English
Related papers

Related papers: Pyramid Texture Filtering

200 papers

Convolutional neural networks have shown successful results in image classification achieving real-time results superior to the human level. However, texture images still pose some challenge to these models due, for example, to the limited…

Computer Vision and Pattern Recognition · Computer Science 2022-08-23 Lucas O. Lyra , Antonio Elias Fabris , Joao B. Florindo

Modern high-resolution images obtained with space observatories display extremely strong intensity variations across images on all spatial scales. Source extraction in such images with methods based on global thresholding may bring…

Instrumentation and Methods for Astrophysics · Physics 2017-11-15 Alexander Men'shchikov

We introduce a new neural signal model designed for efficient high-resolution representation of large-scale signals. The key innovation in our multiscale implicit neural representation (MINER) is an internal representation via a Laplacian…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Vishwanath Saragadam , Jasper Tan , Guha Balakrishnan , Richard G. Baraniuk , Ashok Veeraraghavan

Recently, 3D Gaussian Splatting (3DGS) has attracted widespread attention due to its high-quality rendering, and ultra-fast training and rendering speed. However, due to the unstructured and irregular nature of Gaussian point clouds, it is…

Computer Vision and Pattern Recognition · Computer Science 2025-01-13 Danpeng Chen , Hai Li , Weicai Ye , Yifan Wang , Weijian Xie , Shangjin Zhai , Nan Wang , Haomin Liu , Hujun Bao , Guofeng Zhang

Recently, 2D Gaussian Splatting (2DGS) has demonstrated superior geometry reconstruction quality than the popular 3DGS by using 2D surfels to approximate thin surfaces. However, it falls short when dealing with glossy surfaces, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Yixin Yang , Yang Zhou , Hui Huang

We propose NeuMIP, a neural method for representing and rendering a variety of material appearances at different scales. Classical prefiltering (mipmapping) methods work well on simple material properties such as diffuse color, but fail to…

Graphics · Computer Science 2021-04-08 Alexandr Kuznetsov , Krishna Mullia , Zexiang Xu , Miloš Hašan , Ravi Ramamoorthi

We propose an algorithm for segmenting natural images based on texture and color information, which leverages the co-sparse analysis model for image segmentation within a convex multilabel optimization framework. As a key ingredient of this…

Computer Vision and Pattern Recognition · Computer Science 2013-12-18 Claudia Nieuwenhuis , Daniel Cremers , Simon Hawe , Martin Kleinsteuber

Underwater images are degraded by the selective attenuation of light that distorts colours and reduces contrast. The degradation extent depends on the water type, the distance between an object and the camera, and the depth under the water…

Computer Vision and Pattern Recognition · Computer Science 2020-12-23 Chau Yi Li , Riccardo Mazzon , Andrea Cavallaro

Problems in differentiable rendering often involve optimizing scene parameters that cause motion in image space. The gradients for such parameters tend to be sparse, leading to poor convergence. While existing methods address this sparsity…

Graphics · Computer Science 2025-03-31 Ishit Mehta , Manmohan Chandraker , Ravi Ramamoorthi

Feature pyramid networks have been widely adopted in the object detection literature to improve feature representations for better handling of variations in scale. In this paper, we present Feature Pyramid Grids (FPG), a deep multi-pathway…

Computer Vision and Pattern Recognition · Computer Science 2020-04-08 Kai Chen , Yuhang Cao , Chen Change Loy , Dahua Lin , Christoph Feichtenhofer

Image and texture synthesis is a challenging task that has long been drawing attention in the fields of image processing, graphics, and machine learning. This problem consists of modelling the desired type of images, either through training…

Computer Vision and Pattern Recognition · Computer Science 2016-09-26 Yi Ren , Yaniv Romano , Michael Elad

We present a new effective way for performance capture of deforming meshes with fine-scale time-varying surface detail from multi-view video. Our method builds up on coarse 4D surface reconstructions, as obtained with commonly used…

Computer Vision and Pattern Recognition · Computer Science 2016-02-08 Nadia Robertini , Edilson De Aguiar , Thomas Helten , Christian Theobalt

This paper presents a multimodal framework that integrates touch signals (contact points and surface normals) into 3D Gaussian Splatting (3DGS). Our approach enhances scene reconstruction, particularly under challenging conditions like low…

Signal Processing · Electrical Eng. & Systems 2025-08-12 Yuchen Gao , Xiao Xu , Eckehard Steinbach , Daniel E. Lucani , Qi Zhang

Recently, diffusion model have demonstrated impressive image generation performances, and have been extensively studied in various computer vision tasks. Unfortunately, training and evaluating diffusion models consume a lot of time and…

Computer Vision and Pattern Recognition · Computer Science 2022-10-03 Dohoon Ryu , Jong Chul Ye

Reconstructing objects from posed images is a crucial and complex task in computer graphics and computer vision. While NeRF-based neural reconstruction methods have exhibited impressive reconstruction ability, they tend to be…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Shuichang Lai , Letian Huang , Jie Guo , Kai Cheng , Bowen Pan , Xiaoxiao Long , Jiangjing Lyu , Chengfei Lv , Yanwen Guo

In this paper, we propose a new texture analysis method using the deterministic partially self-avoiding walk performed on maps modified with thresholds. In this method, two pixels of the map are neighbors if the Euclidean distance between…

Computer Vision and Pattern Recognition · Computer Science 2016-11-29 Lucas Correia Ribas , Wesley Nunes Gonçalves , Odemir Martinez Bruno

Texture is intuitively defined as a repeated arrangement of a basic pattern or object in an image. There is no mathematical definition of a texture though. The human visual system is able to identify and segment different textures in a…

Computer Vision and Pattern Recognition · Computer Science 2013-07-01 Aditya Tatu , Sumukh Bansal

The reconstruction of textureless areas has long been a challenging problem in MVS due to lack of reliable pixel correspondences between images. In this paper, we propose the Textureless-aware Segmentation And Correlative Refinement guided…

Computer Vision and Pattern Recognition · Computer Science 2024-09-02 Zhenlong Yuan , Jiakai Cao , Zhaoqi Wang , Zhaoxin Li

We provide a new model for texture synthesis based on a multiscale, multilayer feature extractor. Within the model, textures are represented by a set of statistics computed from ReLU wavelet coefficients at different layers, scales and…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Jieqian He , Matthew Hirn

We propose DeMapGS, a structured Gaussian Splatting framework that jointly optimizes deformable surfaces and surface-attached 2D Gaussian splats. By anchoring splats to a deformable template mesh, our method overcomes topological…

Graphics · Computer Science 2025-12-12 Shuyi Zhou , Shengze Zhong , Kenshi Takayama , Takafumi Taketomi , Takeshi Oishi