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Related papers: UniG3D: A Unified 3D Object Generation Dataset

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While recent work on text-conditional 3D object generation has shown promising results, the state-of-the-art methods typically require multiple GPU-hours to produce a single sample. This is in stark contrast to state-of-the-art generative…

Computer Vision and Pattern Recognition · Computer Science 2022-12-20 Alex Nichol , Heewoo Jun , Prafulla Dhariwal , Pamela Mishkin , Mark Chen

In this work, we propose a novel method for generating 3D point clouds that leverage properties of hyper networks. Contrary to the existing methods that learn only the representation of a 3D object, our approach simultaneously finds a…

Computer Vision and Pattern Recognition · Computer Science 2020-12-04 Przemysław Spurek , Sebastian Winczowski , Jacek Tabor , Maciej Zamorski , Maciej Zięba , Tomasz Trzciński

Progress in 3D vision-language learning has been hindered by the scarcity of large-scale 3D datasets. We introduce UniVLG, a unified architecture for 2D and 3D vision-language understanding that bridges the gap between existing 2D-centric…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Ayush Jain , Alexander Swerdlow , Yuzhou Wang , Sergio Arnaud , Ada Martin , Alexander Sax , Franziska Meier , Katerina Fragkiadaki

We tackle the challenge of generating the infinitely extendable 3D world -- large, continuous environments with coherent geometry and realistic appearance. Existing methods face key challenges: 2D-lifting approaches suffer from geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Sikuang Li , Chen Yang , Jiemin Fang , Taoran Yi , Jia Lu , Jiazhong Cen , Lingxi Xie , Wei Shen , Qi Tian

High-fidelity 3D asset generation is crucial for various industries. While recent 3D pretrained models show strong capability in producing realistic content, most are built upon diffusion models and follow a two-stage pipeline that first…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Guanjun Wu , Jiemin Fang , Chen Yang , Sikuang Li , Taoran Yi , Jia Lu , Zanwei Zhou , Jiazhong Cen , Lingxi Xie , Xiaopeng Zhang , Wei Wei , Wenyu Liu , Xinggang Wang , Qi Tian

There are two prevalent ways to constructing 3D scenes: procedural generation and 2D lifting. Among them, panorama-based 2D lifting has emerged as a promising technique, leveraging powerful 2D generative priors to produce immersive,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-31 Yukun Huang , Jiwen Yu , Yanning Zhou , Jianan Wang , Xintao Wang , Pengfei Wan , Xihui Liu

This report presents a comprehensive framework for generating high-quality 3D shapes and textures from diverse input prompts, including single images, multi-view images, and text descriptions. The framework consists of 3D shape generation…

We present DriveGen3D, a novel framework for generating high-quality and highly controllable dynamic 3D driving scenes that addresses critical limitations in existing methodologies. Current approaches to driving scene synthesis either…

To enhance autonomous driving safety in complex scenarios, various methods have been proposed to simulate LiDAR point cloud data. Nevertheless, these methods often face challenges in producing high-quality, diverse, and controllable…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Tianyi Yan , Junbo Yin , Xianpeng Lang , Ruigang Yang , Cheng-Zhong Xu , Jianbing Shen

Achieving machine autonomy and human control often represent divergent objectives in the design of interactive AI systems. Visual generative foundation models such as Stable Diffusion show promise in navigating these goals, especially when…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Can Qin , Shu Zhang , Ning Yu , Yihao Feng , Xinyi Yang , Yingbo Zhou , Huan Wang , Juan Carlos Niebles , Caiming Xiong , Silvio Savarese , Stefano Ermon , Yun Fu , Ran Xu

3D object detection often involves complicated training and testing pipelines, which require substantial domain knowledge about individual datasets. Inspired by recent non-maximum suppression-free 2D object detection models, we propose a 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-10-14 Yue Wang , Justin Solomon

This paper introduces a pioneering 3D volumetric encoder designed for text-to-3D generation. To scale up the training data for the diffusion model, a lightweight network is developed to efficiently acquire feature volumes from multi-view…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Zhicong Tang , Shuyang Gu , Chunyu Wang , Ting Zhang , Jianmin Bao , Dong Chen , Baining Guo

Enabling Large Language Models (LLMs) to interact with 3D environments is challenging. Existing approaches extract point clouds either from ground truth (GT) geometry or 3D scenes reconstructed by auxiliary models. Text-image aligned 2D…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Tao Chu , Pan Zhang , Xiaoyi Dong , Yuhang Zang , Qiong Liu , Jiaqi Wang

Unified multimodal models integrating visual understanding and generation face a fundamental challenge: visual generation incurs substantially higher computational costs than understanding, particularly for video. This imbalance motivates…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Luozheng Qin , Jia Gong , Qian Qiao , Tianjiao Li , Li Xu , Haoyu Pan , Chao Qu , Zhiyu Tan , Hao Li

Detecting 3D objects keypoints is of great interest to the areas of both graphics and computer vision. There have been several 2D and 3D keypoint datasets aiming to address this problem in a data-driven way. These datasets, however, either…

Computer Vision and Pattern Recognition · Computer Science 2020-08-10 Yang You , Yujing Lou , Chengkun Li , Zhoujun Cheng , Liangwei Li , Lizhuang Ma , Weiming Wang , Cewu Lu

We are witnessing significant breakthroughs in the technology for generating 3D objects from text. Existing approaches either leverage large text-to-image models to optimize a 3D representation or train 3D generators on object-centric…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Qihang Zhang , Chaoyang Wang , Aliaksandr Siarohin , Peiye Zhuang , Yinghao Xu , Ceyuan Yang , Dahua Lin , Bolei Zhou , Sergey Tulyakov , Hsin-Ying Lee

Generating 3D scenes from human motion sequences supports numerous applications, including virtual reality and architectural design. However, previous auto-regression-based human-aware 3D scene generation methods have struggled to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Xiaolin Hong , Hongwei Yi , Fazhi He , Qiong Cao

The generation of LiDAR scans is a growing topic with diverse applications to autonomous driving. However, scan generation remains challenging, especially when compared to the rapid advancement of image and 3D object generation. We consider…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Ellington Kirby , Mickael Chen , Renaud Marlet , Nermin Samet

Recent advancements in radiance field rendering, exemplified by Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have significantly progressed 3D modeling and reconstruction. The use of multiple 360-degree omnidirectional…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Shintaro Ito , Natsuki Takama , Toshiki Watanabe , Koichi Ito , Hwann-Tzong Chen , Takafumi Aoki

Deep generative models of 3D shapes have received a great deal of research interest. Yet, almost all of them generate discrete shape representations, such as voxels, point clouds, and polygon meshes. We present the first 3D generative model…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Rundi Wu , Chang Xiao , Changxi Zheng
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