English
Related papers

Related papers: MAIR: Multi-view Attention Inverse Rendering with …

200 papers

There has recently been great interest in neural rendering methods. Some approaches use 3D geometry reconstructed with Multi-View Stereo (MVS) but cannot recover from the errors of this process, while others directly learn a volumetric…

Computer Vision and Pattern Recognition · Computer Science 2021-09-09 Georgios Kopanas , Julien Philip , Thomas Leimkühler , George Drettakis

Real-time rendering with global illumination is crucial to afford the user realistic experience in virtual environments. We present a learning-based estimator to predict diffuse indirect illumination in screen space, which then is combined…

Graphics · Computer Science 2025-11-06 Meng Gai , Guoping Wang , Sheng Li

We propose a framework for aligning and fusing multiple images into a single view using neural image representations (NIRs), also known as implicit or coordinate-based neural representations. Our framework targets burst images that exhibit…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Seonghyeon Nam , Marcus A. Brubaker , Michael S. Brown

We propose a new technique for estimating spatially varying parametric materials from a single image of an object with unknown shape in unknown illumination. Our method uses a low-order parametric reflectance model, and incorporates strong…

Graphics · Computer Science 2019-12-30 Kevin Karsch , David Forsyth

With the introduction of consumer light field cameras, light field imaging has recently become widespread. However, there is an inherent trade-off between the angular and spatial resolution, and thus, these cameras often sparsely sample in…

Computer Vision and Pattern Recognition · Computer Science 2016-09-13 Nima Khademi Kalantari , Ting-Chun Wang , Ravi Ramamoorthi

Many lighting methods used in computer graphics such as indirect illumination can have very high computational costs and need to be approximated for real-time applications. These costs can be reduced by means of upsampling techniques which…

Graphics · Computer Science 2019-06-12 Simon Besenthal , Sebastian Maisch , Timo Ropinski

We propose a novel framework for creating large-scale photorealistic datasets of indoor scenes, with ground truth geometry, material, lighting and semantics. Our goal is to make the dataset creation process widely accessible, transforming…

Mixed Reality scene relighting, where virtual changes to lighting conditions realistically interact with physical objects, producing authentic illumination and shadows, can be used in a variety of applications. One such application in real…

Graphics · Computer Science 2025-08-22 Hanwen Zhao , John Akers , Baback Elmieh , Ira Kemelmacher-Shlizerman

In this paper a semi-supervised deep framework is proposed for the problem of 3D shape inverse rendering from a single 2D input image. The main structure of proposed framework consists of unsupervised pre-trained components which…

Computer Vision and Pattern Recognition · Computer Science 2017-11-17 Shima Kamyab , S. Zohreh Azimifar

We aim to obtain an interpretable, expressive, and disentangled scene representation that contains comprehensive structural and textural information for each object. Previous scene representations learned by neural networks are often…

Computer Vision and Pattern Recognition · Computer Science 2018-12-19 Shunyu Yao , Tzu Ming Harry Hsu , Jun-Yan Zhu , Jiajun Wu , Antonio Torralba , William T. Freeman , Joshua B. Tenenbaum

Geometry reconstruction of textureless, non-Lambertian objects under unknown natural illumination (i.e., in the wild) remains challenging as correspondences cannot be established and the reflectance cannot be expressed in simple analytical…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Kohei Yamashita , Shohei Nobuhara , Ko Nishino

Novel view synthesis is a long-standing problem that revolves around rendering frames of scenes from novel camera viewpoints. Volumetric approaches provide a solution for modeling occlusions through the explicit 3D representation of the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-06 Youssef Abdelkareem , Shady Shehata , Fakhri Karray

In this paper, we propose a novel deep multi-level attention model to address inverse visual question answering. The proposed model generates regional visual and semantic features at the object level and then enhances them with the answer…

Computer Vision and Pattern Recognition · Computer Science 2020-12-04 Yaser Alwattar , Yuhong Guo

Inverse rendering is an ill-posed problem. Previous work has sought to resolve this by focussing on priors for object or scene shape or appearance. In this work, we instead focus on a prior for natural illuminations. Current methods rely on…

Computer Vision and Pattern Recognition · Computer Science 2023-11-17 James A. D. Gardner , Bernhard Egger , William A. P. Smith

We present Multi-Baseline Radiance Fields (MuRF), a general feed-forward approach to solving sparse view synthesis under multiple different baseline settings (small and large baselines, and different number of input views). To render a…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Haofei Xu , Anpei Chen , Yuedong Chen , Christos Sakaridis , Yulun Zhang , Marc Pollefeys , Andreas Geiger , Fisher Yu

We propose an approach to 3D reconstruction via inverse procedural modeling and investigate two variants of this approach. The first option consists in the fitting set of input parameters using a genetic algorithm. We demonstrate the…

Graphics · Computer Science 2023-10-23 Albert Garifullin , Nikolay Maiorov , Vladimir Frolov

We tackle the problem of automatically reconstructing a complete 3D model of a scene from a single RGB image. This challenging task requires inferring the shape of both visible and occluded surfaces. Our approach utilizes viewer-centered,…

Computer Vision and Pattern Recognition · Computer Science 2019-08-28 Daeyun Shin , Zhile Ren , Erik B. Sudderth , Charless C. Fowlkes

We introduce a novel learning-based method to reconstruct the high-quality geometry and complex, spatially-varying BRDF of an arbitrary object from a sparse set of only six images captured by wide-baseline cameras under collocated point…

Computer Vision and Pattern Recognition · Computer Science 2020-07-07 Sai Bi , Zexiang Xu , Kalyan Sunkavalli , David Kriegman , Ravi Ramamoorthi

Integrating inverse rendering with multi-view photometric stereo (MVPS) yields more accurate 3D reconstructions than the inverse rendering approaches that rely on fixed environment illumination. However, efficient inverse rendering with…

Graphics · Computer Science 2025-07-25 Yixiao Chen , Bin Liang , Hanzhi Guo , Yongqing Cheng , Jiayi Zhao , Dongdong Weng

Scene reconstruction from unorganized RGB images is an important task in many computer vision applications. Multi-view Stereo (MVS) is a common solution in photogrammetry applications for the dense reconstruction of a static scene. The…

Computer Vision and Pattern Recognition · Computer Science 2019-01-15 Matthias Innmann , Kihwan Kim , Jinwei Gu , Matthias Niessner , Charles Loop , Marc Stamminger , Jan Kautz