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Multi-winner voting is the process of selecting a fixed-size set of representative candidates based on voters' preferences. It occurs in applications ranging from politics (parliamentary elections) to the design of modern computer…

Computer Science and Game Theory · Computer Science 2022-11-22 Martin Lackner , Piotr Skowron

Citizen-focused democratic processes where participants deliberate on alternatives and then vote to make the final decision are increasingly popular today. While the computational social choice literature has extensively investigated voting…

Multiagent Systems · Computer Science 2023-05-17 Kanav Mehra , Nanda Kishore Sreenivas , Kate Larson

Proportional ranking rules aggregate approval-style preferences of agents into a collective ranking such that groups of agents with similar preferences are adequately represented. Motivated by the application of live Q&A platforms, where…

Computer Science and Game Theory · Computer Science 2021-05-18 Jonas Israel , Markus Brill

Participatory budgeting (PB) is a democratic process where citizens jointly decide on how to allocate public funds to indivisible projects. This paper focuses on PB processes where citizens may give additional money to projects they want to…

Multiagent Systems · Computer Science 2021-05-03 Jiehua Chen , Martin Lackner , Jan Maly

This paper is an axiomatic study of consistent approval-based multi-winner rules, i.e., voting rules that select a fixed-size group of candidates based on approval ballots. We introduce the class of counting rules and provide an axiomatic…

Computer Science and Game Theory · Computer Science 2019-11-13 Martin Lackner , Piotr Skowron

We study proportional representation in the framework of temporal voting with approval ballots. Prior work adapted basic proportional representation concepts -- justified representation (JR), proportional JR (PJR), and extended JR (EJR) --…

Computer Science and Game Theory · Computer Science 2025-05-29 Bradley Phillips , Edith Elkind , Nicholas Teh , Tomasz Wąs

Participatory Budgeting (PB) offers a democratic process for communities to allocate public funds across various projects through voting. In practice, PB organizers face challenges in selecting aggregation rules either because they are not…

Machine Learning · Computer Science 2024-12-04 Roy Fairstein , Dan Vilenchik , Kobi Gal

The aim of this paper is to introduce models and algorithms for the Participatory Budgeting problem when projects can interact with each other. In this problem, the objective is to select a set of projects that fits in a given budget.…

Computer Science and Game Theory · Computer Science 2024-03-29 Martin Durand , Fanny Pascual

Using data from 35 Participatory Budgeting instances in Amsterdam, we empirically compare two different Participatory Budgeting rules: the greedy cost welfare rule and the Method of Equal Shares. We quantify how proportional, equal and fair…

Computer Science and Game Theory · Computer Science 2023-10-30 Pelle Nelissen

In this survey, we review the literature investigating participatory budgeting as a social choice problem. Participatory Budgeting (PB) is a democratic process in which citizens are asked to vote on how to allocate a given amount of public…

Computer Science and Game Theory · Computer Science 2025-03-14 Simon Rey , Felicia Schmidt , Jan Maly

Participatory Budgeting (PB) has evolved into a key democratic instrument for resource allocation in cities. Enabled by digital platforms, cities now have the opportunity to let citizens directly propose and vote on urban projects, using…

Human-Computer Interaction · Computer Science 2024-10-14 Joshua C. Yang , Carina I. Hausladen , Dominik Peters , Evangelos Pournaras , Regula Hänggli Fricker , Dirk Helbing

In approval-based committee (ABC) voting, the goal is to choose a subset of predefined size of the candidates based on the voters' approval preferences over the candidates. While this problem has attracted significant attention in recent…

Computer Science and Game Theory · Computer Science 2023-12-15 Martin Bullinger , Chris Dong , Patrick Lederer , Clara Mehler

We study a model of temporal voting where there is a fixed time horizon, and at each round the voters report their preferences over the available candidates and a single candidate is selected. Prior work has adapted popular notions of…

Computer Science and Game Theory · Computer Science 2025-02-11 Edith Elkind , Svetlana Obraztsova , Jannik Peters , Nicholas Teh

We design a recursive measure of voting power based on partial as well as full voting efficacy. Classical measures, by contrast, incorporate solely full efficacy. We motivate our design by representing voting games using a division lattice…

Theoretical Economics · Economics 2022-05-25 Arash Abizadeh , Adrian Vetta

A method is given for quantitatively rating the social acceptance of different options which are the matter of a preferential vote. In contrast to a previous article, here the individual votes are allowed to be incomplete, that is, they…

Optimization and Control · Mathematics 2012-03-09 Rosa Camps , Xavier Mora , Laia Saumell

Over the last few years, researchers have put significant effort into understanding of the notion of proportional representation in committee election. In particular, recently they have proposed the notion of proportionality degree. We…

Computer Science and Game Theory · Computer Science 2022-07-11 Łukasz Janeczko , Piotr Faliszewski

We consider the notions of agreement, diversity, and polarization in ordinal elections (that is, in elections where voters rank the candidates). While (computational) social choice offers good measures of agreement between the voters, such…

Computer Science and Game Theory · Computer Science 2023-05-18 Piotr Faliszewski , Andrzej Kaczmarczyk , Krzysztof Sornat , Stanisław Szufa , Tomasz Wąs

Many organizations describe their processes as consensus-driven, but there is no consensus on the definition of consensus. Qualitative definitions of consensus prioritize social phenomena like "unity" that are not necessarily measurable.…

Social and Information Networks · Computer Science 2024-11-20 David Flater

In multiwinner approval elections with many candidates, voters may struggle to determine their preferences over the entire slate of candidates. It is therefore of interest to explore which (if any) fairness guarantees can be provided under…

Computer Science and Game Theory · Computer Science 2025-10-14 Drew Springham , Edith Elkind , Bart de Keijzer , Maria Polukarov

In rank aggregation, the task is to aggregate multiple weighted input rankings into a single output ranking. While numerous methods, so-called social welfare functions (SWFs), have been suggested for this problem, all of the classical SWFs…

Computer Science and Game Theory · Computer Science 2025-08-25 Patrick Lederer
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