Related papers: Towards Unseen Triples: Effective Text-Image-joint…
Lately, generative adversarial networks (GANs) have been successfully applied to zero-shot learning (ZSL) and achieved state-of-the-art performance. By synthesizing virtual unseen visual features, GAN-based methods convert the challenging…
Objects in a scene are not always related. The execution efficiency of the one-stage scene graph generation approaches are quite high, which infer the effective relation between entity pairs using sparse proposal sets and a few queries.…
An unbiased scene graph generation (SGG) algorithm referred to as Skew Class-balanced Re-weighting (SCR) is proposed for considering the unbiased predicate prediction caused by the long-tailed distribution. The prior works focus mainly on…
Zero-Shot Learning (ZSL) targets at recognizing unseen categories by leveraging auxiliary information, such as attribute embedding. Despite the encouraging results achieved, prior ZSL approaches focus on improving the discriminant power of…
Dynamic scene graph generation (SGG) from videos requires not only a comprehensive understanding of objects across scenes but also a method to capture the temporal motions and interactions with different objects. Moreover, the long-tailed…
Scene graph generation (SGG) has gained tremendous progress in recent years. However, its underlying long-tailed distribution of predicate classes is a challenging problem. For extremely unbalanced predicate distributions, existing…
Recently, zero-shot multi-label classification has garnered considerable attention for its capacity to operate predictions on unseen labels without human annotations. Nevertheless, prevailing approaches often use seen classes as imperfect…
Prompt learning for vision-language models, e.g., CoOp, has shown great success in adapting CLIP to different downstream tasks, making it a promising solution for federated learning due to computational reasons. Existing prompt learning…
In this work, we tackle the challenging problem of long-tailed image recognition. Previous long-tailed recognition approaches mainly focus on data augmentation or re-balancing strategies for the tail classes to give them more attention…
Scene Graph Generation (SGG) offers a structured representation critical in many computer vision applications. Traditional SGG approaches, however, are limited by a closed-set assumption, restricting their ability to recognize only…
Scene Graph Generation is a critical enabler of environmental comprehension for autonomous robotic systems. Most of existing methods, however, are often thwarted by the intricate dynamics of background complexity, which limits their ability…
Composed Image Retrieval (CIR) aims to search an image of interest using a combination of a reference image and modification text as the query. Despite recent advancements, this task remains challenging due to limited training data and…
Scene Graph Generation (SGG) is a task that encodes visual relationships between objects in images as graph structures. SGG shows significant promise as a foundational component for downstream tasks, such as reasoning for embodied agents.…
This paper investigates the problem of scene graph generation in videos with the aim of capturing semantic relations between subjects and objects in the form of $\langle$subject, predicate, object$\rangle$ triplets. Recognizing the…
Multimodal LLMs have advanced vision-language tasks but still struggle with understanding video scenes. To bridge this gap, Video Scene Graph Generation (VidSGG) has emerged to capture multi-object relationships across video frames.…
Scene graphs are semantic abstraction of images that encourage visual understanding and reasoning. However, the performance of Scene Graph Generation (SGG) is unsatisfactory when faced with biased data in real-world scenarios. Conventional…
Recent advancements in text-to-image generation have been propelled by the development of diffusion models and multi-modality learning. However, since text is typically represented sequentially in these models, it often falls short in…
Learning from image-text data has demonstrated recent success for many recognition tasks, yet is currently limited to visual features or individual visual concepts such as objects. In this paper, we propose one of the first methods that…
Scene graph generation (SGG) is built on top of detected objects to predict object pairwise visual relations for describing the image content abstraction. Existing works have revealed that if the links between objects are given as prior…
Reasoning about complex visual scenes involves perception of entities and their relations. Scene graphs provide a natural representation for reasoning tasks, by assigning labels to both entities (nodes) and relations (edges). Unfortunately,…