English

SurfaceSplat: Connecting Surface Reconstruction and Gaussian Splatting

Computer Vision and Pattern Recognition 2025-07-29 v2

Abstract

Surface reconstruction and novel view rendering from sparse-view images are challenging. Signed Distance Function (SDF)-based methods struggle with fine details, while 3D Gaussian Splatting (3DGS)-based approaches lack global geometry coherence. We propose a novel hybrid method that combines the strengths of both approaches: SDF captures coarse geometry to enhance 3DGS-based rendering, while newly rendered images from 3DGS refine the details of SDF for accurate surface reconstruction. As a result, our method surpasses state-of-the-art approaches in surface reconstruction and novel view synthesis on the DTU and MobileBrick datasets. Code will be released at https://github.com/aim-uofa/SurfaceSplat.

Keywords

Cite

@article{arxiv.2507.15602,
  title  = {SurfaceSplat: Connecting Surface Reconstruction and Gaussian Splatting},
  author = {Zihui Gao and Jia-Wang Bian and Guosheng Lin and Hao Chen and Chunhua Shen},
  journal= {arXiv preprint arXiv:2507.15602},
  year   = {2025}
}

Comments

Accepted to ICCV 2025

R2 v1 2026-07-01T04:11:18.850Z