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Related papers: Pyramid Texture Filtering

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Neural implicit surface reconstruction has achieved remarkable progress recently. Despite resorting to complex radiance modeling, state-of-the-art methods still struggle with textureless and specular surfaces. Different from RGB images,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Guangcheng Chen , Yicheng He , Li He , Hong Zhang

We present a general probabilistic perspective on Gaussian filtering and smoothing. This allows us to show that common approaches to Gaussian filtering/smoothing can be distinguished solely by their methods of computing/approximating the…

Methodology · Statistics 2011-06-09 Marc Peter Deisenroth , Henrik Ohlsson

The idea of combining multiple image modalities to provide a single, enhanced image is well established different fusion methods have been proposed in literature. This paper is based on image fusion using laplacian pyramid and wavelet…

Computer Vision and Pattern Recognition · Computer Science 2014-01-24 S. M. Mukane , Y. S. Ghodake , P. S. Khandagle

Reconstructing translucent objects from multi-view images is a difficult problem. Previously, researchers have used differentiable path tracing and the neural implicit field, which require relatively large computational costs. Recently,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Youwen Yuan , Xi Zhao

The contribution of this paper is two-fold. First, we introduce a generalized myriad filter, which is a method to compute the joint maximum likelihood estimator of the location and the scale parameter of the Cauchy distribution. Estimating…

Numerical Analysis · Mathematics 2018-04-20 Friederike Laus , Fabien Pierre , Gabriele Steidl

We propose a compressive sensing algorithm that exploits geometric properties of images to recover images of high quality from few measurements. The image reconstruction is done by iterating the two following steps: 1) estimation of normal…

Computer Vision and Pattern Recognition · Computer Science 2015-06-11 Virginia Estellers , Jean-Philippe Thiran , Xavier Bresson

3D Gaussian Splatting has achieved remarkable success in reconstructing both static and dynamic 3D scenes. However, in a scene represented by 3D Gaussian primitives, interactions between objects suffer from inaccurate 3D segmentation,…

Graphics · Computer Science 2025-06-10 Zeyu Xiao , Zhenyi Wu , Mingyang Sun , Qipeng Yan , Yufan Guo , Zhuoer Liang , Lihua Zhang

Illumination patterns of computational ghost imaging (CGI) systems suffer from reduced contrast when passing through a scattering medium, which causes the effective information in the reconstruction result to be drowned out by noise. A…

Optics · Physics 2023-04-18 Li-Xing Lin , Jie Cao , Qun Hao

Image denoising is a fundamental problem in image processing whose primary objective is to remove the noise while preserving the original image structure. In this work, we proposed a new architecture for image denoising. We have used…

Image and Video Processing · Electrical Eng. & Systems 2019-03-25 Sutanu Bera , Avisek Lahiri , Prabir Kumar Biswas

Medical image denoising is essential for improving the reliability of clinical diagnosis and guiding subsequent image-based tasks. In this paper, we propose a multi-scale approach that integrates anisotropic Gaussian filtering with…

Image and Video Processing · Electrical Eng. & Systems 2025-03-12 Arghya Pal , Sailaja Rajanala , CheeMing Ting , Raphael Phan

Image inpaiting is an important task in image processing and vision. In this paper, we develop a general method for patch-based image inpainting by synthesizing new textures from existing one. A novel framework is introduced to find several…

Computer Vision and Pattern Recognition · Computer Science 2016-05-06 Tao Zhou , Brian Johnson , Rui Li

In this work, we study the perception problem for sampled surfaces (possibly with boundary) using tools from computational topology, specifically, how to identify their underlying topology starting from point-cloud samples in space, such as…

Computational Geometry · Computer Science 2024-10-17 Franco Coltraro , Jaume Amorós , Maria Alberich-Carramiñana , Carme Torras

Texture reconstruction techniques generally suffer from the errors in keyframe poses. We present a non-iterative method for seamless texture reconstruction of a given 3D scene. Our method finds the best texture alignment in a single shot…

Computer Vision and Pattern Recognition · Computer Science 2020-11-03 Mohammad Rouhani , Matthieu Fradet , Caroline Baillard

Recently, enthusiastic studies have devoted to texture synthesis using deep neural networks, because these networks excel at handling complex patterns in images. In these models, second-order statistics, such as Gram matrix, are used to…

Computer Vision and Pattern Recognition · Computer Science 2018-07-31 Zi-Ming Wang , Gui-Song Xia , Yi-Peng Zhang

Gaussian Splatting have demonstrated remarkable novel view synthesis performance at high rendering frame rates. Optimization-based inverse rendering within complex capture scenarios remains however a challenging problem. A particular case…

Graphics · Computer Science 2025-12-08 Mae Younes , Adnane Boukhayma

Recent advances have equipped 3D Gaussian Splatting with texture parameterizations to capture spatially varying attributes, improving the performance of both appearance modeling and downstream tasks. However, the added texture parameters…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Meng Wei , Cheng Zhang , Jianmin Zheng , Hamid Rezatofighi , Jianfei Cai

In this paper, we introduce Textured-GS, an innovative method for rendering Gaussian splatting that incorporates spatially defined color and opacity variations using Spherical Harmonics (SH). This approach enables each Gaussian to exhibit a…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Zhentao Huang , Minglun Gong

We present a new pipeline for acquiring a textured mesh in the wild with a single smartphone which offers access to images, depth maps, and valid poses. Our method first introduces an RGBD-aided structure from motion, which can yield…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Jaehoon Choi , Dongki Jung , Taejae Lee , Sangwook Kim , Youngdong Jung , Dinesh Manocha , Donghwan Lee

In this paper, we propose a novel technique to reconstruct 3D surface of an underwater object using stereo images. Reconstructing the 3D surface of an underwater object is really a challenging task due to degraded quality of underwater…

Computer Vision and Pattern Recognition · Computer Science 2012-11-12 C. J. Prabhakar , P. U. Praveen Kumar

We consider the problem of model-based 3D-tracking of objects given dense depth images as input. Two difficulties preclude the application of a standard Gaussian filter to this problem. First of all, depth sensors are characterized by…

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