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Accurate recognition and interpretation of sign language are crucial for enhancing communication accessibility for deaf and hard of hearing individuals. However, current approaches of Isolated Sign Language Recognition (ISLR) often face…

Computer Vision and Pattern Recognition · Computer Science 2025-05-14 Karina Kvanchiani , Roman Kraynov , Elizaveta Petrova , Petr Surovcev , Aleksandr Nagaev , Alexander Kapitanov

Sign languages are visual languages which convey information by signers' handshape, facial expression, body movement, and so forth. Due to the inherent restriction of combinations of these visual ingredients, there exist a significant…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Ronglai Zuo , Fangyun Wei , Brian Mak

This paper tackles the challenge of creating relightable and animatable neural avatars from sparse-view (or even monocular) videos of dynamic humans under unknown illumination. Compared to studio environments, this setting is more practical…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Zhen Xu , Sida Peng , Chen Geng , Linzhan Mou , Zihan Yan , Jiaming Sun , Hujun Bao , Xiaowei Zhou

We propose a de-identification pipeline that protects the privacy of humans in video sequences by replacing them with rendered 3D human models, hence concealing their identity while retaining the naturalness of the scene. The original…

Computer Vision and Pattern Recognition · Computer Science 2015-10-19 Martin Blažević , Karla Brkić , Tomislav Hrkać

This research explores the positive application of deepfake technology for upper body generation, specifically sign language for the Deaf and Hard of Hearing (DHoH) community. Given the complexity of sign language and the scarcity of…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Shahzeb Naeem , Muhammad Riyyan Khan , Usman Tariq , Abhinav Dhall , Carlos Ivan Colon , Hasan Al-Nashash

Recent work have addressed the generation of human poses represented by 2D/3D coordinates of human joints for sign language. We use the state of the art in Deep Learning for motion transfer and evaluate them on How2Sign, an American Sign…

Computer Vision and Pattern Recognition · Computer Science 2021-01-05 Lucas Ventura , Amanda Duarte , Xavier Giro-i-Nieto

Modeling relightable and animatable human avatars from monocular video is a long-standing and challenging task. Recently, Neural Radiance Field (NeRF) and 3D Gaussian Splatting (3DGS) methods have been employed to reconstruct the avatars.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Seonghwa Choi , Moonkyeong Choi , Mingyu Jang , Jaekyung Kim , Jianfei Cai , Wen-Huang Cheng , Sanghoon Lee

Sign language recognition is a challenging gesture sequence recognition problem, characterized by quick and highly coarticulated motion. In this paper we focus on recognition of fingerspelling sequences in American Sign Language (ASL)…

Computer Vision and Pattern Recognition · Computer Science 2019-08-29 Bowen Shi , Aurora Martinez Del Rio , Jonathan Keane , Diane Brentari , Greg Shakhnarovich , Karen Livescu

We present InstantGeoAvatar, a method for efficient and effective learning from monocular video of detailed 3D geometry and appearance of animatable implicit human avatars. Our key observation is that the optimization of a hash grid…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Alvaro Budria , Adrian Lopez-Rodriguez , Oscar Lorente , Francesc Moreno-Noguer

Recent advancements in 3D avatar generation excel with multi-view supervision for photorealistic models. However, monocular counterparts lag in quality despite broader applicability. We propose ReCaLaB to close this gap. ReCaLaB is a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Yuchen Rao , Eduardo Perez Pellitero , Benjamin Busam , Yiren Zhou , Jifei Song

Translating spoken languages into Sign languages is necessary for open communication between the hearing and hearing-impaired communities. To achieve this goal, we propose the first method for animating a text written in HamNoSys, a lexical…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Rotem Shalev-Arkushin , Amit Moryossef , Ohad Fried

We propose the first approach to automatically and jointly synthesize both the synchronous 3D conversational body and hand gestures, as well as 3D face and head animations, of a virtual character from speech input. Our algorithm uses a CNN…

Computer Vision and Pattern Recognition · Computer Science 2021-02-16 Ikhsanul Habibie , Weipeng Xu , Dushyant Mehta , Lingjie Liu , Hans-Peter Seidel , Gerard Pons-Moll , Mohamed Elgharib , Christian Theobalt

This study investigates innovative interaction designs for communication and collaborative learning between learners of mixed hearing and signing abilities, leveraging advancements in mixed reality technologies like Apple Vision Pro and…

Human-Computer Interaction · Computer Science 2025-03-11 Si Chen , Haocong Cheng , Suzy Su , Stephanie Patterson , Raja Kushalnagar , Qi Wang , Yun Huang

In recent years, deep learning techniques have been used to develop sign language recognition systems, potentially serving as a communication tool for millions of hearing-impaired individuals worldwide. However, there are inherent…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Alvaro Leandro Cavalcante Carneiro , Denis Henrique Pinheiro Salvadeo , Lucas de Brito Silva

In this work, we propose DARSLP, a simple gloss-free, transformer-based sign language production (SLP) framework that directly maps spoken-language text to sign pose sequences. We first train a pose autoencoder that encodes sign poses into…

Machine Learning · Computer Science 2025-09-24 Sumeyye Meryem Tasyurek , Tugce Kiziltepe , Hacer Yalim Keles

Sign Language Production (SLP) is the process of converting the complex input text into a real video. Most previous works focused on the Text2Gloss, Gloss2Pose, Pose2Vid stages, and some concentrated on Prompt2Gloss and Text2Avatar stages.…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Sen Fang , Yalin Feng , Hongbin Zhong , Yanxin Zhang , Dimitris N. Metaxas

This work strives for the classification and localization of human actions in videos, without the need for any labeled video training examples. Where existing work relies on transferring global attribute or object information from seen to…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Pascal Mettes , William Thong , Cees G. M. Snoek

Existing methods for 3D tracking from monocular RGB videos predominantly consider articulated and rigid objects. Modelling dense non-rigid object deformations in this setting remained largely unaddressed so far, although such effects can…

Computer Vision and Pattern Recognition · Computer Science 2023-10-16 Soshi Shimada , Vladislav Golyanik , Patrick Pérez , Christian Theobalt

In this paper, we aim to recover the 3D human pose from 2D body joints of a single image. The major challenge in this task is the depth ambiguity since different 3D poses may produce similar 2D poses. Although many recent advances in this…

Computer Vision and Pattern Recognition · Computer Science 2019-06-03 Mengxi Jiang , Zhuliang Yu , Cuihua Li , Yunqi Lei

We present Vid2Avatar, a method to learn human avatars from monocular in-the-wild videos. Reconstructing humans that move naturally from monocular in-the-wild videos is difficult. Solving it requires accurately separating humans from…

Computer Vision and Pattern Recognition · Computer Science 2023-02-23 Chen Guo , Tianjian Jiang , Xu Chen , Jie Song , Otmar Hilliges
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