English
Related papers

Related papers: UniG3D: A Unified 3D Object Generation Dataset

200 papers

We present a significant breakthrough in 3D shape generation by scaling it to unprecedented dimensions. Through the adaptation of the Auto-Regressive model and the utilization of large language models, we have developed a remarkable model…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Yu Wang , Xuelin Qian , Jingyang Huo , Tiejun Huang , Bo Zhao , Yanwei Fu

Text- or image-to-3D generators and 3D scanners can now produce 3D assets with high-quality shapes and textures. These assets typically consist of a single, fused representation, like an implicit neural field, a Gaussian mixture, or a mesh,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Minghao Chen , Roman Shapovalov , Iro Laina , Tom Monnier , Jianyuan Wang , David Novotny , Andrea Vedaldi

Inspired by generative paradigms in image and video, 3D shape generation has made notable progress, enabling the rapid synthesis of high-fidelity 3D assets from a single image. However, current methods still face challenges, including the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Yangguang Li , Xianglong He , Zi-Xin Zou , Zexiang Liu , Wanli Ouyang , Ding Liang , Yan-Pei Cao

Generating a 3D point cloud from a single 2D image is of great importance for 3D scene understanding applications. To reconstruct the whole 3D shape of the object shown in the image, the existing deep learning based approaches use either…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Yao Wei , George Vosselman , Michael Ying Yang

While recent advances in neural representations and generative models have revolutionized 3D content creation, the field remains constrained by significant data processing bottlenecks. To address this, we introduce HY3D-Bench, an…

Understanding and localizing objects in complex 3D environments from natural language descriptions, known as 3D Visual Grounding (3DVG), is a foundational challenge in embodied AI, with broad implications for robotics, augmented reality,…

Robotics · Computer Science 2026-03-10 Jiaxi Zhang , Yunheng Wang , Wei Lu , Taowen Wang , Weisheng Xu , Shuning Zhang , Yixiao Feng , Yuetong Fang , Renjing Xu

3D visual grounding (3DVG) is a critical task in scene understanding that aims to identify objects in 3D scenes based on text descriptions. However, existing methods rely on separately pre-trained vision and text encoders, resulting in a…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Yinuo Zheng , Lipeng Gu , Honghua Chen , Liangliang Nan , Mingqiang Wei

The basis of many object manipulation algorithms is RGB-D input. Yet, commodity RGB-D sensors can only provide distorted depth maps for a wide range of transparent objects due light refraction and absorption. To tackle the perception…

Computer Vision and Pattern Recognition · Computer Science 2021-10-04 Haoping Xu , Yi Ru Wang , Sagi Eppel , Alàn Aspuru-Guzik , Florian Shkurti , Animesh Garg

Conventional methods of 3D object generative modeling learn volumetric predictions using deep networks with 3D convolutional operations, which are direct analogies to classical 2D ones. However, these methods are computationally wasteful in…

Computer Vision and Pattern Recognition · Computer Science 2017-06-22 Chen-Hsuan Lin , Chen Kong , Simon Lucey

Integrated sensing and communications is a key enabler for the 6G wireless communication systems. The multiple sensing modalities will allow the base station to have a more accurate representation of the environment, leading to…

Computer Vision and Pattern Recognition · Computer Science 2024-06-28 Mohammad Farzanullah , Han Zhang , Akram Bin Sediq , Ali Afana , Melike Erol-Kantarci

While generative artificial intelligence has advanced significantly across text, image, audio, and video domains, 3D generation remains comparatively underdeveloped due to fundamental challenges such as data scarcity, algorithmic…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Weiyu Li , Xuanyang Zhang , Zheng Sun , Di Qi , Hao Li , Wei Cheng , Weiwei Cai , Shihao Wu , Jiarui Liu , Zihao Wang , Xiao Chen , Feipeng Tian , Jianxiong Pan , Zeming Li , Gang Yu , Xiangyu Zhang , Daxin Jiang , Ping Tan

With the rise of diffusion models, audio-video generation has been revolutionized. However, most existing methods rely on separate modules for each modality, with limited exploration of unified generative architectures. In addition, many…

Multimedia · Computer Science 2025-07-08 Lei Zhao , Linfeng Feng , Dongxu Ge , Rujin Chen , Fangqiu Yi , Chi Zhang , Xiao-Lei Zhang , Xuelong Li

Joint rendering and deformation of mesh and 3D Gaussian Splatting (3DGS) have significant value as both representa tions offer complementary advantages for graphics applica tions. However, due to differences in representation and ren dering…

In this work, we present Uni3DL, a unified model for 3D and Language understanding. Distinct from existing unified vision-language models in 3D which are limited in task variety and predominantly dependent on projected multi-view images,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-07 Xiang Li , Jian Ding , Zhaoyang Chen , Mohamed Elhoseiny

The emergence of Large Language Models (LLMs) has unified language generation tasks and revolutionized human-machine interaction. However, in the realm of image generation, a unified model capable of handling various tasks within a single…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Shitao Xiao , Yueze Wang , Junjie Zhou , Huaying Yuan , Xingrun Xing , Ruiran Yan , Chaofan Li , Shuting Wang , Tiejun Huang , Zheng Liu

We propose a novel task of text-controlled human object interaction generation in 3D scenes with movable objects. Existing human-scene interaction datasets suffer from insufficient interaction categories and typically only consider…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Xinhao Cai , Minghang Zheng , Xin Jin , Yang Liu

Part-level 3D generation is essential for applications requiring decomposable and structured 3D synthesis. However, existing methods either rely on implicit part segmentation with limited granularity control or depend on strong external…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Xufan He , Yushuang Wu , Xiaoyang Guo , Chongjie Ye , Jiaqing Zhou , Tianlei Hu , Xiaoguang Han , Dong Du

For grasp network algorithms, generating grasp datasets for a large number of 3D objects is a crucial task. However, generating grasp datasets for hundreds of objects can be very slow and consume a lot of storage resources, which hinders…

Robotics · Computer Science 2023-03-24 Xiao Hu , HangJie Mo , XiangSheng Chen , JinLiang Chen , Xiangyu Chen

3D multi object generative models allow us to synthesize a large range of novel 3D multi object scenes and also identify objects, shapes, layouts and their positions. But multi object scenes are difficult to create because of the dataset…

Computer Vision and Pattern Recognition · Computer Science 2019-03-11 Vedant Singh , Manan Oza , Himanshu Vaghela , Pratik Kanani

Scaling up representations for images or text has been extensively investigated in the past few years and has led to revolutions in learning vision and language. However, scalable representation for 3D objects and scenes is relatively…

Computer Vision and Pattern Recognition · Computer Science 2023-10-11 Junsheng Zhou , Jinsheng Wang , Baorui Ma , Yu-Shen Liu , Tiejun Huang , Xinlong Wang