Related papers: Coloring Fast with Broadcasts
We study the maximum cardinality matching problem in a standard distributed setting, where the nodes $V$ of a given $n$-node network graph $G=(V,E)$ communicate over the edges $E$ in synchronous rounds. More specifically, we consider the…
The problem of coloring the edges of an $n$-node graph of maximum degree $\Delta$ with $2\Delta - 1$ colors is one of the key symmetry breaking problems in the area of distributed graph algorithms. While there has been a lot of progress…
In wireless ad hoc or sensor networks, distributed node coloring is a fundamental problem closely related to establishing efficient communication through TDMA schedules. For networks with maximum degree Delta, a Delta + 1 coloring is the…
In the distributed triangle detection problem, we have an $n$-vertex network $G=(V,E)$ with one player for each vertex of the graph who sees the edges incident on the vertex. The players communicate in synchronous rounds using the edges of…
This paper improves and in two cases nearly settles, up to logarithmically lower-order factors, the deterministic complexity of some of the most central problems in distributed graph algorithms, which have been studied for over three…
We present a simple $(1+\varepsilon)\Delta$-edge-coloring algorithm for graphs of maximum degree $\Delta = \Omega(\log n / \varepsilon)$ with running time $O\left(m\,\log^3 n/\varepsilon^3\right)$. Our algorithm improves upon that of [Duan,…
Locally Checkable Labeling (LCL) problems include essentially all the classic problems of $\mathsf{LOCAL}$ distributed algorithms. In a recent enlightening revelation, Chang and Pettie [arXiv 1704.06297] showed that any LCL (on bounded…
We study the problem of computing approximate minimum edge cuts by distributed algorithms. We use a standard synchronous message passing model where in each round, $O(\log n)$ bits can be transmitted over each edge (a.k.a. the CONGEST…
We present three sublinear randomized algorithms for vertex-coloring of graphs with maximum degree $\Delta$. The first is a simple algorithm that extends the idea of Morris and Song to color graphs with maximum degree $\Delta$ using…
Graph coloring is a fundamental problem in computer science. In the semi-streaming model, an input graph $G$ on $n$ vertices and maximum degree $\Delta$ is presented as a stream of edges, and the goal is to compute a vertex coloring using a…
We give optimally fast $O(\log p)$ time (per processor) algorithms for computing round-optimal broadcast schedules for message-passing parallel computing systems. This affirmatively answers difficult questions posed in a SPAA 2022 BA and a…
Network decomposition is a central tool in distributed graph algorithms. We present two improvements on the state of the art for network decomposition, which thus lead to improvements in the (deterministic and randomized) complexity of…
The last five years of research on distributed graph algorithms have seen huge leaps of progress, both regarding algorithmic improvements and impossibility results: new strong lower bounds have emerged for many central problems and…
We consider the distributed message-passing {LOCAL} model. In this model a communication network is represented by a graph where vertices host processors, and communication is performed over the edges. Computation proceeds in synchronous…
The {Congested Clique} is a distributed-computing model for single-hop networks with restricted bandwidth that has been very intensively studied recently. It models a network by an $n$-vertex graph in which any pair of vertices can…
The vertex coloring problem has received a lot of attention in the context of synchronous round-based systems where, at each round, a process can send a message to all its neighbors, and receive a message from each of them. Hence, this…
Vizing's theorem states that every graph $G$ of maximum degree $\Delta$ can be properly edge-colored using $\Delta + 1$ colors. The fastest currently known $(\Delta+1)$-edge-coloring algorithm for general graphs is due to Sinnamon and runs…
We solve, in a fully decentralised way (\ie with no message passing), the classic problem of colouring a graph. We propose a novel algorithm that is automatically responsive to topology changes, and we prove that it converges quickly to a…
In this paper, we present a low-diameter decomposition algorithm in the LOCAL model of distributed computing that succeeds with probability $1 - 1/poly(n)$. Specifically, we show how to compute an $\left(\epsilon, O\left(\frac{\log…
We show that many classical optimization problems --- such as $(1\pm\epsilon)$-approximate maximum flow, shortest path, and transshipment --- can be computed in $\newcommand{\tmix}{{\tau_{\text{mix}}}}\tmix(G)\cdot n^{o(1)}$ rounds of…