Related papers: Inverse Global Illumination using a Neural Radiome…
Neural radiance fields (NeRF) have revolutionized the field of image-based view synthesis. However, NeRF uses straight rays and fails to deal with complicated light path changes caused by refraction and reflection. This prevents NeRF from…
Training a Neural Radiance Field (NeRF) without pre-computed camera poses is challenging. Recent advances in this direction demonstrate the possibility of jointly optimising a NeRF and camera poses in forward-facing scenes. However, these…
Reconstructing the shape and spatially varying surface appearances of a physical-world object as well as its surrounding illumination based on 2D images (e.g., photographs) of the object has been a long-standing problem in computer vision…
Inverse rendering remains a core challenge in graphics and vision, especially in the snapshot configurations required for lightweight desktop workflows, where the per-frame information budget is highly constrained. Previous inverse…
This paper proposes a practical photometric solution for the challenging problem of in-the-wild inverse rendering under unknown ambient lighting. Our system recovers scene geometry and reflectance using only multi-view images captured by a…
We present a parallelized optimization method based on fast Neural Radiance Fields (NeRF) for estimating 6-DoF pose of a camera with respect to an object or scene. Given a single observed RGB image of the target, we can predict the…
We propose a Transformer-based NeRF (TransNeRF) to learn a generic neural radiance field conditioned on observed-view images for the novel view synthesis task. By contrast, existing MLP-based NeRFs are not able to directly receive observed…
Blind image restoration (IR) is a common yet challenging problem in computer vision. Classical model-based methods and recent deep learning (DL)-based methods represent two different methodologies for this problem, each with their own…
In recent years, the field of implicit neural representation has progressed significantly. Models such as neural radiance fields (NeRF), which uses relatively small neural networks, can represent high-quality scenes and achieve…
We propose a method to use artificial neural networks to approximate light scattering by multilayer nanoparticles. We find the network needs to be trained on only a small sampling of the data in order to approximate the simulation to high…
Signal reconstruction is a challenging aspect of computational imaging as it often involves solving ill-posed inverse problems. Recently, deep feed-forward neural networks have led to state-of-the-art results in solving various inverse…
A high-quality 3D reconstruction of a scene from a collection of 2D images can be achieved through offline/online mapping methods. In this paper, we explore active mapping from the perspective of implicit representations, which have…
We give an overview of the different rendering methods and we demonstrate that the use of a Generative Adversarial Networks (GAN) for Global Illumination (GI) gives a superior quality rendered image to that of a rasterisations image. We…
This paper introduces a versatile paradigm for integrating multi-view reflectance (optional) and normal maps acquired through photometric stereo. Our approach employs a pixel-wise joint re-parameterization of reflectance and normal,…
Inverse path tracing has recently been applied to joint material and lighting estimation, given geometry and multi-view HDR observations of an indoor scene. However, it has two major limitations: path tracing is expensive to compute, and…
With the advent of Neural Radiance Fields (NeRF), neural networks can now render novel views of a 3D scene with quality that fools the human eye. Yet, generating these images is very computationally intensive, limiting their applicability…
We introduce a novel framework for solving inverse problems using NeRF-style generative models. We are interested in the problem of 3-D scene reconstruction given a single 2-D image and known camera parameters. We show that naively…
This paper proposes a novel approach to regularize the \textit{ill-posed} and \textit{non-linear} blind image deconvolution (blind deblurring) using deep generative networks as priors. We employ two separate generative models --- one…
In order to obtain a metasurface structure capable of filtering the light of a specific wavelength in the visible band, traditional method usually traverses the space consisting of possible designs, searching for a potentially satisfying…
Implicit neural representations, represented by Neural Radiance Fields (NeRF), have dominated research in 3D computer vision by virtue of high-quality visual results and data-driven benefits. However, their realistic applications are…