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Existing online 3D shape repositories contain thousands of 3D models but lack photorealistic appearance. We present an approach to automatically assign high-quality, realistic appearance models to large scale 3D shape collections. The key…

Graphics · Computer Science 2018-09-27 Keunhong Park , Konstantinos Rematas , Ali Farhadi , Steven M. Seitz

We propose a probabilistic shape completion method extended to the continuous geometry of large-scale 3D scenes. Real-world scans of 3D scenes suffer from a considerable amount of missing data cluttered with unsegmented objects. The problem…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Dongsu Zhang , Changwoon Choi , Inbum Park , Young Min Kim

Most indoor 3D scene reconstruction methods focus on recovering 3D geometry and scene layout. In this work, we go beyond this to propose PhotoScene, a framework that takes input image(s) of a scene along with approximately aligned CAD…

Computer Vision and Pattern Recognition · Computer Science 2022-07-05 Yu-Ying Yeh , Zhengqin Li , Yannick Hold-Geoffroy , Rui Zhu , Zexiang Xu , Miloš Hašan , Kalyan Sunkavalli , Manmohan Chandraker

Since the generative neural networks have made a breakthrough in the image generation problem, lots of researches on their applications have been studied such as image restoration, style transfer and image completion. However, there has…

Computer Vision and Pattern Recognition · Computer Science 2021-10-08 Jeesoo Kim , Jangho Kim , Jaeyoung Yoo , Daesik Kim , Nojun Kwak

Creating images from noise is image generation; reconstructing fine details from coarse inputs is super-resolution. Despite their practical differences, both can be understood as reversing information loss across scales. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Zixin Jessie Chen , Zhuo Chen , Archer Wang , Jeff Gore , William T. Freeman , Congyue Deng , Marin Soljačić

3D detection is a critical task to understand spatial characteristics of the environment and is used in a variety of applications including robotics, augmented reality, and image retrieval. Training performant detection models require…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 P. Schulz , T. Hempel , A. Al-Hamadi

Toward unlocking the potential of generative models in immersive 4D experiences, we introduce Virtual Pet, a novel pipeline to model realistic and diverse motions for target animal species within a 3D environment. To circumvent the limited…

Computer Vision and Pattern Recognition · Computer Science 2023-12-22 Yen-Chi Cheng , Chieh Hubert Lin , Chaoyang Wang , Yash Kant , Sergey Tulyakov , Alexander Schwing , Liangyan Gui , Hsin-Ying Lee

In recent years, Generative Adversarial Networks have achieved impressive results in photorealistic image synthesis. This progress nurtures hopes that one day the classical rendering pipeline can be replaced by efficient models that are…

Computer Vision and Pattern Recognition · Computer Science 2020-03-25 Yiyi Liao , Katja Schwarz , Lars Mescheder , Andreas Geiger

With the continuous advancement of image generation technology, advanced models such as GPT-Image-1 and Qwen-Image have achieved remarkable text-to-image consistency and world knowledge However, these models still fall short in…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Junyan Ye , Leiqi Zhu , Yuncheng Guo , Dongzhi Jiang , Zilong Huang , Yifan Zhang , Zhiyuan Yan , Haohuan Fu , Conghui He , Weijia Li

Cameras capture scene-referred linear raw images, which are processed by onboard image signal processors (ISPs) into display-referred 8-bit sRGB outputs. Although raw data is more faithful for low-level vision tasks, collecting large-scale…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Dongyoung Kim , Junyong Lee , Abhijith Punnappurath , Mahmoud Afifi , Sangmin Han , Alex Levinshtein , Michael S. Brown

Text-to-3D generation has shown great promise in generating novel 3D content based on given text prompts. However, existing generative methods mostly focus on geometric or visual plausibility while ignoring precise physics perception for…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Qingshan Xu , Jiao Liu , Melvin Wong , Caishun Chen , Yew-Soon Ong

There are two prevalent ways to constructing 3D scenes: procedural generation and 2D lifting. Among them, panorama-based 2D lifting has emerged as a promising technique, leveraging powerful 2D generative priors to produce immersive,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-31 Yukun Huang , Jiwen Yu , Yanning Zhou , Jianan Wang , Xintao Wang , Pengfei Wan , Xihui Liu

We introduce a novel approach that takes a single semantic mask as input to synthesize multi-view consistent color images of natural scenes, trained with a collection of single images from the Internet. Prior works on 3D-aware image…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Shangzan Zhang , Sida Peng , Tianrun Chen , Linzhan Mou , Haotong Lin , Kaicheng Yu , Yiyi Liao , Xiaowei Zhou

To truly understand the visual world our models should be able not only to recognize images but also generate them. To this end, there has been exciting recent progress on generating images from natural language descriptions. These methods…

Computer Vision and Pattern Recognition · Computer Science 2018-04-06 Justin Johnson , Agrim Gupta , Li Fei-Fei

We present a method to incrementally generate complete 2D or 3D scenes with the following properties: (a) it is globally consistent at each step according to a learned scene prior, (b) real observations of a scene can be incorporated while…

Computer Vision and Pattern Recognition · Computer Science 2019-11-15 Benjamin Planche , Xuejian Rong , Ziyan Wu , Srikrishna Karanam , Harald Kosch , YingLi Tian , Jan Ernst , Andreas Hutter

We present BlenderFusion, a generative visual compositing framework that synthesizes new scenes by recomposing objects, camera, and background. It follows a layering-editing-compositing pipeline: (i) segmenting and converting visual inputs…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Jiacheng Chen , Ramin Mehran , Xuhui Jia , Saining Xie , Sanghyun Woo

Physics driven image simulation allows for the modeling and creation of realistic imagery beyond what is afforded by typical rendering pipelines. We aim to automatically generate a physically realistic scene for simulation of a given region…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 Scott Sorensen , Wayne Treible , Robert Wagner , Andrew D. Gilliam , Todd Rovito , Joseph L. Mundy

We present LidarDM, a novel LiDAR generative model capable of producing realistic, layout-aware, physically plausible, and temporally coherent LiDAR videos. LidarDM stands out with two unprecedented capabilities in LiDAR generative…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Vlas Zyrianov , Henry Che , Zhijian Liu , Shenlong Wang

Generating 3D worlds from text is a highly anticipated goal in computer vision. Existing works are limited by the degree of exploration they allow inside of a scene, i.e., produce streched-out and noisy artifacts when moving beyond central…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Manuel-Andreas Schneider , Lukas Höllein , Matthias Nießner

In this work, we address the task of natural image generation guided by a conditioning input. We introduce a new architecture called conditional invertible neural network (cINN). The cINN combines the purely generative INN model with an…

Computer Vision and Pattern Recognition · Computer Science 2019-07-11 Lynton Ardizzone , Carsten Lüth , Jakob Kruse , Carsten Rother , Ullrich Köthe
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