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Teaching software testing and debugging is a critical yet challenging task in computer science education, often hindered by low student engagement and the perceived monotony of these activities. Sojourner under Sabotage, a browser-based…

Software Engineering · Computer Science 2025-04-29 Philipp Straubinger , Tim Greller , Gordon Fraser

The game of Tetris is an important benchmark for research in artificial intelligence and machine learning. This paper provides a historical account of the algorithmic developments in Tetris and discusses open challenges. Handcrafted…

Machine Learning · Computer Science 2019-05-13 Simón Algorta , Özgür Şimşek

Learners are often introduced to programming via dedicated languages such as Scratch, where block-based commands are assembled visually in order to control the interactions of graphical sprites. Automated testing of such programs is an…

Software Engineering · Computer Science 2022-02-15 Katharina Götz , Patric Feldmeier , Gordon Fraser

The constructionist approach is more interested in constructing personal experience than about acquiring information. It states that learning is most effective when building knowledge through active engagement. Experiential and discovery…

Computers and Society · Computer Science 2018-09-03 Anja Petri , Christian Schindler , Wolfgang Slany , Bernadette Spieler , Jonathan Smith

Developers have to write thorough tests for their software in order to find bugs and to prevent regressions. Writing tests, however, is not every developer's favourite occupation, and if a lack of motivation leads to a lack of tests, then…

Software Engineering · Computer Science 2022-02-15 Philipp Straubinger , Gordon Fraser

Quantum computers are on the verge of becoming a commercially available reality. They represent a paradigm shift in computing, with a steep learning gradient. The creation of games is a way to ease the transition for beginners. We present a…

Quantum Physics · Physics 2020-05-19 Franz G. Fuchs , Vemund Falch , Christian Johnsen

Testing plays a crucial role in software development, and it is essential for software engineering students to receive proper testing education. However, motivating students to write tests and use automated testing during software…

Software Engineering · Computer Science 2024-02-01 Philipp Straubinger , Gordon Fraser

Teaching programming effectively is difficult. This paper explores the benefits of using Minecraft Education Edition to teach Python programming. Educators can use the game to teach various programming concepts ranging from fundamental…

Computers and Society · Computer Science 2022-08-23 Worasait Suwannik

Learning to code, and more broadly, learning about computer science is a growing field of activity and research. Under the label of computational thinking, computational concepts are increasingly used as cognitive tools in many subject…

Computers and Society · Computer Science 2020-05-11 Hannah M. Dee , Jordi Freixenet , Xavier Cufi , Eduard Muntaner Perich , Valentina Poggioni , Marius Marian , Alfredo Milani

Traditional coding theory guarantees valid decoding only if a minority of symbols are adversarially manipulated. In contrast, the game of coding framework ensures reliable decoding, even in the presence of an adversarial majority. This…

Information Theory · Computer Science 2026-04-13 Hanzaleh Akbari Nodehi , Parsa Moradi , Soheil Mohajer , Mohammad Ali Maddah-Ali

Prior research has explored potential applications of video games in programming education to elicit computational thinking skills. However, existing approaches are often either too general, not taking into account the diversity of genres…

Multimedia · Computer Science 2024-07-08 Giulio Barbero , Marcello A. Gómez-Maureira , Felienne F. J. Hermans

When using security questions most users still trade-off security for the convenience of memorability. This happens because most users find strong answers to security questions difficult to remember. Previous research in security education…

Cryptography and Security · Computer Science 2017-10-12 Nicholas Micallef , Nalin Asanka Gamagedara Arachchilage

Phishing is an online identity theft, which aims to steal sensitive information such as username, password and online banking details from victims. To prevent this, phishing education needs to be considered. Game based education is becoming…

Computers and Society · Computer Science 2015-11-24 Nalin Asanka Gamagedara Arachchilage , Ali Tarhini , Steve Love

Leveraging the prevailing interest in computer games among college students, both for entertainment and as a possible career path, is a major reason for the increasing prevalence of computer game design courses in computer science…

Other Computer Science · Computer Science 2007-05-23 Joseph Distasio , Thomas P. Way

Awareness of cybersecurity topics facilitates software developers to produce secure code. This awareness is especially important in industrial environments for the products and services in critical infrastructures. In this work, we address…

Software Engineering · Computer Science 2021-02-11 Tiago Espinha Gasiba , Ulrike Lechner , Maria Pinto-Albuquerque

Many of our critical infrastructure systems and personal computing systems have a distributed computing systems structure. The incentives to attack them have been growing rapidly as has their attack surface due to increasing levels of…

Cryptography and Security · Computer Science 2024-05-29 Mustafa Abdallah , Saurabh Bagchi , Shaunak D. Bopardikar , Kevin Chan , Xing Gao , Murat Kantarcioglu , Congmiao Li , Peng Liu , Quanyan Zhu

Games are usually created incrementally, requiring repeated testing of the same scenarios, which is a tedious and error-prone task for game developers. Therefore, we aim to alleviate this game testing process by encapsulating it into a game…

Software Engineering · Computer Science 2023-10-31 Patric Feldmeier , Philipp Straubinger , Gordon Fraser

Phishing is an online identity theft that aims to steal sensitive information such as username, password and online banking details from its victims. Phishing education needs to be considered as a means to combat this threat. This paper…

Computers and Society · Computer Science 2015-11-12 Nalin Asanka Gamagedara Arachchilage

Papert's constructionism makes it clear that learning is particularly effective when learners create tangible artifacts and share and discuss them in social contexts. Technological progress in recent decades has created numerous…

Human-Computer Interaction · Computer Science 2025-04-28 Stefan Pietrusky

Though the rapid development and spread of Information and Communication Technology (ICT) making people's life much more easier, on the other hand it causing some serious threats to the society. Phishing is one of the most common cyber…

Cryptography and Security · Computer Science 2016-02-02 T. T. Dayaratne