English

Human Pose Manipulation and Novel View Synthesis using Differentiable Rendering

Computer Vision and Pattern Recognition 2022-02-22 v2

Abstract

We present a new approach for synthesizing novel views of people in new poses. Our novel differentiable renderer enables the synthesis of highly realistic images from any viewpoint. Rather than operating over mesh-based structures, our renderer makes use of diffuse Gaussian primitives that directly represent the underlying skeletal structure of a human. Rendering these primitives gives results in a high-dimensional latent image, which is then transformed into an RGB image by a decoder network. The formulation gives rise to a fully differentiable framework that can be trained end-to-end. We demonstrate the effectiveness of our approach to image reconstruction on both the Human3.6M and Panoptic Studio datasets. We show how our approach can be used for motion transfer between individuals; novel view synthesis of individuals captured from just a single camera; to synthesize individuals from any virtual viewpoint; and to re-render people in novel poses. Code and video results are available at https://github.com/GuillaumeRochette/HumanViewSynthesis.

Keywords

Cite

@article{arxiv.2111.12731,
  title  = {Human Pose Manipulation and Novel View Synthesis using Differentiable Rendering},
  author = {Guillaume Rochette and Chris Russell and Richard Bowden},
  journal= {arXiv preprint arXiv:2111.12731},
  year   = {2022}
}

Comments

Accepted at Face and Gesture 2021, 8 pages, 7 figures

R2 v1 2026-06-24T07:51:07.813Z