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Novel view synthesis (NVS) of multi-human scenes imposes challenges due to the complex inter-human occlusions. Layered representations handle the complexities by dividing the scene into multi-layered radiance fields, however, they are…
Implicit neural representations have shown powerful capacity in modeling real-world 3D scenes, offering superior performance in novel view synthesis. In this paper, we target a more challenging scenario, i.e., joint scene novel view…
Neural Radiance Field (NeRF) has emerged as a leading technique for novel view synthesis, owing to its impressive photorealistic reconstruction and rendering capability. Nevertheless, achieving real-time NeRF rendering in large-scale scenes…
We introduce Neural Point Light Fields that represent scenes implicitly with a light field living on a sparse point cloud. Combining differentiable volume rendering with learned implicit density representations has made it possible to…
Neural radiance fields (NeRFs) enable novel view synthesis with unprecedented visual quality. However, to render photorealistic images, NeRFs require hundreds of deep multilayer perceptron (MLP) evaluations - for each pixel. This is…
We present a new approach for synthesizing novel views of people in new poses. Our novel differentiable renderer enables the synthesis of highly realistic images from any viewpoint. Rather than operating over mesh-based structures, our…
Vision in adverse weather conditions, whether it be snow, rain, or fog is challenging. In these scenarios, scattering and attenuation severly degrades image quality. Handling such inclement weather conditions, however, is essential to…
Synthesizing free-view photo-realistic images is an important task in multimedia. With the development of advanced driver assistance systems~(ADAS) and their applications in autonomous vehicles, experimenting with different scenarios…
In this work, we propose an inverse rendering model that estimates 3D shape, spatially-varying reflectance, homogeneous subsurface scattering parameters, and an environment illumination jointly from only a pair of captured images of a…
We address the problem of synthesizing novel views from a monocular video depicting a complex dynamic scene. State-of-the-art methods based on temporally varying Neural Radiance Fields (aka dynamic NeRFs) have shown impressive results on…
Neural Radiance Fields (NeRF) is a revolutionary approach for rendering scenes by sampling a single ray per pixel and it has demonstrated impressive capabilities in novel-view synthesis from static scene images. However, in practice, we…
Synthesizing high dynamic range (HDR) images from multiple low-dynamic range (LDR) exposures in dynamic scenes is challenging. There are two major problems caused by the large motions of foreground objects. One is the severe misalignment…
High dynamic range imaging (HDRI) for real-world dynamic scenes is challenging because moving objects may lead to hybrid degradation of low dynamic range and motion blur. Existing event-based approaches only focus on a separate task, while…
Synthetic images rendered by graphics engines are a promising source for training deep networks. However, it is challenging to ensure that they can help train a network to perform well on real images, because a graphics-based generation…
Relying on either deep models or physical models are two mainstream approaches for solving inverse sample reconstruction problems in programmable illumination computational microscopy. Solutions based on physical models possess strong…
Novel view synthesis from low dynamic range (LDR) blurry images, which are common in the wild, struggles to recover high dynamic range (HDR) and sharp 3D representations in extreme lighting conditions. Although existing methods employ event…
Moving objects are frequently seen in daily life and usually appear blurred in images due to their motion. While general object retrieval is a widely explored area in computer vision, it primarily focuses on sharp and static objects, and…
There has been rapid progress recently on 3D human rendering, including novel view synthesis and pose animation, based on the advances of neural radiance fields (NeRF). However, most existing methods focus on person-specific training and…
Photo realism in computer generated imagery is crucially dependent on how well an artist is able to recreate real-world materials in the scene. The workflow for material modeling and editing typically involves manual tweaking of material…
Novel view synthesis aims to synthesize new images from different viewpoints of given images. Most of previous works focus on generating novel views of certain objects with a fixed background. However, for some applications, such as virtual…