

This paper studies the performance of Mobile Ad hoc Networks (MANETs) when the nodes, that form a Poisson point process, selfishly choose their Medium Access Probability (MAP). We consider goodput and delay as the performance metric that…

Computer Science and Game Theory · Computer Science 2012-01-06 Manjesh Kumar Hanawal , Eitan Altman , Francois Baccelli

Mobile peer-to-peer networks are quite prevalent and popular now days due to advent of business scenarios where all the services are going mobile like whether it's to find good restaurants, healthy diet books making friends, job-hunting,…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-06-27 Rahul Mishra

In this paper, we address the much-anticipated deployment of connected and automated vehicles (CAVs) in society by modeling and analyzing the social-mobility dilemma in a game-theoretic approach. We formulate this dilemma as a normal-form…

Computer Science and Game Theory · Computer Science 2021-01-05 Ioannis Vasileios Chremos , Logan Beaver , Andreas Malikopoulos

City road infrastructure is a public good, and over-consumption by self-interested, rational individuals leads to traffic jams. Congestion pricing is effective in reducing demand to sustainable levels, but also controversial, as it…

Multiagent Systems · Computer Science 2026-04-14 Kevin Riehl , Anastasios Kouvelas , Michail Makridis

In this work, we develop a distributed source routing algorithm for topology discovery suitable for ISP transport networks, that is however inspired by opportunistic algorithms used in ad hoc wireless networks. We propose a plug-and-play…

Networking and Internet Architecture · Computer Science 2011-05-02 Christophe Betoule , Thomas Bonald , Remi Clavier , Dario Rossi , Giuseppe Rossini , Gilles Thouenon

In this paper, we consider the problem of resource congestion control for competing online learning agents. On the basis of non-cooperative game as the model for the interaction between the agents, and the noisy online mirror ascent as the…

Machine Learning · Computer Science 2019-10-22 Ezra Tampubolon , Holger Boche

Routing games are amongst the most studied classes of games. Their two most well-known properties are that learning dynamics converge to equilibria and that all equilibria are approximately optimal. In this work, we perform a stress test…

Computer Science and Game Theory · Computer Science 2022-01-28 Thiparat Chotibut , Fryderyk Falniowski , Michał Misiurewicz , Georgios Piliouras

With dynamic pricing on the rise, firms are using sophisticated algorithms for price determination. These algorithms are often non-interpretable and there has been a recent interest in their seemingly emergent ability to tacitly collude…

Computer Science and Game Theory · Computer Science 2024-10-25 Pravesh Koirala , Forrest Laine

Are rewards or penalties more effective in influencing user behavior? This work compares the effectiveness of subsidies and tolls in incentivizing users in congestion games. The predominantly studied method of influencing user behavior in…

Computer Science and Game Theory · Computer Science 2019-10-08 Bryce L. Ferguson , Philip N. Brown , Jason R. Marden

Current directions in network routing research have not kept pace with the latest developments in network architectures, such as peer-to-peer networks, sensor networks, ad-hoc wireless networks, and overlay networks. A common characteristic…

Networking and Internet Architecture · Computer Science 2007-05-23 Leland Smith , Muthukumar Thirunavukkarasu , Srinidhi Varadarajan , Naren Ramakrishnan

We consider the interaction among agents engaging in a driving task and we model it as general-sum game. This class of games exhibits a plurality of different equilibria posing the issue of equilibrium selection. While selecting the most…

In crowdsourcing, a group of common people is asked to execute the tasks and in return will receive some incentives. In this article, one of the crowdsourcing scenarios with multiple heterogeneous tasks and multiple IoT devices (as task…

Computer Science and Game Theory · Computer Science 2023-04-04 Chattu Bhargavi , Vikash Kumar Singh

Ridesharing platforms match riders and drivers, using dynamic pricing to balance supply and demand. The origin-based "surge pricing", however, does not take into consideration market conditions at trip destinations, leading to inefficient…

Computer Science and Game Theory · Computer Science 2023-11-15 Chenkai Yu , Hongyao Ma

This paper presents karma mechanisms, a novel approach to the repeated allocation of a scarce resource among competing agents over an infinite time. Examples include deciding which ride hailing trip requests to serve during peak demand,…

Theoretical Economics · Economics 2023-05-09 Ezzat Elokda , Saverio Bolognani , Andrea Censi , Florian Dörfler , Emilio Frazzoli

Quality assurance is one the most important challenges in crowdsourcing. Assigning tasks to several workers to increase quality through redundant answers can be expensive if asking homogeneous sources. This limitation has been overlooked by…

Machine Learning · Computer Science 2015-08-12 Besmira Nushi , Adish Singla , Anja Gruenheid , Erfan Zamanian , Andreas Krause , Donald Kossmann

Cooperative multihop communication can greatly increase network throughput, yet packet forwarding for other nodes involves opportunity and energy cost for relays. Thus one of the pre-requisite problems in the successful implementation of…

Computer Science and Game Theory · Computer Science 2008-12-03 Cuilian Li , Zhen Yang , Feng Tian

In this paper, we study platforms where resources and jobs are spatially distributed, and resources have the flexibility to strategically move to different locations for better payoffs. The price of the service at each location depends on…

Computer Science and Game Theory · Computer Science 2023-07-18 Ozan Candogan , Manxi Wu

Transit agencies have the opportunity to outsource certain services to established Mobility-on-Demand (MOD) providers. Such alliances can improve service quality, coverage, and ridership; reduce public sector costs and vehicular emissions;…

Optimization and Control · Mathematics 2024-03-19 Kayla Cummings , Vikrant Vaze , Özlem Ergun , Cynthia Barnhart

Game-theoretic models relevant for computer science applications usually feature a large number of players. The goal of this paper is to develop an analytical framework for bounding the price of anarchy in such models. We demonstrate the…

Computer Science and Game Theory · Computer Science 2015-04-06 Michal Feldman , Nicole Immorlica , Brendan Lucier , Tim Roughgarden , Vasilis Syrgkanis
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