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Recovering images corrupted by multiplicative noise is a well known challenging task. Motivated by the success of multiscale hierarchical decomposition methods (MHDM) in image processing, we adapt a variety of both classical and new…

Numerical Analysis · Mathematics 2023-10-11 Joel Barnett , Wen Li , Elena Resmerita , Luminita Vese

Geometric reconstruction of opaque surfaces from images is a longstanding challenge in computer vision, with renewed interest from volumetric view synthesis algorithms using radiance fields. We leverage the geometry field proposed in recent…

Graphics · Computer Science 2025-03-31 Kaiwen Jiang , Venkataram Sivaram , Cheng Peng , Ravi Ramamoorthi

Surface reconstruction and novel view rendering from sparse-view images are challenging. Signed Distance Function (SDF)-based methods struggle with fine details, while 3D Gaussian Splatting (3DGS)-based approaches lack global geometry…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Zihui Gao , Jia-Wang Bian , Guosheng Lin , Hao Chen , Chunhua Shen

Image representation is a fundamental task in computer vision. Recently, Gaussian Splatting has emerged as an efficient representation framework, and its extension to 2D image representation enables lightweight, yet expressive modeling of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Masaya Takabe , Hiroshi Watanabe , Sujun Hong , Tomohiro Ikai , Zheming Fan , Ryo Ishimoto , Kakeru Sugimoto , Ruri Imichi

Existing neural implicit surface reconstruction methods have achieved impressive performance in multi-view 3D reconstruction by leveraging explicit geometry priors such as depth maps or point clouds as regularization. However, the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Hanlin Chen , Chen Li , Yunsong Wang , Gim Hee Lee

We propose a novel point-based representation, Gaussian surfels, to combine the advantages of the flexible optimization procedure in 3D Gaussian points and the surface alignment property of surfels. This is achieved by directly setting the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Pinxuan Dai , Jiamin Xu , Wenxiang Xie , Xinguo Liu , Huamin Wang , Weiwei Xu

In this paper we present a new two-level iterative algorithm for tomographic image reconstruction. The algorithm uses a regularization technique, which we call edge-preserving Laplacian, that preserves sharp edges between objects while…

Computer Vision and Pattern Recognition · Computer Science 2015-09-17 Daniil Kazantsev , Evgueni Ovtchinnikov , William R. B. Lionheart , Philip J. Withers , Peter D. Lee

Polarizing filters provide a powerful way to separate diffuse and specular reflection; however, traditional methods rely on several captures and require proper alignment of the filters. Recently, camera manufacturers have proposed to embed…

Computer Vision and Pattern Recognition · Computer Science 2018-11-08 Laurent Valentin Jospin , Gilles Baechler , Adam Scholefield

The affine Gaussian derivative model can in several respects be regarded as a canonical model for receptive fields over a spatial image domain: (i) it can be derived by necessity from scale-space axioms that reflect structural properties of…

Computer Vision and Pattern Recognition · Computer Science 2017-12-21 Tony Lindeberg

In recent years, substantial progress has been achieved in learning-based reconstruction of 3D objects. At the same time, generative models were proposed that can generate highly realistic images. However, despite this success in these…

Computer Vision and Pattern Recognition · Computer Science 2019-05-20 Michael Oechsle , Lars Mescheder , Michael Niemeyer , Thilo Strauss , Andreas Geiger

Underwater image enhancement has become an attractive topic as a significant technology in marine engineering and aquatic robotics. However, the limited number of datasets and imperfect hand-crafted ground truth weaken its robustness to…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Di Wang , Long Ma , Risheng Liu , Xin Fan

4D head capture aims to generate dynamic topological meshes and corresponding texture maps from videos, which is widely utilized in movies and games for its ability to simulate facial muscle movements and recover dynamic textures in…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Xuanchen Li , Yuhao Cheng , Xingyu Ren , Haozhe Jia , Di Xu , Wenhan Zhu , Yichao Yan

In this paper, we formulate a simple algorithm that detects contours around a region of interest in an image. After an initial smoothing, the method is based on viewing an image as a topographic surface and finding convex and/or concave…

Image and Video Processing · Electrical Eng. & Systems 2019-05-31 Victor Churchill

Approximation theory plays an important role in image processing, especially image deconvolution and decomposition. For piecewise smooth images, there are many methods that have been developed over the past thirty years. The goal of this…

Computer Vision and Pattern Recognition · Computer Science 2016-11-29 Duy Hoang Thai , David Banks

In the context of texture segmentation in images, and provide some theoretical guarantees for the prototypical approach which consists in extracting local features in the neighborhood of a pixel and then applying a clustering algorithm for…

Statistics Theory · Mathematics 2020-11-25 Lin Zheng

Camouflaged object detection is a challenging task that aims to identify objects having similar texture to the surroundings. This paper presents to amplify the subtle texture difference between camouflaged objects and the background for…

Computer Vision and Pattern Recognition · Computer Science 2021-02-08 Jingjing Ren , Xiaowei Hu , Lei Zhu , Xuemiao Xu , Yangyang Xu , Weiming Wang , Zijun Deng , Pheng-Ann Heng

Recently, 3D Gaussian Splatting (3DGS) greatly accelerated mesh extraction from posed images due to its explicit representation and fast software rasterization. While the addition of geometric losses and other priors has improved the…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Lukas Radl , Felix Windisch , Andreas Kurz , Thomas Köhler , Michael Steiner , Markus Steinberger

Underwater image degradation poses significant challenges for 3D reconstruction, where simplified physical models often fail in complex scenes. We propose \textbf{R-Splatting}, a unified framework that bridges underwater image restoration…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Guoxi Huang , Haoran Wang , Zipeng Qi , Wenjun Lu , David Bull , Nantheera Anantrasirichai

Gaussian splatting has demonstrated excellent performance for view synthesis and scene reconstruction. The representation achieves photorealistic quality by optimizing the position, scale, color, and opacity of thousands to millions of 2D…

Computer Vision and Pattern Recognition · Computer Science 2025-02-27 Victor Rong , Jingxiang Chen , Sherwin Bahmani , Kiriakos N. Kutulakos , David B. Lindell

This paper presents a light-weight, high-quality texture synthesis algorithm that easily generalizes to other applications such as style transfer and texture mixing. We represent texture features through the deep neural activation vectors…

Graphics · Computer Science 2020-10-29 Eric Risser