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Related papers: Proportionality in Approval-Based Participatory Bu…

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Participatory budgeting, as a paradigm for democratic innovations, engages citizens in the distribution of a public budget to projects, which they propose and vote for implementation. So far, voting algorithms have been proposed and studied…

Multiagent Systems · Computer Science 2024-10-30 Sajan Maharjan , Srijoni Majumdar , Evangelos Pournaras

Budget aggregation is a process in which citizens vote by declaring their individual ideal budget allocation, and a pre-determined rule aggregates all votes into a single outcome. Recent theoretical work has proposed various aggregation…

Computer Science and Game Theory · Computer Science 2026-04-14 Ayelet Amster , Lioz Akirav , Rica Gonen , Erel Segal-Halevi

The study of proportionality in multiwinner voting with approval ballots has received much attention in recent years. Typically, proportionality is captured by variants of the Justified Representation axiom, which say that cohesive groups…

Computer Science and Game Theory · Computer Science 2025-08-04 Matthew M. Casey , Edith Elkind

Proportional representation (PR) is one of the central principles in voting. Elegant rules with compelling PR axiomatic properties have the potential to be adopted for several important collective decision making settings. I survey some…

Computer Science and Game Theory · Computer Science 2018-02-06 Haris Aziz

We study a budget aggregation setting where voters express their preferred allocation of a fixed budget over a set of alternatives, and a mechanism aggregates these preferences into a single output allocation. Motivated by scenarios in…

Computer Science and Game Theory · Computer Science 2025-05-12 Ulrike Schmidt-Kraepelin , Warut Suksompong , Markus Utke

We consider a committee voting setting in which each voter approves of a subset of candidates and based on the approvals, a target number of candidates are selected. Aziz et al. (2015) proposed two representation axioms called justified…

Computer Science and Game Theory · Computer Science 2017-03-24 Haris Aziz , Shenwei Huang

In this paper we study several monotonicity axioms in approval-based multi-winner voting rules. We consider monotonicity with respect to the support received by the winners and also monotonicity in the size of the committee. Monotonicity…

Computer Science and Game Theory · Computer Science 2019-02-25 Luis Sánchez-Fernández , Jesús A. Fisteus

Participatory budgeting is a democratic approach to deciding the funding of public projects, which has been adopted in many cities across the world. We present a survey of research on participatory budgeting emerging from the computational…

Computer Science and Game Theory · Computer Science 2020-03-03 Haris Aziz , Nisarg Shah

We study a participatory budgeting problem, where a set of strategic agents wish to split a divisible budget among different projects, by aggregating their proposals on a single division. Unfortunately, the straight-forward rule that…

Computer Science and Game Theory · Computer Science 2022-03-21 Ioannis Caragiannis , George Christodoulou , Nicos Protopapas

An important desideratum in approval-based multiwinner voting is proportionality. We study the problem of reconfiguring proportional committees: given two proportional committees, is there a transition path that consists only of…

Computer Science and Game Theory · Computer Science 2025-04-22 Chris Dong , Fabian Frank , Jannik Peters , Warut Suksompong

We consider the problem of finding a compromise between the opinions of a group of individuals on a number of mutually independent, binary topics. In this paper, we quantify the loss in representativeness that results from requiring the…

Machine Learning · Computer Science 2023-10-30 Robin Fritsch , Roger Wattenhofer

The goal of multi-winner elections is to choose a fixed-size committee based on voters' preferences. An important concern in this setting is representation: large groups of voters with cohesive preferences should be adequately represented…

Computer Science and Game Theory · Computer Science 2025-12-10 Luis Sánchez-Fernández , Edith Elkind , Martin Lackner , Norberto Fernández , Jesús A. Fisteus , Pablo Basanta Val , Piotr Skowron

Proportional representation (PR) is often discussed in voting settings as a major desideratum. For the past century or so, it is common both in practice and in the academic literature to jump to single transferable vote (STV) as the…

Computer Science and Game Theory · Computer Science 2018-06-05 Haris Aziz , Barton Lee

Voting methods are instrumental design elements of democracies. Citizens use them to express and aggregate their preferences to reach a collective decision. However, voting outcomes can be as sensitive to voting rules as they are to…

In participatory budgeting, communities collectively decide on the allocation of public tax dollars for local public projects. In this work, we consider the question of fairly aggregating the preferences of community members to determine an…

Computer Science and Game Theory · Computer Science 2016-10-17 Brandon Fain , Ashish Goel , Kamesh Munagala

We study the complexity of (approximate) winner determination under the Monroe and Chamberlin--Courant multiwinner voting rules, which determine the set of representatives by optimizing the total (dis)satisfaction of the voters with their…

Artificial Intelligence · Computer Science 2013-12-17 Piotr Skowron , Piotr Faliszewski , Arkadii Slinko

In party-approval multiwinner elections the goal is to allocate the seats of a fixed-size committee to parties based on the approval ballots of the voters over the parties. In particular, each voter can approve multiple parties and each…

Computer Science and Game Theory · Computer Science 2022-11-28 Théo Delemazure , Tom Demeulemeester , Manuel Eberl , Jonas Israel , Patrick Lederer

Proportional representation plays a crucial role in electoral systems. In ordinal elections, where voters rank candidates based on their preferences, the Single Transferable Vote (STV) is the most widely used proportional voting method. STV…

Computer Science and Game Theory · Computer Science 2025-05-02 Tuva Bardal , Markus Brill , David McCune , Jannik Peters

In recent years, research in Participatory Budgeting (PB) has put a greater emphasis on rules satisfying notions of fairness and proportionality, with the Method of Equal Shares (MES) being a prominent example. However, proportionality can…

Computer Science and Game Theory · Computer Science 2025-11-27 Anton Baychkov , Markus Brill , Jannik Peters

In perpetual voting, multiple decisions are made at different moments in time. Taking the history of previous decisions into account allows us to satisfy properties such as proportionality over periods of time. In this paper, we consider…

Computer Science and Game Theory · Computer Science 2025-01-07 Alexander Kozachinskiy , Alexander Shen , Tomasz Steifer