Related papers: Hardware Acceleration of Progressive Refinement Ra…
We proposed Precomputed RadianceTransfer of GaussianSplats (PRTGS), a real-time high-quality relighting method for Gaussian splats in low-frequency lighting environments that captures soft shadows and interreflections by precomputing 3D…
We introduce differentiable indirection -- a novel learned primitive that employs differentiable multi-scale lookup tables as an effective substitute for traditional compute and data operations across the graphics pipeline. We demonstrate…
Controllable image denoising aims to generate clean samples with human perceptual priors and balance sharpness and smoothness. In traditional filter-based denoising methods, this can be easily achieved by adjusting the filtering strength.…
Neural radiance fields (NeRFs) enable novel view synthesis with unprecedented visual quality. However, to render photorealistic images, NeRFs require hundreds of deep multilayer perceptron (MLP) evaluations - for each pixel. This is…
Neural radiance fields (NeRF) has gained significant attention for its exceptional visual effects. However, most existing NeRF methods reconstruct 3D scenes from RGB images captured by visible light cameras. In practical scenarios like…
Physically-based rendering (PBR) is key for immersive rendering effects used widely in the industry to showcase detailed realistic scenes from computer graphics assets. A well-known caveat is that producing the same is computationally heavy…
We present a scheme for fast environment light estimation from the RGBD appearance of individual objects and their local image areas. Conventional inverse rendering is too computationally demanding for real-time applications, and the…
Although variable-rate compressed image formats such as JPEG are widely used to efficiently encode images, they have not found their way into real-time rendering due to special requirements such as random access to individual texels. In…
Extreme Ultraviolet (EUV) photolithography is seen as the key enabler for increasing transistor density in the next decade. In EUV lithography, 13.5 nm EUV light is illuminated through a reticle, holding a pattern to be printed, onto a…
Recent advances in view synthesis and real-time rendering have achieved photorealistic quality at impressive rendering speeds. While Radiance Field-based methods achieve state-of-the-art quality in challenging scenarios such as in-the-wild…
In the visual generative area, discrete diffusion models are gaining traction for their efficiency and compatibility. However, pioneered attempts still fall behind their continuous counterparts, which we attribute to noise (absorbing state)…
Precise light delivery through biological tissue is essential for deep-tissue imaging and phototherapeutic applications. Wavefront shaping enables control over scattered light by modulating the incident wavefront, but its application in…
Purely RGB-based vision models often fail to provide reliable cues in challenging scenarios such as nighttime and fog, leading to degraded performance and safety risks. Infrared imaging captures heat-emitting sources and provides critical…
This paper introduces a novel lightweight computational framework for enhancing images under low-light conditions, utilizing advanced machine learning and convolutional neural networks (CNNs). Traditional enhancement techniques often fail…
In this paper, we aim to develop an efficient and compact deep network for RGB-D salient object detection, where the depth image provides complementary information to boost performance in complex scenarios. Starting from a coarse initial…
From the earth's crust to the human brain, remitted waves are used for sensing and imaging in a diverse range of diffusive media. Separating the source and detector increases the penetration depth of remitted light, yet rapidly decreases…
In this paper we present a technique that improves rendering performance for real-time scenes with ray traced lighting in the presence of dynamic lights and objects. In particular we verify photon paths from the previous frame against…
Image-based lighting (IBL) is a widely used technique that renders objects using a high dynamic range image or environment map. However, aggregating the irradiance at the object's surface is computationally expensive, in particular for…
Recent differentiable rendering techniques have become key tools to tackle many inverse problems in graphics and vision. Existing models, however, assume steady-state light transport, i.e., infinite speed of light. While this is a safe…
Neural Radiance Fields (NeRF) have shown impressive performance in novel view synthesis, but challenges remain in rendering scenes with complex specular reflections and highlights. Existing approaches may produce blurry reflections due to…