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Related papers: Spatial Voting with Incomplete Voter Information

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We study the utilitarian distortion of social choice mechanisms under the recently proposed learning-augmented framework where some (possibly unreliable) predicted information about the preferences of the agents is given as input. In…

Computer Science and Game Theory · Computer Science 2025-02-11 Aris Filos-Ratsikas , Georgios Kalantzis , Alexandros A. Voudouris

We investigate the Euclidean $d$-Dimensional Stable Roommates problem, which asks whether a given set~$V$ of $d \cdot n$ points from the 2-dimensional Euclidean space can be partitioned into $n$ disjoint (unordered) subsets…

Computer Science and Game Theory · Computer Science 2022-07-05 Jiehua Chen , Sanjukta Roy

We present a novel approach to the core set/instance selection problem in machine learning. Our approach is based on recent results on (proportional) representation in approval-based multi-winner elections. In our model, instances play a…

Machine Learning · Computer Science 2025-12-15 Luis Sánchez-Fernández , Jesús A. Fisteus , Rafael López-Zaragoza

Something is definitely wrong. If the game has a linear winning strategy, then it is tractable. What's going on? Well, we describe a two-person game which has a definite winner, that is, a player who can force a win in a finite number of…

Combinatorics · Mathematics 2016-09-07 Aviezri S. Fraenkel

This article deals with plausible reasoning from incomplete knowledge about large-scale spatial properties. The availableinformation, consisting of a set of pointwise observations,is extrapolated to neighbour points. We make use of belief…

Artificial Intelligence · Computer Science 2013-01-14 Jerome Lang , Philippe Muller

We consider elections where the voters come one at a time, in a streaming fashion, and devise space-efficient algorithms which identify an approximate winning committee with respect to common multiwinner proportional representation voting…

Computer Science and Game Theory · Computer Science 2017-03-01 Palash Dey , Nimrod Talmon , Otniel van Handel

Multi-winner voting is the process of selecting a fixed-size set of representative candidates based on voters' preferences. It occurs in applications ranging from politics (parliamentary elections) to the design of modern computer…

Computer Science and Game Theory · Computer Science 2022-11-22 Martin Lackner , Piotr Skowron

Previous work on voter control, which refers to situations where a chair seeks to change the outcome of an election by deleting, adding, or partitioning voters, takes for granted that the chair knows all the voters' preferences and that all…

Computer Science and Game Theory · Computer Science 2016-06-20 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

We consider the optimization of an uncertain objective over continuous and multi-dimensional decision spaces in problems in which we are only provided with observational data. We propose a novel algorithmic framework that is tractable,…

Machine Learning · Statistics 2018-10-30 Dimitris Bertsimas , Christopher McCord

Multi-winner voting plays a crucial role in selecting representative committees based on voter preferences. Previous research has predominantly focused on single-stage voting rules, which are susceptible to manipulation during preference…

Computer Science and Game Theory · Computer Science 2024-02-06 Shengjie Gong , Lingxiao Huang , Shuangping Huang , Yuyi Wang , Zhiqi Wang , Tao Xiao , Xiang Yan , Chunxue Yang

Elections and opinion polls often have many candidates, with the aim to either rank the candidates or identify a small set of winners according to voters' preferences. In practice, voters do not provide a full ranking; instead, each voter…

Computer Science and Game Theory · Computer Science 2019-08-16 Nikhil Garg , Lodewijk Gelauff , Sukolsak Sakshuwong , Ashish Goel

We give conditions for equilibria in the following Voronoi game on the discrete hypercube. Two players position themselves in $\{0,1\}^d$ and each receives payoff equal to the measure (under some probability distribution) of their Voronoi…

Combinatorics · Mathematics 2024-06-27 A. Nicholas Day , J. Robert Johnson

Lu and Boutilier proposed a novel approach based on "minimax regret" to use classical score based voting rules in the setting where preferences can be any partial (instead of complete) orders over the set of alternatives. We show here that…

Multiagent Systems · Computer Science 2017-11-13 Palash Dey

High dimensional statistical problems arise from diverse fields of scientific research and technological development. Variable selection plays a pivotal role in contemporary statistical learning and scientific discoveries. The traditional…

Statistics Theory · Mathematics 2009-10-08 Jianqing Fan , Jinchi Lv

How to elect the representatives in legislative bodies is a question that every modern democracy has to answer. This design task has to consider various elements so as to fulfill the citizens' expectations and contribute to the maintenance…

Computer Science and Game Theory · Computer Science 2024-10-07 Javier Cembrano , José Correa , Gonzalo Díaz , Victor Verdugo

While manipulative attacks on elections have been well-studied, only recently has attention turned to attacks that account for geographic information, which are extremely common in the real world. The most well known in the media is…

Computer Science and Game Theory · Computer Science 2020-03-17 Zack Fitzsimmons , Omer Lev

Election control considers the problem of an adversary who attempts to tamper with a voting process, in order to either ensure that their favored candidate wins (constructive control) or another candidate loses (destructive control). As…

Multiagent Systems · Computer Science 2017-11-27 Bryan Wilder , Yevgeniy Vorobeychik

Modular object-centric representations are essential for *human-like reasoning* but are challenging to obtain under spatial ambiguities, *e.g. due to occlusions and view ambiguities*. However, addressing challenges presents both theoretical…

Machine Learning · Computer Science 2025-06-10 Avinash Kori , Francesca Toni , Ben Glocker

We consider the problem of manipulation of elections using positional voting rules under Impartial Culture voter behaviour. We consider both the logical possibility of coalitional manipulation, and the number of voters that must be…

Probability · Mathematics 2007-05-23 Geoffrey Pritchard , Mark C. Wilson

We study elections where voters are faced with the challenge of expressing preferences over an extreme number of issues under consideration. This is largely motivated by emerging blockchain governance systems, which include voters with…

Computer Science and Game Theory · Computer Science 2024-05-15 Georgios Amanatidis , Aris Filos-Ratsikas , Philip Lazos , Evangelos Markakis , Georgios Papasotiropoulos