Related papers: Coloring Fast with Broadcasts
The celebrated palette sparsification result of [Assadi, Chen, and Khanna SODA'19] shows that to compute a $\Delta+1$ coloring of the graph, where $\Delta$ denotes the maximum degree, it suffices if each node limits its color choice to…
The $\Delta$-vertex coloring problem has become one of the prototypical problems for understanding the complexity of local distributed graph problems on constant-degree graphs. The major open problem is whether the problem can be solved…
We study the communication complexity of $(\Delta + 1)$ vertex coloring, where the edges of an $n$-vertex graph of maximum degree $\Delta$ are partitioned between two players. We provide a randomized protocol which uses $O(n)$ bits of…
We study the {edge-coloring} problem in the message-passing model of distributed computing. This is one of the most fundamental and well-studied problems in this area. Currently, the best-known deterministic algorithms for (2Delta…
Vertex coloring is one of the classic symmetry breaking problems studied in distributed computing. In this paper we present a new algorithm for $(\Delta+1)$-list coloring in the randomized ${\sf LOCAL}$ model running in…
We study the problem of broadcasting multiple messages in the CONGEST model. In this problem, a dedicated source node $s$ possesses a set $M$ of messages with every message of size $O(\log n)$ where $n$ is the total number of nodes. The…
We study a family of closely-related distributed graph problems, which we call degree splitting, where roughly speaking the objective is to partition (or orient) the edges such that each node's degree is split almost uniformly. Our findings…
We provide a $O(\log^6 \log n)$-round randomized algorithm for distance-2 coloring in CONGEST with $\Delta^2+1$ colors. For $\Delta\gg\operatorname{poly}\log n$, this improves exponentially on the $O(\log\Delta+\operatorname{poly}\log\log…
Given a graph $G$ with $n$ vertices and maximum degree $\Delta$, it is known that $G$ admits a vertex coloring with $\Delta + 1$ colors such that no edge of $G$ is monochromatic. This can be seen constructively by a simple greedy algorithm,…
Distributed graph coloring is one of the most extensively studied problems in distributed computing. There is a canonical family of distributed graph coloring algorithms known as the locally-iterative coloring algorithms, first formalized…
We study lower bounds on information dissemination in adversarial dynamic networks. Initially, k pieces of information (henceforth called tokens) are distributed among n nodes. The tokens need to be broadcast to all nodes through a…
We present randomized distributed algorithms for the maximal independent set problem (MIS) that, while keeping the time complexity nearly matching the best known, reduce the energy complexity substantially. These algorithms work in the…
The computation of the diameter is one of the most central problems in distributed computation. In the standard CONGEST model, in which two adjacent nodes can exchange $O(\log n)$ bits per round (here $n$ denotes the number of nodes of the…
Distributed graph algorithms that separately optimize for either the number of rounds used or the total number of messages sent have been studied extensively. However, algorithms simultaneously efficient with respect to both measures have…
We present a deterministic distributed algorithm in the LOCAL model that finds a proper $(\Delta + 1)$-edge-coloring of an $n$-vertex graph of maximum degree $\Delta$ in $\mathrm{poly}(\Delta, \log n)$ rounds. This is the first nontrivial…
We present a deterministic $O(\log \log \log n)$-round low-space Massively Parallel Computation (MPC) algorithm for the classical problem of $(\Delta+1)$-coloring on $n$-vertex graphs. In this model, every machine has a sublinear local…
We propose distributed algorithms for two well-established problems that operate efficiently under extremely harsh conditions. Our algorithms achieve state-of-the-art performance in a simple and novel way. Our algorithm for maximal…
Any graph with maximum degree $\Delta$ admits a proper vertex coloring with $\Delta + 1$ colors that can be found via a simple sequential greedy algorithm in linear time and space. But can one find such a coloring via a sublinear algorithm?…
The distributed (Delta + 1)-coloring problem is one of most fundamental and well-studied problems of Distributed Algorithms. Starting with the work of Cole and Vishkin in 86, there was a long line of gradually improving algorithms…
Coloring unit-disk graphs efficiently is an important problem in the global and distributed setting, with applications in radio channel assignment problems when the communication relies on omni-directional antennas of the same power. In…