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Learning similarity between scene graphs and images aims to estimate a similarity score given a scene graph and an image. There is currently no research dedicated to this task, although it is critical for scene graph generation and…
Long-tail recognition is challenging because it requires the model to learn good representations from tail categories and address imbalances across all categories. In this paper, we propose a novel generative and fine-tuning framework,…
Scene graph generation (SGG) aims to automatically map an image into a semantic structural graph for better scene understanding. It has attracted significant attention for its ability to provide object and relation information, enabling…
Existing research addresses scene graph generation (SGG) -- a critical technology for scene understanding in images -- from a detection perspective, i.e., objects are detected using bounding boxes followed by prediction of their pairwise…
Scene graph generation (SGG) aims to detect objects and predict their pairwise relationships within an image. Current SGG methods typically utilize graph neural networks (GNNs) to acquire context information between objects/relationships.…
This paper presents a fully convolutional scene graph generation (FCSGG) model that detects objects and relations simultaneously. Most of the scene graph generation frameworks use a pre-trained two-stage object detector, like Faster R-CNN,…
Unifying diverse image generation tasks within a single framework remains a fundamental challenge in visual generation. While large language models (LLMs) achieve unification through task-agnostic data and generation, existing visual…
Understanding shadows from a single image spontaneously derives into two types of task in previous studies, containing shadow detection and shadow removal. In this paper, we present a multi-task perspective, which is not embraced by any…
Relation prediction among entities in images is an important step in scene graph generation (SGG), which further impacts various visual understanding and reasoning tasks. Existing SGG frameworks, however, require heavy training yet are…
In this work, we address the challenging task of long-tailed image recognition. Previous long-tailed recognition methods commonly focus on the data augmentation or re-balancing strategy of the tail classes to give more attention to tail…
Conditional image generation (CIG) is a widely studied problem in computer vision and machine learning. Given a class, CIG takes the name of this class as input and generates a set of images that belong to this class. In existing CIG works,…
Few-shot learning (FSL), purposing to resolve the problem of data-scarce, has attracted considerable attention in recent years. A popular FSL framework contains two phases: (i) the pre-train phase employs the base data to train a CNN-based…
Previous gait recognition methods primarily trained on labeled datasets, which require painful labeling effort. However, using a pre-trained model on a new dataset without fine-tuning can lead to significant performance degradation. So to…
Current approaches for open-vocabulary scene graph generation (OVSGG) use vision-language models such as CLIP and follow a standard zero-shot pipeline -- computing similarity between the query image and the text embeddings for each category…
State-of-the-art generative models exhibit powerful image-generation capabilities, introducing various ethical and legal challenges to service providers hosting these models. Consequently, Content Removal Techniques (CRTs) have emerged as a…
Inferring objects and their relationships from an image in the form of a scene graph is useful in many applications at the intersection of vision and language. We consider a challenging problem of compositional generalization that emerges…
Generative based strategy has shown great potential in the Generalized Zero-Shot Learning task. However, it suffers severe generalization problem due to lacking of feature diversity for unseen classes to train a good classifier. In this…
Recent advancements in multi-modal 3D pre-training methods have shown promising efficacy in learning joint representations of text, images, and point clouds. However, adopting point clouds as 3D representation fails to fully capture the…
This paper studies the problem of generalized zero-shot learning which requires the model to train on image-label pairs from some seen classes and test on the task of classifying new images from both seen and unseen classes. Most previous…
Being able to understand visual scenes is a precursor for many downstream tasks, including autonomous driving, robotics, and other vision-based approaches. A common approach enabling the ability to reason over visual data is Scene Graph…