English
Related papers

Related papers: Hardware Acceleration of Progressive Refinement Ra…

200 papers

Photo-realistic modeling and rendering of fuzzy objects with complex opacity are critical for numerous immersive VR/AR applications, but it suffers from strong view-dependent brightness, color. In this paper, we propose a novel scheme to…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Haimin Luo , Anpei Chen , Qixuan Zhang , Bai Pang , Minye Wu , Lan Xu , Jingyi Yu

Neural Radiance Fields (NeRF) has achieved unprecedented view synthesis quality using coordinate-based neural scene representations. However, NeRF's view dependency can only handle simple reflections like highlights but cannot deal with…

Computer Vision and Pattern Recognition · Computer Science 2022-04-07 Yuan-Chen Guo , Di Kang , Linchao Bao , Yu He , Song-Hai Zhang

Learning a 3D representation of a scene has been a challenging problem for decades in computer vision. Recent advances in implicit neural representation from images using neural radiance fields(NeRF) have shown promising results. Some of…

Computer Vision and Pattern Recognition · Computer Science 2022-11-08 Arnab Dey , Andrew I. Comport

Sparse-dense linear algebra is crucial in many domains, but challenging to handle efficiently on CPUs, GPUs, and accelerators alike; multiplications with sparse formats like CSR and CSF require indirect memory lookups. In this work, we…

Hardware Architecture · Computer Science 2020-12-15 Paul Scheffler , Florian Zaruba , Fabian Schuiki , Torsten Hoefler , Luca Benini

Complex degradations like noise, blur, and low resolution are typical challenges in real world image fusion tasks, limiting the performance and practicality of existing methods. End to end neural network based approaches are generally…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Yu Shi , Yu Liu , Zhong-Cheng Wu , Juan Cheng , Huafeng Li , Xun Chen

Optimizing a text-to-image diffusion model with a given reward function is an important but underexplored research area. In this study, we propose Deep Reward Tuning (DRTune), an algorithm that directly supervises the final output image of…

Computer Vision and Pattern Recognition · Computer Science 2024-05-03 Xiaoshi Wu , Yiming Hao , Manyuan Zhang , Keqiang Sun , Zhaoyang Huang , Guanglu Song , Yu Liu , Hongsheng Li

We present PRTGaussian, a realtime relightable novel-view synthesis method made possible by combining 3D Gaussians and Precomputed Radiance Transfer (PRT). By fitting relightable Gaussians to multi-view OLAT data, our method enables…

Computer Vision and Pattern Recognition · Computer Science 2024-08-13 Libo Zhang , Yuxuan Han , Wenbin Lin , Jingwang Ling , Feng Xu

In this work, we explore a change of paradigm to build Precomputed Radiance Transfer (PRT) methods in a data-driven way. This paradigm shift allows us to alleviate the difficulties of building traditional PRT methods such as defining a…

Graphics · Computer Science 2022-06-28 Laurent Belcour , Thomas Deliot , Wilhem Barbier , Cyril Soler

Physical adversarial attacks against deep neural networks (DNNs) have recently gained increasing attention. The current mainstream physical attacks use printed adversarial patches or camouflage to alter the appearance of the target object.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Donghua Wang , Wen Yao , Tingsong Jiang , Chao Li , Xiaoqian Chen

Recent methods have shown that pre-trained diffusion models can be fine-tuned to enable generative inverse rendering by learning image-conditioned noise-to-intrinsic mapping. Despite their remarkable progress, they struggle to robustly…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Rongjia Zheng , Qing Zhang , Chengjiang Long , Wei-Shi Zheng

Mixed Reality scene relighting, where virtual changes to lighting conditions realistically interact with physical objects, producing authentic illumination and shadows, can be used in a variety of applications. One such application in real…

Graphics · Computer Science 2025-08-22 Hanwen Zhao , John Akers , Baback Elmieh , Ira Kemelmacher-Shlizerman

Real-time rendering with global illumination is crucial to afford the user realistic experience in virtual environments. We present a learning-based estimator to predict diffuse indirect illumination in screen space, which then is combined…

Graphics · Computer Science 2025-11-06 Meng Gai , Guoping Wang , Sheng Li

Natural images are continuous, yet most generative models synthesize them on discrete grids, limiting resolution-flexible generation. Continuous neural fields enable resolution-free rendering, but prior methods introduce continuity only at…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Yanhao Ge , Shanyan Guan , Weihao Wang , Ying Tai , Mingyu You

Many lighting methods used in computer graphics such as indirect illumination can have very high computational costs and need to be approximated for real-time applications. These costs can be reduced by means of upsampling techniques which…

Graphics · Computer Science 2019-06-12 Simon Besenthal , Sebastian Maisch , Timo Ropinski

We propose a neural network-based real-time volume rendering method for realistic and efficient rendering of volumetric media. The traditional volume rendering method uses path tracing to solve the radiation transfer equation, which…

Graphics · Computer Science 2024-01-26 Shun Fang , Xing Feng , Ming Cui

We present a fast and simple technique to convert images into a radiance surface-based scene representation. Building on existing radiance volume reconstruction algorithms, we introduce a subtle yet impactful modification of the loss…

Images captured under low-light scenarios often suffer from low quality. Previous CNN-based deep learning methods often involve using Retinex theory. Nevertheless, most of them cannot perform well in more complicated datasets like LOL-v2…

Computer Vision and Pattern Recognition · Computer Science 2025-04-25 Jingcheng Li , Ye Qiao , Haocheng Xu , Sitao Huang

We propose the first approach for the decomposition of a monocular color video into direct and indirect illumination components in real time. We retrieve, in separate layers, the contribution made to the scene appearance by the scene…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Abhimitra Meka , Mohammad Shafiei , Michael Zollhoefer , Christian Richardt , Christian Theobalt

Modeling and producing lifelike clothed human images has attracted researchers' attention from different areas for decades, with the complexity from highly articulated and structured content. Rendering algorithms decompose and simulate the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-21 Rui Hu , Qian He , Gaofeng He , Jiedong Zhuang , Huang Chen , Huafeng Liu , Huamin Wang

Image super-resolution (SR) has attracted increasing attention due to its wide applications. However, current SR methods generally suffer from over-smoothing and artifacts, and most work only with fixed magnifications. This paper introduces…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Sicheng Gao , Xuhui Liu , Bohan Zeng , Sheng Xu , Yanjing Li , Xiaoyan Luo , Jianzhuang Liu , Xiantong Zhen , Baochang Zhang
‹ Prev 1 8 9 10 Next ›