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The ability to automatically generate large-scale, interactive, and physically realistic 3D environments is crucial for advancing robotic learning and embodied intelligence. However, existing generative approaches often fail to capture the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-19 ChunTeng Chen , YiChen Hsu , YiWen Liu , WeiFang Sun , TsaiChing Ni , ChunYi Lee , Min Sun , YuanFu Yang

Driving simulators play a large role in developing and testing new intelligent vehicle systems. The visual fidelity of the simulation is critical for building vision-based algorithms and conducting human driver experiments. Low visual…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Ekim Yurtsever , Dongfang Yang , Ibrahim Mert Koc , Keith A. Redmill

We propose pix2pix3D, a 3D-aware conditional generative model for controllable photorealistic image synthesis. Given a 2D label map, such as a segmentation or edge map, our model learns to synthesize a corresponding image from different…

Computer Vision and Pattern Recognition · Computer Science 2023-05-02 Kangle Deng , Gengshan Yang , Deva Ramanan , Jun-Yan Zhu

Large-scale video generative models can synthesize diverse and realistic visual content for dynamic world creation, but they often lack element-wise controllability, hindering their use in editing scenes and training embodied AI agents. We…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Sicheng Mo , Ziyang Leng , Leon Liu , Weizhen Wang , Honglin He , Bolei Zhou

Recent methods (e.g. MaterialGAN) have used unconditional GANs to generate per-pixel material maps, or as a prior to reconstruct materials from input photographs. These models can generate varied random material appearance, but do not have…

Generative diffusion models have advanced image editing with high-quality results and intuitive interfaces such as prompts and semantic drawing. However, these interfaces lack precise control, and the associated methods typically specialize…

We introduce PerpetualWonder, a hybrid generative simulator that enables long-horizon, action-conditioned 4D scene generation from a single image. Current works fail at this task because their physical state is decoupled from their visual…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Jiahao Zhan , Zizhang Li , Hong-Xing Yu , Jiajun Wu

This paper presents InceptionHuman, a prompt-to-NeRF framework that allows easy control via a combination of prompts in different modalities (e.g., text, poses, edge, segmentation map, etc) as inputs to generate photorealistic 3D humans.…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Shiu-hong Kao , Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

While NeRF-based 3D-aware image generation methods enable viewpoint control, limitations still remain to be adopted to various 3D applications. Due to their view-dependent and light-entangled volume representation, the 3D geometry presents…

Computer Vision and Pattern Recognition · Computer Science 2022-03-15 Minsoo Lee , Chaeyeon Chung , Hojun Cho , Minjung Kim , Sanghun Jung , Jaegul Choo , Minhyuk Sung

Creating photorealistic materials for light transport algorithms requires carefully fine-tuning a set of material properties to achieve a desired artistic effect. This is typically a lengthy process that involves a trained artist with…

Graphics · Computer Science 2019-09-26 Károly Zsolnai-Fehér , Peter Wonka , Michael Wimmer

Most natural objects have inherent complexity and variability. While some simple objects can be modeled from first principles, many real-world phenomena, such as cloud formation, require computationally expensive simulations that limit…

Machine Learning · Computer Science 2025-06-13 Nadav Torem , Tamar Sde-Chen , Yoav Y. Schechner

Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such as rasterization or…

Large-scale articulated objects with high quality are desperately needed for multiple tasks related to embodied AI. Most existing methods for creating articulated objects are either data-driven or simulation based, which are limited by the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Xinyu Lian , Zichao Yu , Ruiming Liang , Yitong Wang , Li Ray Luo , Kaixu Chen , Yuanzhen Zhou , Qihong Tang , Xudong Xu , Zhaoyang Lyu , Bo Dai , Jiangmiao Pang

We introduce the Unity Perception package which aims to simplify and accelerate the process of generating synthetic datasets for computer vision tasks by offering an easy-to-use and highly customizable toolset. This open-source package…

In an era where numerous studies claim to achieve almost photorealism with real-time automated environment capture, there is a need for assessments and reproducibility in this domain. This paper presents a transparent and reproducible user…

Human-Computer Interaction · Computer Science 2024-07-03 Sven Kluge , Oliver Staadt

Despite some exciting progress on high-quality image generation from structured(scene graphs) or free-form(sentences) descriptions, most of them only guarantee the image-level semantical consistency, i.e. the generated image matching the…

Computer Vision and Pattern Recognition · Computer Science 2019-12-02 Yikang Li , Tao Ma , Yeqi Bai , Nan Duan , Sining Wei , Xiaogang Wang

We propose a novel generative adversarial network (GAN) for the task of unsupervised learning of 3D representations from natural images. Most generative models rely on 2D kernels to generate images and make few assumptions about the 3D…

Computer Vision and Pattern Recognition · Computer Science 2019-10-02 Thu Nguyen-Phuoc , Chuan Li , Lucas Theis , Christian Richardt , Yong-Liang Yang

Detecting manipulated images has become a significant emerging challenge. The advent of image sharing platforms and the easy availability of advanced photo editing software have resulted in a large quantities of manipulated images being…

Computer Vision and Pattern Recognition · Computer Science 2019-11-26 Peng Zhou , Bor-Chun Chen , Xintong Han , Mahyar Najibi , Abhinav Shrivastava , Ser Nam Lim , Larry S. Davis

Although recent complex scene conditional generation models generate increasingly appealing scenes, it is very hard to assess which models perform better and why. This is often due to models being trained to fit different data splits, and…

Computer Vision and Pattern Recognition · Computer Science 2020-12-09 Arantxa Casanova , Michal Drozdzal , Adriana Romero-Soriano

Controllable scene synthesis aims to create interactive environments for various industrial use cases. Scene graphs provide a highly suitable interface to facilitate these applications by abstracting the scene context in a compact manner.…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Guangyao Zhai , Evin Pınar Örnek , Shun-Cheng Wu , Yan Di , Federico Tombari , Nassir Navab , Benjamin Busam